Player Matchup

Kuzenbo
Kuzenbo
Golden Divinity
Kuzenbo
Level 109
God Stats
37W - 30L
1,554 SR
Queue Stats
426W - 377L
1,539 Elo+
Party 1
Olorun
Olorun
MR asassassin
Olorun
Level 86
God Stats
1W - 2L
1,357 SR
Queue Stats
133W - 153L
1,382 Elo+
Party 1
Neith
Neith
jyasami
Neith
Level 88
God Stats
16W - 11L
1,743 SR
Queue Stats
481W - 414L
1,519 Elo+
Party 1
Team Averages
Level 94
1,551 SR
1,480 Elo+

VS

Team Averages
Level 36
1,564 SR
1,312 Elo+
Ne Zha
Ne Zha
Lord Draganoid
Ne Zha
Level 16
God Stats
14W - 8L
1,503 SR
Queue Stats
36W - 48L
1,245 Elo+
Solo
Chiron
Chiron
Rex Nihil2339
Chiron
Level 66
God Stats
8W - 13L
1,562 SR
Queue Stats
63W - 101L
1,347 Elo+
Solo
Scylla
Scylla
usable_opponent5
Scylla
Level 25
God Stats
4W - 3L
1,626 SR
Queue Stats
61W - 79L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 10
10,020
835
4,283
11,455
12,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
2 / 2 / 12
8,768
731
4,304
7,473
2,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
jyasami
Neith
14
12 / 0 / 7
10,543
879
18,287
7,793
3,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 2
7,166
597
3,344
12,297
4,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 6 / 3
7,589
632
6,226
12,192
3,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 5 / 2
7,579
632
7,173
7,939
2,401
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
20
Kills
4
4
Deaths
20
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
2
10
5.5
L
1
9
2
0.22
W
2
2
12
4
L
1
6
3
0.42
W
Neith
jyasami
Neith
12
0
7
15.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,874
Damage
16,743
26,721
Taken
32,428
18,189
Mitigated
10,629
6,278
Healing
5,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,283
1,438
471
1,010
11,455
12,223
208
4,247
7,208
16,324
0
L
3,344
486
0
1,217
12,297
4,288
0
3,733
8,564
0
17,007
W
4,304
1,875
201
510
7,473
2,810
952
1,279
6,194
34,026
0
L
6,226
2,586
240
2,608
12,192
3,940
0
2,463
9,673
0
34,536
W
Neith
jyasami
Neith
18,287
11,332
0
4,086
7,793
3,156
1,775
1,811
5,982
0
45,671
L
7,173
668
147
1,265
7,939
2,401
92
2,463
5,476
25,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,331
Gold Earned
22,334
116
Minions Killed
110
0
Camps Cleared
0
669,084
Distance Traveled
591,081
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,020
835
18
2
0
235,219
1
L
Ne Zha
7,166
597
24
2
0
188,837
0
W
Olorun
8,768
731
47
4
0
196,727
2
L
Chiron
7,589
632
49
4
0
192,056
4
W
Neith
10,543
879
51
4
0
237,138
5
L
Scylla
7,579
632
37
3
0
210,188
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role