Player Matchup

Baron Samedi
Baron Samedi
FemtoHimself
Baron Samedi
Level 119
God Stats
187W - 136L
1,633 SR
Queue Stats
485W - 514L
1,435 Elo+
Solo
Izanami
Izanami
PsycoMysticWolf
Izanami
Level 107
God Stats
92W - 89L
1,476 SR
Queue Stats
141W - 169L
1,385 Elo+
Solo
Pele
Pele
Queen_Psycho01
Pele
Level 65
God Stats
22W - 20L
1,514 SR
Queue Stats
326W - 403L
1,375 Elo+
Solo
Sobek
Sobek
Ronixryder
Sobek
Level 46
God Stats
29W - 35L
1,493 SR
Queue Stats
293W - 334L
1,345 Elo+
Solo
Odin
Odin
ohheavenlybrando
Odin
Level 66
God Stats
1W - 1L
1,240 SR
Queue Stats
1W - 2L
1,213 Elo+
Solo
Team Averages
Level 81
1,471 SR
1,351 Elo+

VS

Team Averages
Level 116
1,543 SR
1,453 Elo+
Gilgamesh
Gilgamesh
Agent SPAM
Gilgamesh
Level 149
God Stats
1W - 5L
1,838 SR
Queue Stats
248W - 276L
1,460 Elo+
Solo
Nox
Nox
criss7
Nox
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
fasar17
Hades
Level 125
God Stats
10W - 14L
1,469 SR
Queue Stats
20W - 19L
1,443 Elo+
Solo
Terra
Terra
shimaia_sc
Terra
Level 142
God Stats
7W - 4L
1,405 SR
Queue Stats
82W - 75L
1,480 Elo+
Solo
Hou Yi
Hou Yi
ubeddarun
Hou Yi
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
295W - 326L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FemtoHimself
Baron Samedi
17
6 / 4 / 7
11,519
501
13,985
14,882
8,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
14 / 3 / 6
13,499
587
26,172
16,526
6,673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 2 / 7
10,951
476
4,924
20,374
11,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sobek
14
2 / 4 / 12
11,044
480
4,420
20,115
25,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
1 / 2 / 9
10,876
473
8,117
15,292
15,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Agent SPAM
Gilgamesh
18
8 / 4 / 4
12,234
532
16,527
23,952
18,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nox
criss7
Nox
15
1 / 7 / 8
9,577
416
11,361
17,817
6,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
fasar17
Hades
6
0 / 2 / 0
6,681
290
721
4,291
890
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Terra
17
5 / 8 / 2
10,577
460
7,106
25,748
29,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
ubeddarun
Hou Yi
3
0 / 2 / 1
6,217
270
0
2,366
192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
29
23
Kills
14
15
Deaths
23
41
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Agent SPAM
Gilgamesh
8
4
4
2.5
W
Baron Samedi
FemtoHimself
Baron Samedi
6
4
7
2.38
W
14
3
6
5.67
W
0
2
7
1.75
W
Sobek
2
4
12
2
L
Nox
criss7
Nox
1
7
8
0.71
L
Hades
fasar17
Hades
0
2
0
0
W
1
2
9
2.75
L
Terra
5
8
2
0.75
L
Hou Yi
ubeddarun
Hou Yi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,618
Damage
35,715
87,189
Taken
74,174
67,471
Mitigated
56,350
28,958
Healing
13,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Agent SPAM
Gilgamesh
16,527
5,630
350
3,144
23,952
18,410
128
4,649
18,868
0
78,662
W
Baron Samedi
FemtoHimself
Baron Samedi
13,985
402
1,101
3,722
14,882
8,624
620
2,743
11,952
58,909
0
W
26,172
23,571
1,467
6,155
16,526
6,673
7,862
5,294
11,016
0
109,066
W
4,924
641
0
9,845
20,374
11,317
176
2,377
17,817
0
99,981
W
Sobek
4,420
205
0
2,646
20,115
25,522
869
5,468
14,322
15,448
0
L
Nox
criss7
Nox
11,361
1,039
0
2,012
17,817
6,880
570
5,853
11,486
41,616
0
L
Hades
fasar17
Hades
721
181
25
293
4,291
890
81
529
3,611
6,379
0
W
8,117
3,349
522
3,500
15,292
15,335
5,063
2,314
12,894
0
52,953
L
Terra
7,106
1,318
1,630
6,474
25,748
29,978
202
5,748
19,652
35,651
0
L
Hou Yi
ubeddarun
Hou Yi
0
0
0
29
2,366
192
0
602
1,738
0
1,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,889
Gold Earned
45,286
506
Minions Killed
251
0
Camps Cleared
0
2,018,378
Distance Traveled
1,268,308
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,234
532
113
5
0
400,034
2
W
Baron Samedi
11,519
501
72
3
0
347,492
3
W
Izanami
13,499
587
196
9
0
365,675
3
W
Pele
10,951
476
131
6
0
466,852
0
W
Sobek
11,044
480
17
1
0
442,613
15
L
Nox
9,577
416
57
2
0
370,278
0
L
Hades
6,681
290
17
1
0
75,266
1
W
Odin
10,876
473
90
4
0
395,746
0
L
Terra
10,577
460
58
3
0
393,145
3
L
Hou Yi
6,217
270
6
0
0
29,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role