Player Matchup

Artemis
Artemis
DarthBenny
Artemis
Level 29
God Stats
2W - 3L
1,513 SR
Queue Stats
102W - 128L
1,432 Elo+
Party 1
Set
Set
FluffySiffy
Set
Level 18
God Stats
3W - 6L
1,226 SR
Queue Stats
118W - 135L
1,384 Elo+
Solo
Kukulkan
Kukulkan
Megga
Kukulkan
Level 21
God Stats
1W - 0L
1,456 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
Sway755
Fenrir
Level 28
God Stats
19W - 14L
1,592 SR
Queue Stats
78W - 101L
1,397 Elo+
Party 1
Artio
Artio
necronomique
Artio
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,193 Elo+
Solo
Team Averages
Level 21
1,457 SR
1,381 Elo+

VS

Team Averages
Level 8
1,544 SR
1,447 Elo+
Thor
Thor
JunYsVery
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,318 Elo+
Party 2
Yemoja
Yemoja
KanekiiChan
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
MeDecianPasivo
Tsukuyomi
Level 17
God Stats
0W - 1L
1,721 SR
Queue Stats
10W - 8L
1,558 Elo+
Party 3
Neith
Neith
MuRgAa
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
Qiyuu
Anubis
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 16L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DarthBenny
Artemis
18
10 / 4 / 8
11,828
563
16,458
15,189
4,600
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
7 / 5 / 10
11,221
534
12,998
20,430
9,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Megga
Kukulkan
16
7 / 11 / 7
10,843
516
14,143
15,430
3,850
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Sway755
Fenrir
19
11 / 5 / 4
12,556
598
14,493
14,011
5,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
5 / 4 / 11
10,681
509
7,676
19,689
15,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
2 / 9 / 9
9,316
444
9,771
14,291
5,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
14
2 / 3 / 9
9,811
467
2,686
12,778
11,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
MeDecianPasivo
Tsukuyomi
19
12 / 4 / 4
11,909
567
21,369
18,308
15,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
MuRgAa
Neith
13
0 / 12 / 5
8,101
386
6,418
16,184
5,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
Qiyuu
Anubis
17
13 / 12 / 5
11,970
570
18,822
22,129
12,467
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
61
40
Kills
29
29
Deaths
40
40
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Artemis
DarthBenny
Artemis
10
4
8
3.5
W
7
5
10
2.4
L
Thor
2
9
9
0.72
L
Yemoja
2
3
9
2.17
L
Tsukuyomi
MeDecianPasivo
Tsukuyomi
12
4
4
3.5
W
Kukulkan
Megga
Kukulkan
7
11
7
0.95
L
Neith
MuRgAa
Neith
0
12
5
0.21
L
Anubis
Qiyuu
Anubis
13
12
5
1.29
W
Fenrir
Sway755
Fenrir
11
5
4
2.6
W
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,768
Damage
59,066
84,749
Taken
83,690
38,782
Mitigated
49,738
24,853
Healing
17,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DarthBenny
Artemis
16,458
11,454
0
8,362
15,189
4,600
2,595
5,415
9,774
0
66,630
W
12,998
7,100
0
5,873
20,430
9,477
1,227
3,185
17,245
192
69,942
L
Thor
9,771
3,208
0
724
14,291
5,614
363
4,069
10,134
0
33,789
L
Yemoja
2,686
992
2,328
1,328
12,778
11,400
285
2,868
9,880
17,775
0
L
Tsukuyomi
MeDecianPasivo
Tsukuyomi
21,369
6,024
0
4,497
18,308
15,140
0
3,040
15,238
0
93,756
W
Kukulkan
Megga
Kukulkan
14,143
1,454
0
626
15,430
3,850
530
6,586
8,844
48,570
0
L
Neith
MuRgAa
Neith
6,418
4,512
0
1,648
16,184
5,117
363
5,060
11,052
0
34,492
L
Anubis
Qiyuu
Anubis
18,822
1,455
0
7,420
22,129
12,467
733
6,598
15,375
52,802
0
W
Fenrir
Sway755
Fenrir
14,493
4,082
0
2,890
14,011
5,806
0
1,654
12,357
0
79,331
W
7,676
1,183
395
6,707
19,689
15,049
331
4,841
14,848
35,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,129
Gold Earned
51,107
448
Minions Killed
353
0
Camps Cleared
0
1,876,468
Distance Traveled
1,736,211
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,828
563
94
4
0
315,029
1
W
Set
11,221
534
114
5
0
388,753
2
L
Thor
9,316
444
58
3
0
364,614
1
L
Yemoja
9,811
467
30
1
0
361,200
3
L
Tsukuyomi
11,909
567
131
6
0
399,539
4
W
Kukulkan
10,843
516
80
4
0
352,226
0
L
Neith
8,101
386
53
3
0
334,911
6
L
Anubis
11,970
570
81
4
0
275,947
1
W
Fenrir
12,556
598
120
6
0
433,161
5
W
Artio
10,681
509
40
2
0
387,299
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role