Player Matchup

Bellona
Bellona
Dinkleshau
Bellona
Level 8
God Stats
1W - 2L
1,400 SR
Queue Stats
9W - 16L
1,302 Elo+
Party 1
Fenrir
Fenrir
Sbc0401
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,387 Elo+
Solo
Sobek
Sobek
Turcojo
Sobek
Level 7
God Stats
3W - 4L
1,720 SR
Queue Stats
54W - 47L
1,302 Elo+
Party 1
Nike
Nike
ninjatech11
Nike
Level 15
God Stats
5W - 4L
1,704 SR
Queue Stats
115W - 162L
1,250 Elo+
Solo
Hou Yi
Hou Yi
xREDTUBx
Hou Yi
Level 25
God Stats
34W - 37L
1,435 SR
Queue Stats
46W - 45L
1,436 Elo+
Solo
Team Averages
Level 15
1,552 SR
1,336 Elo+

VS

Team Averages
Level 18
1,478 SR
1,564 Elo+
Heimdallr
Heimdallr
Fl4wss
Heimdallr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,671 Elo+
Party 2
Tiamat
Tiamat
LunarRift
Tiamat
Level 15
God Stats
2W - 2L
1,403 SR
Queue Stats
25W - 13L
1,666 Elo+
Solo
Zeus
Zeus
SwiggityShark
Zeus
Level 2
God Stats
3W - 1L
1,235 SR
Queue Stats
5W - 1L
1,671 Elo+
Party 2
Skadi
Skadi
cocatrimon
Skadi
Level 29
God Stats
4W - 1L
1,540 SR
Queue Stats
8W - 7L
1,409 Elo+
Party 3
Hun Batz
Hun Batz
seraphimonX
Hun Batz
Level 29
God Stats
2W - 0L
1,712 SR
Queue Stats
20W - 14L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dinkleshau
Bellona
19
6 / 9 / 8
12,566
1,142
15,763
20,443
14,404
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
Sbc0401
Fenrir
16
1 / 15 / 7
10,060
915
6,095
24,614
14,574
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Sobek
Turcojo
Sobek
17
2 / 7 / 9
10,310
937
5,007
17,916
18,372
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
2 / 8 / 11
10,996
1,000
8,243
19,221
21,145
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
xREDTUBx
Hou Yi
17
11 / 9 / 6
13,622
1,238
18,156
23,070
10,851
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Fl4wss
Heimdallr
20
20 / 1 / 14
15,146
1,377
27,341
11,979
6,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
LunarRift
Tiamat
20
8 / 5 / 28
13,517
1,229
17,854
12,664
8,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
14 / 5 / 22
14,362
1,306
28,826
9,883
3,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Skadi
19
6 / 6 / 24
12,113
1,101
15,616
12,416
5,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
seraphimonX
Hun Batz
16
0 / 5 / 17
10,173
925
3,728
8,593
3,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
153
22
Kills
48
48
Deaths
22
41
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Bellona
Dinkleshau
Bellona
6
9
8
1.11
W
Heimdallr
Fl4wss
Heimdallr
20
1
14
27
W
Tiamat
LunarRift
Tiamat
8
5
28
4.4
L
Fenrir
Sbc0401
Fenrir
1
15
7
0.3
W
14
5
22
5
L
Sobek
Turcojo
Sobek
2
7
9
0.93
W
Skadi
6
6
24
3
L
2
8
11
0.94
W
Hun Batz
seraphimonX
Hun Batz
0
5
17
1.7
L
Hou Yi
xREDTUBx
Hou Yi
11
9
6
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,264
Damage
93,365
105,264
Taken
55,535
79,346
Mitigated
26,961
9,235
Healing
5,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Dinkleshau
Bellona
15,763
4,098
0
2,653
20,443
14,404
0
8,410
11,899
0
44,515
W
Heimdallr
Fl4wss
Heimdallr
27,341
18,862
0
0
11,979
6,246
0
1,750
10,104
0
47,987
W
Tiamat
LunarRift
Tiamat
17,854
2,274
0
2,284
12,664
8,460
0
1,057
11,544
39,845
0
L
Fenrir
Sbc0401
Fenrir
6,095
1,909
0
50
24,614
14,574
0
12,032
12,150
0
24,707
W
28,826
3,145
0
1,143
9,883
3,811
0
146
9,637
54,971
0
L
Sobek
Turcojo
Sobek
5,007
368
0
1,851
17,916
18,372
0
9,502
8,128
20,465
0
W
Skadi
15,616
7,052
958
1,197
12,416
5,099
0
166
12,250
0
23,541
L
8,243
505
0
310
19,221
21,145
0
5,370
13,666
157
19,145
W
Hun Batz
seraphimonX
Hun Batz
3,728
475
0
115
8,593
3,345
0
1,969
6,524
0
12,246
L
Hou Yi
xREDTUBx
Hou Yi
18,156
9,966
931
3,440
23,070
10,851
0
10,113
12,738
0
32,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,554
Gold Earned
65,311
177
Minions Killed
207
8
Camps Cleared
6
927,683
Distance Traveled
821,794
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,566
1,142
49
4
6
206,698
0
W
Heimdallr
15,146
1,377
37
3
0
201,354
1
W
Tiamat
13,517
1,229
58
5
2
197,959
2
L
Fenrir
10,060
915
34
3
0
139,155
0
W
Zeus
14,362
1,306
71
6
2
158,176
1
L
Sobek
10,310
937
24
2
1
161,298
0
W
Skadi
12,113
1,101
17
2
1
138,907
0
L
Nike
10,996
1,000
26
2
0
203,302
0
W
Hun Batz
10,173
925
24
2
1
125,398
0
L
Hou Yi
13,622
1,238
44
4
1
217,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role