Player Matchup

Cthulhu
Cthulhu
ByGaLLaNT
Cthulhu
Level 15
God Stats
10W - 10L
1,639 SR
Queue Stats
31W - 33L
1,465 Elo+
Party 1
Cupid
Cupid
KeikanDimMak
Cupid
Level 29
God Stats
18W - 20L
1,481 SR
Queue Stats
18W - 20L
1,445 Elo+
Solo
Gilgamesh
Gilgamesh
SWNPhantom
Gilgamesh
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,280 Elo+
Solo
Izanami
Izanami
potrosx
Izanami
Level 13
God Stats
17W - 12L
1,608 SR
Queue Stats
28W - 26L
1,482 Elo+
Party 1
Neith
Neith
speed40000
Neith
Level 25
God Stats
22W - 29L
1,354 SR
Queue Stats
484W - 527L
1,319 Elo+
Solo
Team Averages
Level 18
1,516 SR
1,398 Elo+

VS

Team Averages
Level 23
1,493 SR
1,390 Elo+
Cupid
Cupid
DefensiveAmbush
Cupid
Level 32
God Stats
32W - 23L
1,494 SR
Queue Stats
138W - 138L
1,496 Elo+
Party 2
Kukulkan
Kukulkan
Feezy_MaDDneZZ
Kukulkan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,154 Elo+
Solo
Serqet
Serqet
Keakka
Serqet
Level 17
God Stats
1W - 1L
1,249 SR
Queue Stats
66W - 49L
1,533 Elo+
Solo
Chang'e
Chang'e
Mattiep22
Chang'e
Level 25
God Stats
20W - 10L
1,627 SR
Queue Stats
64W - 68L
1,457 Elo+
Party 2
Neith
Neith
schmalwhieny
Neith
Level 11
God Stats
4W - 1L
1,596 SR
Queue Stats
31W - 40L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ByGaLLaNT
Cthulhu
19
2 / 8 / 12
12,220
1,018
14,029
27,374
32,952
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
4 / 5 / 5
11,604
967
8,680
13,087
4,713
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
SWNPhantom
Gilgamesh
16
3 / 13 / 6
10,895
908
11,040
25,212
14,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
potrosx
Izanami
17
5 / 10 / 5
12,056
1,005
16,826
21,107
8,296
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
16
1 / 5 / 3
10,294
858
3,149
13,721
5,509
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

0

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 21
14,333
1,194
26,664
11,992
5,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
20
9 / 1 / 21
13,683
1,140
29,691
8,014
3,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
Keakka
Serqet
17
10 / 3 / 6
12,542
1,045
8,299
10,364
4,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Mattiep22
Chang'e
19
7 / 4 / 20
12,786
1,066
10,096
14,101
5,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
2 / 4 / 20
11,596
966
18,287
13,400
6,082
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
129
15
Kills
41
41
Deaths
15
31
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ByGaLLaNT
Cthulhu
2
8
12
1
W
13
3
21
7.83
W
Kukulkan
9
1
21
19.5
W
Serqet
Keakka
Serqet
10
3
6
4.33
L
4
5
5
1.3
W
Chang'e
Mattiep22
Chang'e
7
4
20
4.25
L
Gilgamesh
SWNPhantom
Gilgamesh
3
13
6
0.46
L
Izanami
potrosx
Izanami
5
10
5
0.75
W
2
4
20
3
L
Neith
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,724
Damage
93,037
100,501
Taken
57,871
65,740
Mitigated
25,479
3,892
Healing
9,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ByGaLLaNT
Cthulhu
14,029
680
1,088
497
27,374
32,952
0
14,064
13,310
38,203
0
W
26,664
15,529
783
2,643
11,992
5,064
0
3,063
8,929
0
48,677
W
Kukulkan
29,691
915
0
0
8,014
3,851
0
2,174
5,840
56,477
0
W
Serqet
Keakka
Serqet
8,299
1,644
0
170
10,364
4,730
0
2,027
8,337
0
17,363
L
8,680
5,134
0
54
13,087
4,713
0
3,704
8,948
0
26,215
W
Chang'e
Mattiep22
Chang'e
10,096
731
1,043
3,445
14,101
5,752
0
3,397
10,704
21,264
0
L
Gilgamesh
SWNPhantom
Gilgamesh
11,040
2,759
0
517
25,212
14,270
0
10,076
14,999
164
21,914
L
Izanami
potrosx
Izanami
16,826
14,534
0
1,035
21,107
8,296
0
7,706
13,401
0
43,289
W
18,287
8,400
146
1,122
13,400
6,082
0
3,532
9,868
0
44,476
L
Neith
3,149
1,046
0
701
13,721
5,509
0
4,237
9,484
0
17,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,069
Gold Earned
64,940
179
Minions Killed
239
5
Camps Cleared
6
1,030,323
Distance Traveled
1,038,208
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,220
1,018
49
4
0
252,820
0
W
Cupid
14,333
1,194
47
4
1
242,110
0
W
Kukulkan
13,683
1,140
80
7
1
229,100
2
W
Serqet
12,542
1,045
16
1
2
175,299
0
L
Cupid
11,604
967
35
3
4
218,755
1
W
Chang'e
12,786
1,066
36
3
1
201,646
0
L
Gilgamesh
10,895
908
9
1
0
231,241
0
L
Izanami
12,056
1,005
51
4
1
162,732
0
W
Neith
11,596
966
60
5
1
190,053
0
L
Neith
10,294
858
35
3
0
164,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role