Player Matchup

Gilgamesh
Gilgamesh
EndlessRinnegan
Gilgamesh
Level 84
God Stats
1W - 0L
1,606 SR
Queue Stats
21W - 20L
1,372 Elo+
Party 2
Merlin
Merlin
Gun5moke11
Merlin
Level 64
God Stats
12W - 5L
1,688 SR
Queue Stats
40W - 35L
1,542 Elo+
Solo
Ganesha
Ganesha
KSOimLIT
Ganesha
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
MouseyLokz
Chang'e
Level 109
God Stats
6W - 4L
1,868 SR
Queue Stats
208W - 219L
1,448 Elo+
Party 3
Heimdallr
Heimdallr
ezp18
Heimdallr
Level 69
God Stats
14W - 13L
1,514 SR
Queue Stats
118W - 129L
1,438 Elo+
Party 3
Team Averages
Level 76
1,635 SR
1,460 Elo+

VS

Team Averages
Level 92
1,501 SR
1,518 Elo+
Chaac
Chaac
 
Chaac
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
InTheDark64
Jormungandr
Level 82
God Stats
13W - 8L
1,620 SR
Queue Stats
64W - 65L
1,493 Elo+
Party 4
Pele
Pele
MainlyUseless
Pele
Level 69
God Stats
19W - 15L
1,341 SR
Queue Stats
188W - 184L
1,510 Elo+
Party 4
Ra
Ra
XxPastShadowsxX
Ra
Level 122
God Stats
0W - 4L
1,512 SR
Queue Stats
53W - 52L
1,584 Elo+
Solo
Medusa
Medusa
x-DEVIL3D-x
Medusa
Level 69
God Stats
5W - 4L
1,535 SR
Queue Stats
13W - 12L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EndlessRinnegan
Gilgamesh
20
7 / 5 / 16
13,882
868
20,841
21,364
18,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Gun5moke11
Merlin
20
6 / 3 / 13
13,460
841
18,605
12,892
6,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
KSOimLIT
Ganesha
19
0 / 1 / 19
11,501
719
7,591
15,723
17,365
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
MouseyLokz
Chang'e
19
5 / 2 / 12
12,406
775
15,482
15,501
11,683
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Heimdallr
ezp18
Heimdallr
19
10 / 3 / 3
13,777
861
19,950
19,805
10,354
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
5 / 7 / 4
11,576
724
15,413
23,271
23,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
InTheDark64
Jormungandr
17
0 / 4 / 11
11,123
695
17,692
23,393
24,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
1 / 5 / 6
10,010
626
10,485
15,744
6,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
6 / 6 / 4
12,430
777
18,602
17,909
9,860
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
16
2 / 6 / 4
10,105
632
5,390
13,872
6,231
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
43
28
Kills
14
14
Deaths
28
63
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
5
7
4
1
W
Gilgamesh
EndlessRinnegan
Gilgamesh
7
5
16
3
W
Merlin
Gun5moke11
Merlin
6
3
13
4.17
L
Jormungandr
InTheDark64
Jormungandr
0
4
11
1.38
W
Ganesha
KSOimLIT
Ganesha
0
1
19
9.5
L
1
5
6
0.8
W
Chang'e
MouseyLokz
Chang'e
5
2
12
5.5
L
6
6
4
1.33
W
Heimdallr
ezp18
Heimdallr
10
3
3
3.83
L
Medusa
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,469
Damage
67,582
85,285
Taken
94,189
64,409
Mitigated
70,882
30,307
Healing
17,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
15,413
2,346
970
6,804
23,271
23,862
366
11,116
12,015
0
43,679
W
Gilgamesh
EndlessRinnegan
Gilgamesh
20,841
4,730
0
5,988
21,364
18,698
776
10,529
10,835
0
50,766
W
Merlin
Gun5moke11
Merlin
18,605
1,138
0
4,324
12,892
6,309
637
4,006
8,886
62,222
0
L
Jormungandr
InTheDark64
Jormungandr
17,692
3,545
0
1,135
23,393
24,893
0
8,936
14,164
35,866
0
W
Ganesha
KSOimLIT
Ganesha
7,591
708
1,803
2,460
15,723
17,365
436
8,609
7,114
26,630
0
L
10,485
1,046
0
757
15,744
6,036
0
8,546
7,123
0
30,668
W
Chang'e
MouseyLokz
Chang'e
15,482
1,158
4,658
5,535
15,501
11,683
43
5,647
9,854
40,619
0
L
18,602
1,378
1,468
4,835
17,909
9,860
0
7,012
10,753
59,470
0
W
Heimdallr
ezp18
Heimdallr
19,950
11,910
0
5,539
19,805
10,354
3,096
8,727
11,078
0
51,720
L
Medusa
5,390
2,125
0
1,048
13,872
6,231
112
5,948
7,861
0
25,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,026
Gold Earned
55,244
327
Minions Killed
338
6
Camps Cleared
9
1,439,903
Distance Traveled
1,489,504
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,576
724
64
4
3
374,031
3
W
Gilgamesh
13,882
868
86
5
2
302,304
1
W
Merlin
13,460
841
113
7
3
266,737
1
L
Jormungandr
11,123
695
46
3
0
288,010
1
W
Ganesha
11,501
719
15
1
0
319,408
2
L
Pele
10,010
626
50
3
1
324,230
1
W
Chang'e
12,406
775
50
3
0
289,461
2
L
Ra
12,430
777
124
8
4
256,131
1
W
Heimdallr
13,777
861
63
4
1
261,993
3
L
Medusa
10,105
632
54
3
1
247,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role