Player Matchup

Cu Chulainn
Cu Chulainn
Gold V
Bejita-chan2841
Cu Chulainn
Gold V
Level 128
God Stats
7W - 8L
1,431 SR
Queue Stats
116W - 121L
1,492 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
EchandiaA
Kumbhakarna
Gold III
Level 133
God Stats
13W - 13L
1,567 SR
Queue Stats
43W - 46L
1,479 MMR
Solo
Set
Set
Gold V
MessyPig766366
Set
Gold V
Level 89
God Stats
123W - 56L
1,684 SR
Queue Stats
191W - 163L
1,270 MMR
Party 1
Chernobog
Chernobog
Gold III
TooAteWon
Chernobog
Gold III
Level 160
God Stats
13W - 7L
1,814 SR
Queue Stats
496W - 502L
1,426 MMR
Solo
Hel
Hel
Gold III
ZK Afro
Hel
Gold III
Level 121
God Stats
9W - 9L
1,516 SR
Queue Stats
171W - 165L
1,555 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,603 SR
1,444 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 87
1,530 SR
1,457 MMR
Scylla
Scylla
Gold V
 
Scylla
Gold V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Bronze III
Farbror_Hanibal
Heimdallr
Bronze III
Level 36
God Stats
1W - 1L
1,586 SR
Queue Stats
3W - 7L
1,446 MMR
Solo
Pele
Pele
Bronze III
MrFudge116
Pele
Bronze III
Level 33
God Stats
1W - 2L
1,619 SR
Queue Stats
12W - 16L
1,400 MMR
Solo
Chaac
Chaac
Gold IV
TW Joselo
Chaac
Gold IV
Level 125
God Stats
18W - 17L
1,391 SR
Queue Stats
140W - 134L
1,508 MMR
Solo
Ganesha
Ganesha
Silver I
xRendi
Ganesha
Silver I
Level 122
God Stats
0W - 2L
1,553 SR
Queue Stats
20W - 26L
1,431 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bejita-chan2841
Cu Chulainn
17
0 / 6 / 15
12,344
494
14,116
29,248
29,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kumbhakarna
EchandiaA
Kumbhakarna
15
2 / 5 / 17
11,917
477
4,799
23,955
25,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
15 / 1 / 13
15,679
627
25,740
21,415
17,200
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chernobog
TooAteWon
Chernobog
20
8 / 3 / 14
14,622
585
16,053
20,732
7,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hel
20
9 / 4 / 10
15,390
616
12,911
17,158
7,759
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TsukuyomiApolloAthenaArtioTiamat

VS

Bans
PersephoneCthulhuKhepriIzanamiMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
0 / 9 / 7
10,002
400
11,022
15,322
5,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Farbror_Hanibal
Heimdallr
19
7 / 6 / 3
12,535
501
12,280
16,374
7,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
8 / 6 / 4
11,922
477
14,548
19,328
11,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
TW Joselo
Chaac
18
4 / 5 / 4
11,996
480
19,309
23,462
34,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ganesha
xRendi
Ganesha
15
0 / 8 / 14
10,486
419
11,741
23,607
22,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
51
34
Kills
19
19
Deaths
34
69
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
9
7
0.39
W
Cu Chulainn
Bejita-chan2841
Cu Chulainn
0
6
15
1.25
W
Kumbhakarna
EchandiaA
Kumbhakarna
2
5
17
2.1
L
Heimdallr
Farbror_Hanibal
Heimdallr
7
6
3
1.42
W
15
1
13
21.5
L
8
6
4
1.67
L
Chaac
TW Joselo
Chaac
4
5
4
1.2
W
Chernobog
TooAteWon
Chernobog
8
3
14
5
W
Hel
9
4
10
3.5
L
Ganesha
xRendi
Ganesha
0
8
14
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,619
Damage
68,900
112,508
Taken
98,093
87,554
Mitigated
80,695
46,705
Healing
21,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
11,022
914
0
1,500
15,322
5,043
0
5,517
9,415
68,287
0
W
Cu Chulainn
Bejita-chan2841
Cu Chulainn
14,116
3,002
0
9,490
29,248
29,552
771
5,493
23,100
0
68,415
W
Kumbhakarna
EchandiaA
Kumbhakarna
4,799
256
902
5,199
23,955
25,390
37
5,818
17,947
21,358
0
L
Heimdallr
Farbror_Hanibal
Heimdallr
12,280
3,665
0
2,881
16,374
7,781
770
2,104
14,024
0
73,975
W
25,740
12,194
0
7,057
21,415
17,200
2,026
5,535
15,580
0
123,643
L
14,548
3,447
0
5,820
19,328
11,032
441
2,485
16,690
0
82,938
L
Chaac
TW Joselo
Chaac
19,309
2,464
0
8,513
23,462
34,067
0
1,909
21,237
0
85,973
W
Chernobog
TooAteWon
Chernobog
16,053
12,559
0
7,436
20,732
7,653
7,095
3,436
17,202
0
119,628
W
Hel
12,911
1,650
6,717
9,904
17,158
7,759
1,537
3,643
13,353
117,434
0
L
Ganesha
xRendi
Ganesha
11,741
1,236
0
2,440
23,607
22,772
307
5,310
18,049
40,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,952
Gold Earned
56,941
678
Minions Killed
581
0
Camps Cleared
0
2,299,810
Distance Traveled
2,118,242
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,002
400
136
5
0
420,209
4
W
Cu Chulainn
12,344
494
130
5
0
439,064
2
W
Kumbhakarna
11,917
477
21
1
0
437,970
11
L
Heimdallr
12,535
501
133
5
0
424,594
4
W
Set
15,679
627
149
6
0
447,946
1
L
Pele
11,922
477
120
5
0
438,111
1
L
Chaac
11,996
480
171
7
0
392,059
4
W
Chernobog
14,622
585
167
7
0
492,454
6
W
Hel
15,390
616
211
8
0
482,376
3
L
Ganesha
10,486
419
21
1
0
443,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role