Player Matchup

Ymir
Ymir
AKCapone
Ymir
Level 107
God Stats
9W - 9L
1,252 SR
Queue Stats
208W - 220L
1,336 Elo+
Solo
Cupid
Cupid
FreddieGil
Cupid
Level 46
God Stats
32W - 58L
1,340 SR
Queue Stats
202W - 280L
1,259 Elo+
Party 1
Scylla
Scylla
ShortyMcGavin93
Scylla
Level 87
God Stats
5W - 6L
1,426 SR
Queue Stats
183W - 251L
1,374 Elo+
Party 1
Da Ji
Da Ji
TheSmashWagon
Da Ji
Level 80
God Stats
1W - 2L
1,879 SR
Queue Stats
94W - 160L
1,264 Elo+
Party 1
Gilgamesh
Gilgamesh
VixenHatch
Gilgamesh
Level 69
God Stats
15W - 19L
1,471 SR
Queue Stats
137W - 204L
1,358 Elo+
Party 1
Team Averages
Level 78
1,473 SR
1,318 Elo+

VS

Team Averages
Level 67
1,503 SR
1,372 Elo+
Persephone
Persephone
LegitSliinky
Persephone
Level 55
God Stats
7W - 5L
1,763 SR
Queue Stats
299W - 311L
1,336 Elo+
Party 2
Achilles
Achilles
Maldrn
Achilles
Level 101
God Stats
22W - 25L
1,424 SR
Queue Stats
287W - 285L
1,453 Elo+
Party 2
Thanatos
Thanatos
Philly11yllihP
Thanatos
Level 98
God Stats
2W - 2L
1,354 SR
Queue Stats
24W - 28L
1,390 Elo+
Solo
Ymir
Ymir
SecretStone722
Ymir
Level 27
God Stats
44W - 33L
1,547 SR
Queue Stats
97W - 91L
1,392 Elo+
Party 2
Izanami
Izanami
SilentKill6
Izanami
Level 54
God Stats
12W - 22L
1,430 SR
Queue Stats
17W - 35L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 6 / 3
9,068
453
6,269
18,195
10,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cupid
13
1 / 5 / 4
7,875
394
9,359
13,408
3,428
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
1 / 5 / 5
8,379
419
5,136
12,896
3,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
7 / 6 / 1
9,721
486
9,566
15,076
5,826
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
VixenHatch
Gilgamesh
13
1 / 7 / 2
7,995
400
7,157
17,997
15,096
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
LegitSliinky
Persephone
16
5 / 4 / 7
10,309
515
11,461
8,477
3,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Maldrn
Achilles
19
8 / 1 / 5
11,786
589
16,203
16,567
16,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
17
8 / 2 / 8
11,065
553
8,310
14,569
6,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
4 / 1 / 12
9,972
499
9,343
12,451
10,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
SilentKill6
Izanami
15
4 / 2 / 8
9,506
475
14,571
11,218
3,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
69
10
Kills
29
29
Deaths
10
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
6
3
0.25
L
Cupid
1
5
4
0.6
W
Persephone
LegitSliinky
Persephone
5
4
7
2.13
W
Achilles
Maldrn
Achilles
8
1
5
10.5
W
Thanatos
8
2
8
6
W
4
1
12
10
L
1
5
5
0.7
W
Izanami
SilentKill6
Izanami
4
2
8
4
L
7
6
1
1.25
L
Gilgamesh
VixenHatch
Gilgamesh
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,487
Damage
59,888
77,572
Taken
63,282
38,670
Mitigated
40,103
16,512
Healing
30,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
6,269
674
270
2,568
18,195
10,856
108
4,925
13,270
42,138
0
L
Cupid
9,359
5,045
1,112
4,756
13,408
3,428
0
5,012
8,396
0
44,016
W
Persephone
LegitSliinky
Persephone
11,461
668
0
1,033
8,477
3,430
1,723
1,626
6,737
63,446
0
W
Achilles
Maldrn
Achilles
16,203
5,203
0
6,826
16,567
16,653
599
1,214
15,315
0
80,802
W
Thanatos
8,310
1,861
0
14,147
14,569
6,005
0
1,953
12,544
0
64,844
W
9,343
1,720
1,246
3,304
12,451
10,127
350
3,798
8,567
29,968
0
L
5,136
977
0
4,700
12,896
3,464
248
5,929
6,967
41,900
0
W
Izanami
SilentKill6
Izanami
14,571
10,792
666
2,920
11,218
3,888
1,198
2,461
8,713
0
73,125
L
9,566
1,686
0
352
15,076
5,826
0
1,577
13,499
0
44,240
L
Gilgamesh
VixenHatch
Gilgamesh
7,157
1,316
230
2,524
17,997
15,096
0
3,361
14,636
0
31,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,038
Gold Earned
52,638
364
Minions Killed
521
0
Camps Cleared
0
1,610,109
Distance Traveled
1,783,671
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,068
453
74
4
0
319,865
2
L
Cupid
7,875
394
68
3
0
333,639
0
W
Persephone
10,309
515
100
5
0
334,248
2
W
Achilles
11,786
589
152
8
0
353,245
2
W
Thanatos
11,065
553
102
5
0
402,247
5
W
Ymir
9,972
499
60
3
0
370,713
4
L
Scylla
8,379
419
86
4
0
331,809
3
W
Izanami
9,506
475
107
5
0
323,218
1
L
Da Ji
9,721
486
78
4
0
342,962
5
L
Gilgamesh
7,995
400
58
3
0
281,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role