Player Matchup

Tiamat
Tiamat
Arisharkk
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 97L
1,360 Elo+
Solo
Yemoja
Yemoja
Artquix
Yemoja
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 9L
1,179 Elo+
Solo
Chernobog
Chernobog
G00BER488
Chernobog
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 19L
1,525 Elo+
Solo
Thoth
Thoth
KronyStrong
Thoth
Level 28
God Stats
3W - 2L
1,677 SR
Queue Stats
90W - 99L
1,457 Elo+
Solo
Bakasura
Bakasura
Wizradd
Bakasura
Level 24
God Stats
15W - 9L
1,659 SR
Queue Stats
52W - 51L
1,484 Elo+
Solo
Team Averages
Level 19
1,567 SR
1,401 Elo+

VS

Team Averages
Level 26
1,408 SR
1,485 Elo+
Pele
Pele
FridgidGhost
Pele
Level 27
God Stats
3W - 2L
1,452 SR
Queue Stats
63W - 70L
1,449 Elo+
Solo
Vulcan
Vulcan
Migtoru
Vulcan
Level 21
God Stats
32W - 35L
1,350 SR
Queue Stats
350W - 380L
1,449 Elo+
Solo
Nu Wa
Nu Wa
Subjektive
Nu Wa
Level 27
God Stats
16W - 18L
1,461 SR
Queue Stats
75W - 68L
1,580 Elo+
Solo
Neith
Neith
SunkenShot
Neith
Level 24
God Stats
1W - 2L
1,194 SR
Queue Stats
72W - 75L
1,430 Elo+
Solo
Kuzenbo
Kuzenbo
ricosquad
Kuzenbo
Level 29
God Stats
1W - 1L
1,584 SR
Queue Stats
33W - 35L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Arisharkk
Tiamat
12
0 / 7 / 5
8,165
408
4,712
11,176
5,072
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Artquix
Yemoja
15
0 / 1 / 9
9,512
476
8,432
17,118
14,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
G00BER488
Chernobog
11
2 / 4 / 5
7,744
387
7,437
9,822
3,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 5 / 0
9,877
494
6,765
13,946
5,483
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Wizradd
Bakasura
18
8 / 3 / 0
10,956
548
11,410
18,214
9,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 4
9,961
498
9,589
18,091
5,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Migtoru
Vulcan
20
10 / 1 / 3
12,207
610
12,009
8,272
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nu Wa
17
3 / 1 / 10
11,297
565
15,107
8,318
3,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
14
2 / 3 / 6
9,238
462
8,744
12,989
4,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
ricosquad
Kuzenbo
14
2 / 1 / 6
8,414
421
6,155
12,637
12,678
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
49
13
Kills
20
20
Deaths
13
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Arisharkk
Tiamat
0
7
5
0.36
L
Yemoja
Artquix
Yemoja
0
1
9
4.5
W
3
7
4
0.71
L
Chernobog
G00BER488
Chernobog
2
4
5
1.13
L
3
5
0
0.6
W
Vulcan
Migtoru
Vulcan
10
1
3
11.5
W
Nu Wa
3
1
10
8
W
Neith
2
3
6
1.67
L
Bakasura
Wizradd
Bakasura
8
3
0
2.67
W
Kuzenbo
ricosquad
Kuzenbo
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,756
Damage
51,604
70,276
Taken
60,307
38,136
Mitigated
28,900
18,082
Healing
17,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Arisharkk
Tiamat
4,712
394
0
2,002
11,176
5,072
96
6,670
4,129
44,483
0
L
Yemoja
Artquix
Yemoja
8,432
1,439
3,104
3,223
17,118
14,225
0
8,201
8,761
45,558
0
W
9,589
2,319
0
5,719
18,091
5,846
0
3,355
14,308
0
61,397
L
Chernobog
G00BER488
Chernobog
7,437
3,695
0
636
9,822
3,570
0
4,213
5,517
0
47,541
L
6,765
700
720
4,018
13,946
5,483
1,420
8,046
5,760
63,689
0
W
Vulcan
Migtoru
Vulcan
12,009
4,127
0
2,100
8,272
3,268
2,354
3,745
4,487
76,182
0
W
Nu Wa
15,107
3,790
263
2,573
8,318
3,071
1,149
4,732
3,586
73,467
0
W
Neith
8,744
4,282
0
4,323
12,989
4,037
3,949
5,055
7,584
0
48,936
L
Bakasura
Wizradd
Bakasura
11,410
7,740
0
4,379
18,214
9,786
0
5,294
12,838
0
80,073
W
Kuzenbo
ricosquad
Kuzenbo
6,155
2,063
222
2,272
12,637
12,678
284
3,022
9,245
22,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,254
Gold Earned
51,117
536
Minions Killed
469
0
Camps Cleared
0
1,695,931
Distance Traveled
1,810,242
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,165
408
88
4
0
290,287
5
L
Yemoja
9,512
476
74
4
0
333,341
5
W
Pele
9,961
498
100
5
0
386,106
2
L
Chernobog
7,744
387
84
4
0
254,427
0
L
Thoth
9,877
494
129
6
0
364,037
8
W
Vulcan
12,207
610
144
7
0
400,310
1
W
Nu Wa
11,297
565
118
6
0
337,763
4
W
Neith
9,238
462
81
4
0
338,994
2
L
Bakasura
10,956
548
161
8
0
453,839
3
W
Kuzenbo
8,414
421
26
1
0
347,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role