Player Matchup

Artio
Artio
Silver I
Cornel48
Artio
Silver I
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 6L
1,596 MMR
Solo
Izanami
Izanami
Gold V
Hvnnn
Izanami
Gold V
Level 103
God Stats
1W - 0L
1,924 SR
Queue Stats
4W - 4L
1,646 MMR
Party 2
Hades
Hades
Gold II
Kaiserlichh
Hades
Gold II
Level 88
God Stats
22W - 18L
1,699 SR
Queue Stats
244W - 233L
1,623 MMR
Solo
Mercury
Mercury
Silver I
ThanatosOtpzz
Mercury
Silver I
Level 36
God Stats
2W - 1L
1,539 SR
Queue Stats
15W - 10L
1,593 MMR
Solo
Ra
Ra
Silver II
negatesmitesmurf
Ra
Silver II
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,616 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 85
1,632 SR
1,615 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 142
1,645 SR
1,594 MMR
Neith
Neith
Platinum III
Alogiah
Neith
Platinum III
Level 154
God Stats
184W - 185L
1,574 SR
Queue Stats
412W - 423L
1,652 MMR
Solo
Set
Set
Gold I
Hadderz
Set
Gold I
Level 144
God Stats
0W - 1L
1,783 SR
Queue Stats
56W - 51L
1,625 MMR
Party 1
King Arthur
King Arthur
Bronze III
Headhunter16
King Arthur
Bronze III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,587 MMR
Solo
Bacchus
Bacchus
Gold III
HolgerDanish
Bacchus
Gold III
Level 106
God Stats
18W - 11L
1,870 SR
Queue Stats
87W - 93L
1,605 MMR
Solo
Merlin
Merlin
Gold II
JuniceX
Merlin
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Cornel48
Artio
17
4 / 0 / 16
12,003
572
10,536
20,789
20,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
Hvnnn
Izanami
19
2 / 4 / 8
12,847
612
10,523
16,812
6,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
7 / 3 / 10
12,903
614
13,457
17,962
12,632
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
20
8 / 2 / 9
13,343
635
12,449
19,335
9,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 0 / 8
12,952
617
13,993
7,650
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ScyllaAthenaTsukuyomiTiamatLoki

VS

Bans
ApolloCu ChulainnYmirJanusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alogiah
Neith
18
2 / 4 / 1
11,172
532
7,926
16,906
6,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Set
16
4 / 7 / 1
9,664
460
8,581
18,688
8,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

King Arthur
Headhunter16
King Arthur
17
1 / 5 / 4
10,610
505
12,023
21,225
14,579
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bacchus
HolgerDanish
Bacchus
13
2 / 7 / 2
9,025
430
9,480
17,765
14,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
JuniceX
Merlin
16
0 / 3 / 1
9,592
457
9,381
10,190
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
18
26
Kills
9
9
Deaths
26
51
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
Alogiah
Neith
2
4
1
0.63
W
Artio
Cornel48
Artio
4
0
16
12
L
Set
4
7
1
0.64
L
King Arthur
Headhunter16
King Arthur
1
5
4
0.6
L
Bacchus
HolgerDanish
Bacchus
2
7
2
0.43
W
Izanami
Hvnnn
Izanami
2
4
8
1.5
L
Merlin
JuniceX
Merlin
0
3
1
0.17
W
7
3
10
4
W
Mercury
8
2
9
6.25
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,958
Damage
47,391
82,548
Taken
84,774
53,602
Mitigated
47,761
41,327
Healing
18,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Alogiah
Neith
7,926
3,827
0
5,598
16,906
6,364
1,565
2,828
14,078
0
89,120
W
Artio
Cornel48
Artio
10,536
1,050
802
7,839
20,789
20,771
405
6,476
14,313
34,013
0
L
Set
8,581
4,264
0
5,147
18,688
8,642
0
9,032
9,656
0
63,241
L
King Arthur
Headhunter16
King Arthur
12,023
1,157
0
3,649
21,225
14,579
0
8,145
13,080
119
66,221
L
Bacchus
HolgerDanish
Bacchus
9,480
1,293
0
1,825
17,765
14,836
0
11,228
6,537
21,933
0
W
Izanami
Hvnnn
Izanami
10,523
7,613
0
5,048
16,812
6,865
5,351
1,960
14,852
0
104,770
L
Merlin
JuniceX
Merlin
9,381
45
0
2,384
10,190
3,340
105
6,753
3,437
74,355
0
W
13,457
1,727
808
9,164
17,962
12,632
691
3,073
14,889
71,597
0
W
Mercury
12,449
5,644
0
5,763
19,335
9,693
1,921
5,088
14,247
0
107,569
W
13,993
470
6,938
4,965
7,650
3,641
847
3,379
4,271
122,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,048
Gold Earned
50,063
720
Minions Killed
614
0
Camps Cleared
0
2,154,056
Distance Traveled
1,977,821
36
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,172
532
184
9
0
338,411
8
W
Artio
12,003
572
45
2
0
453,942
7
L
Set
9,664
460
108
5
0
395,738
1
L
King Arthur
10,610
505
131
6
0
435,200
8
L
Bacchus
9,025
430
21
1
0
395,689
6
W
Izanami
12,847
612
168
8
0
373,593
11
L
Merlin
9,592
457
170
8
0
412,783
8
W
Hades
12,903
614
134
6
0
391,910
3
W
Mercury
13,343
635
169
8
0
492,107
5
W
Ra
12,952
617
204
10
0
442,504
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role