Player Matchup

Amaterasu
Amaterasu
HellTwig
Amaterasu
Level 104
God Stats
19W - 17L
1,472 SR
Queue Stats
497W - 491L
1,439 Elo+
Solo
Medusa
Medusa
JRazielx
Medusa
Level 95
God Stats
4W - 8L
1,415 SR
Queue Stats
55W - 88L
1,363 Elo+
Party 1
Thanatos
Thanatos
SmG SMOKE
Thanatos
Level 28
God Stats
3W - 11L
1,264 SR
Queue Stats
51W - 115L
1,210 Elo+
Party 1
Merlin
Merlin
SmGHELLBOY
Merlin
Level 62
God Stats
10W - 16L
1,376 SR
Queue Stats
142W - 282L
1,296 Elo+
Party 1
Ymir
Ymir
SmgLove
Ymir
Level 28
God Stats
12W - 53L
1,127 SR
Queue Stats
45W - 141L
1,168 Elo+
Party 1
Team Averages
Level 63
1,331 SR
1,295 Elo+

VS

Team Averages
Level 105
1,513 SR
1,467 Elo+
Cabrakan
Cabrakan
Argus70
Cabrakan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Fabianitu
Cupid
Level 106
God Stats
7W - 5L
1,552 SR
Queue Stats
627W - 645L
1,508 Elo+
Party 3
Kukulkan
Kukulkan
OmarDandan92
Kukulkan
Level 46
God Stats
4W - 2L
1,633 SR
Queue Stats
16W - 27L
1,393 Elo+
Party 2
Sylvanus
Sylvanus
PORQUINHAPEPPA
Sylvanus
Level 103
God Stats
28W - 23L
1,596 SR
Queue Stats
917W - 903L
1,476 Elo+
Party 3
Thor
Thor
Totsym
Thor
Level 124
God Stats
4W - 9L
1,284 SR
Queue Stats
636W - 660L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HellTwig
Amaterasu
20
5 / 9 / 2
12,439
518
11,298
23,474
19,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
JRazielx
Medusa
19
5 / 9 / 6
11,945
498
18,153
17,606
6,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
SmG SMOKE
Thanatos
17
2 / 12 / 5
11,022
459
5,162
22,947
8,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
SmGHELLBOY
Merlin
18
1 / 4 / 3
11,649
485
12,606
12,020
4,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
SmgLove
Ymir
15
1 / 6 / 2
9,801
408
2,906
18,338
13,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Argus70
Cabrakan
20
13 / 5 / 8
14,026
584
21,424
24,153
19,510
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cupid
Fabianitu
Cupid
20
13 / 0 / 10
13,401
558
21,343
17,171
7,907
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
OmarDandan92
Kukulkan
17
4 / 1 / 10
11,729
489
8,455
7,771
3,467
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
15
2 / 4 / 17
11,168
465
8,801
22,281
24,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
Totsym
Thor
20
8 / 5 / 6
13,110
546
11,519
18,310
8,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
91
14
Kills
40
40
Deaths
15
18
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Argus70
Cabrakan
13
5
8
3.4
W
Cupid
Fabianitu
Cupid
13
0
10
18
L
Amaterasu
HellTwig
Amaterasu
5
9
2
0.67
L
Medusa
JRazielx
Medusa
5
9
6
0.89
W
Kukulkan
OmarDandan92
Kukulkan
4
1
10
9
W
Sylvanus
2
4
17
2.63
L
Thanatos
SmG SMOKE
Thanatos
2
12
5
0.38
L
Merlin
SmGHELLBOY
Merlin
1
4
3
0.63
L
Ymir
SmgLove
Ymir
1
6
2
0.33
W
Thor
Totsym
Thor
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,125
Damage
71,542
94,385
Taken
89,686
52,072
Mitigated
64,225
28,753
Healing
36,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Argus70
Cabrakan
21,424
3,103
0
9,070
24,153
19,510
1,039
2,620
21,533
84,070
0
W
Cupid
Fabianitu
Cupid
21,343
13,548
1,482
8,236
17,171
7,907
4,722
3,435
13,736
0
112,336
L
Amaterasu
HellTwig
Amaterasu
11,298
4,762
0
8,116
23,474
19,780
672
13,221
10,253
0
72,591
L
Medusa
JRazielx
Medusa
18,153
7,516
0
2,325
17,606
6,160
1,588
6,111
11,495
0
78,223
W
Kukulkan
OmarDandan92
Kukulkan
8,455
307
0
415
7,771
3,467
672
2,935
4,836
63,997
0
W
Sylvanus
8,801
2,712
4,426
7,592
22,281
24,600
1,019
4,966
17,315
33,896
0
L
Thanatos
SmG SMOKE
Thanatos
5,162
2,446
0
12,743
22,947
8,336
0
9,948
12,999
0
63,494
L
Merlin
SmGHELLBOY
Merlin
12,606
339
438
1,407
12,020
4,615
0
2,998
9,022
76,531
0
L
Ymir
SmgLove
Ymir
2,906
322
0
3,724
18,338
13,181
105
6,402
11,936
37,438
0
W
Thor
Totsym
Thor
11,519
2,504
0
4,894
18,310
8,741
1,529
1,556
16,754
0
102,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,856
Gold Earned
63,434
570
Minions Killed
587
0
Camps Cleared
0
1,987,106
Distance Traveled
2,042,795
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
14,026
584
143
6
0
349,578
2
W
Cupid
13,401
558
130
5
0
433,880
1
L
Amaterasu
12,439
518
138
6
0
407,867
8
L
Medusa
11,945
498
106
4
0
390,360
5
W
Kukulkan
11,729
489
110
5
0
436,800
1
W
Sylvanus
11,168
465
37
2
0
386,635
3
L
Thanatos
11,022
459
99
4
0
384,097
0
L
Merlin
11,649
485
168
7
0
429,816
4
L
Ymir
9,801
408
59
2
0
374,966
2
W
Thor
13,110
546
167
7
0
435,902
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role