Player Matchup

Eset
Eset
 
Eset
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
DiCEPHANTOM
Ravana
Level 86
God Stats
3W - 2L
1,715 SR
Queue Stats
106W - 126L
1,379 Elo+
Party 1
Medusa
Medusa
SayHi2GodPlz
Medusa
Level 29
God Stats
3W - 4L
1,526 SR
Queue Stats
38W - 63L
1,297 Elo+
Party 1
Vamana
Vamana
SixGodTingsEh
Vamana
Level 81
God Stats
416W - 360L
1,511 SR
Queue Stats
667W - 674L
1,366 Elo+
Party 1
Cabrakan
Cabrakan
T-G3NT1L3_1025
Cabrakan
Level 81
God Stats
8W - 3L
1,143 SR
Queue Stats
175W - 198L
1,350 Elo+
Party 1
Team Averages
Level 71
1,479 SR
1,379 Elo+

VS

Team Averages
Level 47
1,607 SR
1,416 Elo+
Medusa
Medusa
Haskashi
Medusa
Level 65
God Stats
8W - 11L
1,548 SR
Queue Stats
210W - 227L
1,462 Elo+
Party 2
Gilgamesh
Gilgamesh
ItsMeTZL
Gilgamesh
Level 49
God Stats
5W - 5L
1,867 SR
Queue Stats
92W - 111L
1,419 Elo+
Solo
Ymir
Ymir
Mr_Gunther-
Ymir
Level 27
God Stats
19W - 26L
1,499 SR
Queue Stats
41W - 43L
1,421 Elo+
Party 2
Ao Kuang
Ao Kuang
randomatrix1
Ao Kuang
Level 48
God Stats
36W - 26L
1,590 SR
Queue Stats
67W - 75L
1,390 Elo+
Solo
Anubis
Anubis
tevaraak
Anubis
Level 48
God Stats
6W - 6L
1,531 SR
Queue Stats
15W - 16L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
9 / 2 / 3
10,940
576
9,609
7,417
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
15
3 / 4 / 5
9,468
498
6,016
11,023
5,521
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
13
4 / 3 / 7
8,581
452
5,881
7,109
2,374
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
9 / 0 / 8
11,060
582
16,761
14,217
9,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
14
1 / 3 / 7
9,037
476
7,647
12,779
10,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Haskashi
Medusa
14
6 / 5 / 2
8,821
464
6,494
12,109
4,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
ItsMeTZL
Gilgamesh
12
0 / 6 / 2
7,706
406
6,273
16,316
9,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 5 / 6
9,001
474
9,509
15,692
9,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
randomatrix1
Ao Kuang
16
2 / 6 / 0
9,717
511
8,104
13,744
6,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
tevaraak
Anubis
12
2 / 4 / 0
8,603
453
5,268
7,508
3,580
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
26
Kills
12
12
Deaths
26
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
9
2
3
5.25
W
Ravana
3
4
5
1.38
L
Medusa
Haskashi
Medusa
6
5
2
1.4
L
Gilgamesh
ItsMeTZL
Gilgamesh
0
6
2
0.17
L
2
5
6
1
W
Medusa
4
3
7
2.5
W
9
0
8
13
W
Cabrakan
1
3
7
1.5
L
Ao Kuang
randomatrix1
Ao Kuang
2
6
0
0.33
L
Anubis
tevaraak
Anubis
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,914
Damage
35,648
52,545
Taken
65,369
30,204
Mitigated
33,640
18,992
Healing
14,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
9,609
243
650
1,744
7,417
2,082
691
4,408
3,009
62,818
0
W
Ravana
6,016
2,114
0
3,954
11,023
5,521
282
2,836
8,187
0
66,913
L
Medusa
Haskashi
Medusa
6,494
3,961
579
2,285
12,109
4,939
612
3,103
8,910
0
51,932
L
Gilgamesh
ItsMeTZL
Gilgamesh
6,273
1,595
0
2,871
16,316
9,099
0
3,819
12,347
0
41,197
L
9,509
3,041
405
3,270
15,692
9,587
382
5,624
10,022
37,264
0
W
Medusa
5,881
2,702
0
1,291
7,109
2,374
547
2,650
4,459
0
28,386
W
16,761
10,090
0
7,826
14,217
9,640
1,196
7,882
6,335
0
67,839
W
Cabrakan
7,647
1,487
0
3,527
12,779
10,587
0
4,781
7,998
39,510
0
L
Ao Kuang
randomatrix1
Ao Kuang
8,104
2,331
0
3,083
13,744
6,435
849
1,362
12,132
46,874
5,660
L
Anubis
tevaraak
Anubis
5,268
287
0
2,247
7,508
3,580
716
3,348
4,110
43,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,086
Gold Earned
43,848
433
Minions Killed
429
0
Camps Cleared
0
1,787,674
Distance Traveled
1,514,953
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,940
576
126
7
0
351,238
5
W
Ravana
9,468
498
102
5
0
347,376
3
L
Medusa
8,821
464
98
5
0
345,755
2
L
Gilgamesh
7,706
406
72
4
0
358,045
0
L
Ymir
9,001
474
43
2
0
299,082
4
W
Medusa
8,581
452
42
2
0
359,854
1
W
Vamana
11,060
582
91
5
0
389,674
1
W
Cabrakan
9,037
476
72
4
0
339,532
0
L
Ao Kuang
9,717
511
112
6
0
320,405
0
L
Anubis
8,603
453
104
5
0
191,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role