Player Matchup

Awilix
Awilix
AciDic PacMan
Awilix
Level 106
God Stats
1W - 2L
1,760 SR
Queue Stats
82W - 66L
1,544 Elo+
Party 2
Chang'e
Chang'e
Dalponis
Chang'e
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Frostrious
Anhur
Level 145
God Stats
1W - 2L
1,344 SR
Queue Stats
87W - 78L
1,571 Elo+
Party 2
King Arthur
King Arthur
Guaipao
King Arthur
Level 111
God Stats
0W - 2L
1,334 SR
Queue Stats
10W - 9L
1,608 Elo+
Solo
Zhong Kui
Zhong Kui
Healthy Jarl
Zhong Kui
Level 134
God Stats
3W - 6L
1,325 SR
Queue Stats
387W - 401L
1,519 Elo+
Solo
Team Averages
Level 130
1,453 SR
1,549 Elo+

VS

Team Averages
Level 125
1,507 SR
1,579 Elo+
Scylla
Scylla
BerZherk
Scylla
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ImmortalRaptor
Horus
Level 128
God Stats
2W - 1L
1,485 SR
Queue Stats
126W - 115L
1,565 Elo+
Party 1
Gilgamesh
Gilgamesh
RespectGiovanni
Gilgamesh
Level 99
God Stats
20W - 7L
1,749 SR
Queue Stats
63W - 38L
1,698 Elo+
Solo
Jing Wei
Jing Wei
Xodeias
Jing Wei
Level 129
God Stats
1W - 0L
1,212 SR
Queue Stats
76W - 74L
1,557 Elo+
Party 1
Cerberus
Cerberus
filthypipe
Cerberus
Level 111
God Stats
9W - 6L
1,586 SR
Queue Stats
148W - 125L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 3
8,833
631
6,851
11,403
3,844
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Dalponis
Chang'e
15
0 / 2 / 5
8,628
616
8,505
9,886
3,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
18
4 / 2 / 1
11,072
791
8,433
8,143
2,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Guaipao
King Arthur
16
1 / 4 / 3
9,002
643
12,026
23,213
19,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
Healthy Jarl
Zhong Kui
16
3 / 5 / 2
9,636
688
11,422
13,906
9,073
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BerZherk
Scylla
16
1 / 3 / 8
9,431
674
6,926
7,213
2,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 2 / 12
10,201
729
4,272
13,970
13,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
RespectGiovanni
Gilgamesh
17
3 / 1 / 9
10,452
747
12,964
21,824
14,041
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
Xodeias
Jing Wei
18
3 / 0 / 10
11,303
807
15,823
10,483
4,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
filthypipe
Cerberus
17
9 / 3 / 8
11,615
830
16,057
17,525
19,067
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
66
9
Kills
19
19
Deaths
9
14
Assists
47
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Scylla
BerZherk
Scylla
1
3
8
1.67
L
Chang'e
Dalponis
Chang'e
0
2
5
1.25
L
Anhur
4
2
1
2.25
L
King Arthur
Guaipao
King Arthur
1
4
3
0.63
L
Zhong Kui
Healthy Jarl
Zhong Kui
3
5
2
0.8
W
3
2
12
4.5
W
Gilgamesh
RespectGiovanni
Gilgamesh
3
1
9
7.5
W
Jing Wei
Xodeias
Jing Wei
3
0
10
8
W
Cerberus
filthypipe
Cerberus
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,237
Damage
56,042
66,551
Taken
71,015
38,484
Mitigated
54,220
16,781
Healing
26,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,851
2,044
0
1,207
11,403
3,844
0
4,796
6,483
0
18,700
W
Scylla
BerZherk
Scylla
6,926
736
0
796
7,213
2,540
1,187
1,430
5,758
26,599
0
L
Chang'e
Dalponis
Chang'e
8,505
630
3,069
2,514
9,886
3,179
54
3,745
6,109
27,291
0
L
Anhur
8,433
5,927
0
2,554
8,143
2,974
0
2,288
5,795
0
44,017
L
King Arthur
Guaipao
King Arthur
12,026
978
0
3,510
23,213
19,414
0
7,256
15,788
0
29,758
L
Zhong Kui
Healthy Jarl
Zhong Kui
11,422
1,057
0
3,927
13,906
9,073
0
5,282
8,492
33,398
0
W
4,272
1,727
4,750
5,556
13,970
13,915
584
5,795
8,025
54
22,537
W
Gilgamesh
RespectGiovanni
Gilgamesh
12,964
2,992
0
6,469
21,824
14,041
1,295
6,371
15,178
0
35,121
W
Jing Wei
Xodeias
Jing Wei
15,823
12,167
0
4,827
10,483
4,657
1,815
2,190
8,143
0
65,291
W
Cerberus
filthypipe
Cerberus
16,057
1,041
0
4,336
17,525
19,067
41
4,649
12,222
34,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,171
Gold Earned
53,002
295
Minions Killed
349
9
Camps Cleared
7
1,302,585
Distance Traveled
1,327,128
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,833
631
32
2
3
270,627
2
W
Scylla
9,431
674
56
4
0
246,174
0
L
Chang'e
8,628
616
50
4
0
283,048
5
L
Anhur
11,072
791
106
8
2
230,523
1
L
King Arthur
9,002
643
49
4
1
277,698
0
L
Zhong Kui
9,636
688
58
4
3
240,689
3
W
Horus
10,201
729
43
3
2
268,910
0
W
Gilgamesh
10,452
747
50
4
1
304,576
4
W
Jing Wei
11,303
807
141
10
1
252,454
1
W
Cerberus
11,615
830
59
4
3
255,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role