Player Matchup

Kukulkan
Kukulkan
Dubstep1221
Kukulkan
Level 75
God Stats
4W - 5L
1,579 SR
Queue Stats
5W - 9L
1,368 Elo+
Party 2
Athena
Athena
Lil Escobar6969
Athena
Level 88
God Stats
0W - 3L
1,519 SR
Queue Stats
19W - 16L
1,491 Elo+
Party 2
Cernunnos
Cernunnos
MRELEPHENTTRUNK
Cernunnos
Level 144
God Stats
1W - 5L
1,599 SR
Queue Stats
118W - 133L
1,417 Elo+
Party 3
Nemesis
Nemesis
PapaCheeto
Nemesis
Level 46
God Stats
2W - 2L
1,796 SR
Queue Stats
218W - 230L
1,424 Elo+
Solo
King Arthur
King Arthur
TFTPandaBear
King Arthur
Level 86
God Stats
1W - 8L
1,596 SR
Queue Stats
20W - 34L
1,342 Elo+
Party 3
Team Averages
Level 88
1,618 SR
1,409 Elo+

VS

Team Averages
Level 110
1,647 SR
1,647 Elo+
Artemis
Artemis
Alteiel
Artemis
Level 29
God Stats
44W - 10L
1,920 SR
Queue Stats
109W - 54L
1,800 Elo+
Party 1
Merlin
Merlin
FrostyBomb
Merlin
Level 160
God Stats
13W - 10L
1,701 SR
Queue Stats
429W - 289L
1,681 Elo+
Party 1
Gilgamesh
Gilgamesh
TSS-SAMUEL1
Gilgamesh
Level 84
God Stats
6W - 3L
1,812 SR
Queue Stats
40W - 47L
1,429 Elo+
Solo
Achilles
Achilles
Thebuttcrust
Achilles
Level 155
God Stats
4W - 1L
1,413 SR
Queue Stats
418W - 275L
1,706 Elo+
Party 1
Cthulhu
Cthulhu
monsteradd
Cthulhu
Level 124
God Stats
9W - 4L
1,388 SR
Queue Stats
117W - 68L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dubstep1221
Kukulkan
17
1 / 6 / 3
10,122
633
11,709
10,785
4,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 10 / 3
8,618
539
6,519
20,174
14,851
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
MRELEPHENTTRUNK
Cernunnos
17
2 / 6 / 5
10,732
671
10,597
18,845
8,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
PapaCheeto
Nemesis
15
2 / 9 / 2
10,147
634
11,788
21,633
9,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
TFTPandaBear
King Arthur
17
2 / 7 / 5
10,429
652
11,266
26,587
27,969
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alteiel
Artemis
16
0 / 0 / 3
9,866
617
4,778
7,405
3,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
FrostyBomb
Merlin
20
9 / 0 / 16
13,601
850
23,419
8,875
4,858
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
TSS-SAMUEL1
Gilgamesh
18
6 / 3 / 18
12,822
801
15,708
21,926
13,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Achilles
Thebuttcrust
Achilles
20
14 / 4 / 16
14,532
908
26,557
22,899
25,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
monsteradd
Cthulhu
19
9 / 1 / 22
13,692
856
17,383
19,807
25,399
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
113
8
Kills
38
38
Deaths
8
18
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Artemis
Alteiel
Artemis
0
0
3
1.5
L
Kukulkan
Dubstep1221
Kukulkan
1
6
3
0.42
W
Merlin
FrostyBomb
Merlin
9
0
16
17
L
1
10
3
0.25
L
Cernunnos
MRELEPHENTTRUNK
Cernunnos
2
6
5
0.75
L
Nemesis
PapaCheeto
Nemesis
2
9
2
0.33
L
King Arthur
TFTPandaBear
King Arthur
2
7
5
0.64
W
Gilgamesh
TSS-SAMUEL1
Gilgamesh
6
3
18
5
W
Achilles
Thebuttcrust
Achilles
14
4
16
5.5
W
Cthulhu
monsteradd
Cthulhu
9
1
22
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,879
Damage
87,845
98,024
Taken
80,912
65,818
Mitigated
72,688
8,178
Healing
21,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Alteiel
Artemis
4,778
1,495
0
1,967
7,405
3,203
5,268
1,388
5,997
0
43,000
L
Kukulkan
Dubstep1221
Kukulkan
11,709
1,020
0
861
10,785
4,976
0
4,261
6,496
36,788
0
W
Merlin
FrostyBomb
Merlin
23,419
2,515
0
1,350
8,875
4,858
1,880
2,433
6,364
68,224
0
L
6,519
1,386
0
1,570
20,174
14,851
0
9,569
10,221
13,378
0
L
Cernunnos
MRELEPHENTTRUNK
Cernunnos
10,597
4,662
0
3,207
18,845
8,243
0
6,563
12,138
0
38,077
L
Nemesis
PapaCheeto
Nemesis
11,788
4,221
0
1,505
21,633
9,779
0
8,407
13,122
0
25,377
L
King Arthur
TFTPandaBear
King Arthur
11,266
558
402
633
26,587
27,969
1
11,036
15,245
0
30,330
W
Gilgamesh
TSS-SAMUEL1
Gilgamesh
15,708
4,954
0
8,196
21,926
13,554
240
5,158
16,572
0
39,765
W
Achilles
Thebuttcrust
Achilles
26,557
11,418
0
7,780
22,899
25,674
0
6,544
16,035
0
50,573
W
Cthulhu
monsteradd
Cthulhu
17,383
1,765
85
1,763
19,807
25,399
372
2,595
17,112
39,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,048
Gold Earned
64,513
263
Minions Killed
382
3
Camps Cleared
13
1,303,101
Distance Traveled
1,508,325
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,866
617
71
4
2
260,013
0
L
Kukulkan
10,122
633
91
6
0
281,400
3
W
Merlin
13,601
850
143
9
2
317,376
0
L
Athena
8,618
539
20
1
0
246,392
1
L
Cernunnos
10,732
671
72
5
0
242,808
2
L
Nemesis
10,147
634
34
2
1
248,550
3
L
King Arthur
10,429
652
46
3
2
283,951
0
W
Gilgamesh
12,822
801
54
3
5
315,141
3
W
Achilles
14,532
908
63
4
4
318,863
0
W
Cthulhu
13,692
856
51
3
0
296,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role