Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
MovingMonkay
Achilles
Level 104
God Stats
21W - 23L
1,466 SR
Queue Stats
296W - 284L
1,507 Elo+
Solo
Bellona
Bellona
Topirrix
Bellona
Level 45
God Stats
41W - 28L
1,660 SR
Queue Stats
117W - 118L
1,537 Elo+
Solo
Neith
Neith
WingsOfAnubis
Neith
Level 27
God Stats
7W - 10L
1,330 SR
Queue Stats
99W - 109L
1,459 Elo+
Party 3
Team Averages
Level 96
1,491 SR
1,501 Elo+

VS

Team Averages
Level 48
1,613 SR
1,604 Elo+
Set
Set
Assassin-E-224
Set
Level 126
God Stats
3W - 2L
1,622 SR
Queue Stats
107W - 72L
1,591 Elo+
Party 1
Sun Wukong
Sun Wukong
DrWombat92
Sun Wukong
Level 37
God Stats
11W - 15L
1,388 SR
Queue Stats
25W - 22L
1,426 Elo+
Solo
Jormungandr
Jormungandr
Gruntastic
Jormungandr
Level 13
God Stats
6W - 1L
1,792 SR
Queue Stats
21W - 22L
1,644 Elo+
Party 1
Apollo
Apollo
Hiasaka
Apollo
Level 49
God Stats
1W - 1L
1,763 SR
Queue Stats
25W - 23L
1,572 Elo+
Party 2
Sobek
Sobek
Oohh Senpaii
Sobek
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,787 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
2 / 1 / 5
8,509
655
3,268
5,315
1,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilgamesh
 
Gilgamesh
12
2 / 1 / 6
6,799
523
5,488
10,530
3,114
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
MovingMonkay
Achilles
12
5 / 2 / 2
7,613
586
5,261
8,476
3,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Topirrix
Bellona
15
5 / 1 / 2
8,777
675
10,615
11,298
7,803
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
2 / 0 / 4
6,346
488
2,823
2,923
755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 1
7,035
541
5,956
11,504
5,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
DrWombat92
Sun Wukong
10
0 / 2 / 1
5,846
450
4,306
8,117
3,634
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
Gruntastic
Jormungandr
10
1 / 4 / 2
6,394
492
4,032
10,175
4,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
Hiasaka
Apollo
10
0 / 3 / 1
5,646
434
3,458
7,635
2,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 3 / 0
5,556
427
3,840
6,676
5,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
16
Kills
5
5
Deaths
17
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
1
5
4.5
W
Gilgamesh
 
Gilgamesh
2
1
6
5
L
3
5
1
0.7
L
Sun Wukong
DrWombat92
Sun Wukong
0
2
1
0.25
L
Jormungandr
Gruntastic
Jormungandr
1
4
2
0.5
L
Apollo
Hiasaka
Apollo
0
3
1
0.17
W
Achilles
MovingMonkay
Achilles
5
2
2
3
L
1
3
0
0.33
W
Bellona
Topirrix
Bellona
5
1
2
6
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,455
Damage
21,592
38,542
Taken
44,107
16,272
Mitigated
20,812
13,943
Healing
9,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
3,268
197
0
1,863
5,315
1,545
0
1,955
3,022
57,803
0
W
Gilgamesh
 
Gilgamesh
5,488
1,609
0
3,778
10,530
3,114
216
2,996
7,098
0
28,429
L
5,956
3,482
0
2,488
11,504
5,724
0
763
10,695
0
39,619
L
Sun Wukong
DrWombat92
Sun Wukong
4,306
812
0
1,247
8,117
3,634
110
0
8,117
0
28,269
L
Jormungandr
Gruntastic
Jormungandr
4,032
1,021
0
587
10,175
4,392
36
1,103
8,904
25,524
0
L
Apollo
Hiasaka
Apollo
3,458
2,032
0
2,705
7,635
2,032
704
426
7,175
0
30,046
W
Achilles
MovingMonkay
Achilles
5,261
2,045
0
1,771
8,476
3,055
0
1,247
7,071
0
44,353
L
3,840
475
0
2,764
6,676
5,030
316
672
5,948
18,100
0
W
Bellona
Topirrix
Bellona
10,615
4,836
0
4,924
11,298
7,803
573
438
10,810
0
64,166
W
2,823
1,073
0
1,607
2,923
755
703
212
2,669
0
27,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,044
Gold Earned
30,477
458
Minions Killed
273
0
Camps Cleared
0
1,292,785
Distance Traveled
1,197,201
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,509
655
129
10
0
272,624
6
W
Gilgamesh
6,799
523
48
4
0
249,546
3
L
Set
7,035
541
75
6
0
253,452
3
L
Sun Wukong
5,846
450
51
4
0
247,059
1
L
Jormungandr
6,394
492
55
4
0
241,158
4
L
Apollo
5,646
434
61
5
0
226,413
2
W
Achilles
7,613
586
80
6
0
267,841
0
L
Sobek
5,556
427
31
2
0
229,119
2
W
Bellona
8,777
675
151
12
0
274,087
3
W
Neith
6,346
488
50
4
0
228,687
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role