Player Matchup

Anubis
Anubis
BIGCHRISBEITIA
Anubis
Level 95
God Stats
22W - 21L
1,753 SR
Queue Stats
124W - 165L
1,307 Elo+
Solo
Bastet
Bastet
BLOCKILLER
Bastet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Randihas
Fenrir
Level 87
God Stats
3W - 1L
1,460 SR
Queue Stats
17W - 18L
1,350 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ghoulfarts
Ah Muzen Cab
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 47L
1,528 Elo+
Solo
Eset
Eset
scorpiox14
Eset
Level 101
God Stats
3W - 1L
1,468 SR
Queue Stats
15W - 15L
1,350 Elo+
Party 2
Team Averages
Level 110
1,536 SR
1,407 Elo+

VS

Team Averages
Level 67
1,483 SR
1,517 Elo+
Jormungandr
Jormungandr
Death2Ponyz
Jormungandr
Level 19
God Stats
0W - 1L
1,413 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Thanatos
Thanatos
Lingaling
Thanatos
Level 79
God Stats
1W - 3L
1,224 SR
Queue Stats
92W - 87L
1,509 Elo+
Party 1
Osiris
Osiris
TylerSnapcast
Osiris
Level 100
God Stats
2W - 2L
1,514 SR
Queue Stats
311W - 228L
1,510 Elo+
Party 1
Ares
Ares
UAaron
Ares
Level 34
God Stats
10W - 5L
1,573 SR
Queue Stats
16W - 10L
1,569 Elo+
Party 1
Ra
Ra
Vc ThuG 740
Ra
Level 104
God Stats
0W - 1L
1,689 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 17
10,226
730
6,456
7,831
3,234
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
BLOCKILLER
Bastet
16
0 / 5 / 19
10,957
783
8,475
12,939
6,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Fenrir
Randihas
Fenrir
20
29 / 0 / 11
17,207
1,229
30,200
12,875
12,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Muzen Cab
ghoulfarts
Ah Muzen Cab
19
8 / 2 / 15
12,284
877
14,508
11,192
4,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 5 / 21
12,676
905
16,370
13,414
4,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Death2Ponyz
Jormungandr
14
1 / 9 / 1
8,178
584
5,219
21,264
11,489
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Lingaling
Thanatos
18
8 / 13 / 3
12,243
875
10,006
20,089
10,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 6 / 6
9,923
709
5,660
17,429
14,462
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
UAaron
Ares
16
2 / 6 / 4
9,728
695
6,850
16,090
17,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
1 / 11 / 1
8,863
633
8,651
13,858
5,961
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
28
45
Kills
13
13
Deaths
45
83
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
1
17
9.5
W
Bastet
BLOCKILLER
Bastet
0
5
19
1.9
L
Jormungandr
Death2Ponyz
Jormungandr
1
9
1
0.17
L
Thanatos
Lingaling
Thanatos
8
13
3
0.73
W
Fenrir
Randihas
Fenrir
29
0
11
34.5
L
1
6
6
0.67
L
Ares
UAaron
Ares
2
6
4
0.67
L
1
11
1
0.14
W
Ah Muzen Cab
ghoulfarts
Ah Muzen Cab
8
2
15
7.75
W
7
5
21
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,009
Damage
36,386
58,251
Taken
88,730
31,807
Mitigated
60,124
18,705
Healing
8,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,456
367
255
2,382
7,831
3,234
3,069
2,533
5,298
26,725
0
W
Bastet
BLOCKILLER
Bastet
8,475
2,291
313
2,392
12,939
6,529
154
4,590
8,349
0
24,785
L
Jormungandr
Death2Ponyz
Jormungandr
5,219
989
0
0
21,264
11,489
0
5,271
15,868
19,678
0
L
Thanatos
Lingaling
Thanatos
10,006
3,248
0
4,349
20,089
10,908
0
6,540
13,274
0
22,987
W
Fenrir
Randihas
Fenrir
30,200
11,102
0
6,360
12,875
12,950
1,565
3,602
9,273
0
50,753
L
5,660
1,356
0
400
17,429
14,462
192
3,319
13,935
0
29,835
L
Ares
UAaron
Ares
6,850
0
0
552
16,090
17,304
0
5,700
10,313
16,638
0
L
8,651
655
1,467
1,882
13,858
5,961
0
2,063
11,620
36,017
0
W
Ah Muzen Cab
ghoulfarts
Ah Muzen Cab
14,508
6,629
0
2,791
11,192
4,143
1,208
4,788
6,404
0
56,439
W
16,370
1,928
624
3,588
13,414
4,951
1,627
5,207
8,207
39,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,350
Gold Earned
48,935
296
Minions Killed
239
9
Camps Cleared
3
1,356,418
Distance Traveled
1,086,153
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,226
730
52
4
0
239,948
2
W
Bastet
10,957
783
45
3
2
280,883
1
L
Jormungandr
8,178
584
26
2
0
202,967
1
L
Thanatos
12,243
875
37
3
0
182,005
1
W
Fenrir
17,207
1,229
49
4
4
328,633
0
L
Osiris
9,923
709
70
5
1
247,706
0
L
Ares
9,728
695
33
2
0
250,485
0
L
Ra
8,863
633
73
5
2
202,990
2
W
Ah Muzen Cab
12,284
877
84
6
1
254,863
0
W
Eset
12,676
905
66
5
2
252,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role