Player Matchup

Sun Wukong
Sun Wukong
Archangel8598
Sun Wukong
Level 22
God Stats
3W - 4L
1,500 SR
Queue Stats
12W - 13L
1,316 Elo+
Solo
Jing Wei
Jing Wei
Aχαks
Jing Wei
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,500 Elo+
Solo
Pele
Pele
FridgidGhost
Pele
Level 27
God Stats
3W - 2L
1,247 SR
Queue Stats
63W - 70L
1,438 Elo+
Solo
Yemoja
Yemoja
Lescanth
Yemoja
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,481 Elo+
Solo
Anhur
Anhur
XxSamuelSSVBxX
Anhur
Level 25
God Stats
7W - 4L
1,436 SR
Queue Stats
124W - 132L
1,265 Elo+
Solo
Team Averages
Level 20
1,437 SR
1,400 Elo+

VS

Team Averages
Level 15
1,471 SR
1,445 Elo+
Kukulkan
Kukulkan
Fo0D
Kukulkan
Level 19
God Stats
2W - 4L
1,347 SR
Queue Stats
34W - 46L
1,330 Elo+
Solo
Fenrir
Fenrir
ToastiMuffin
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Athena
Athena
ZeroTwoLeGana
Athena
Level 28
God Stats
15W - 20L
1,213 SR
Queue Stats
128W - 159L
1,334 Elo+
Solo
Thor
Thor
epiclyguy
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cupid
Cupid
m1dg3txman
Cupid
Level 23
God Stats
1W - 2L
1,795 SR
Queue Stats
99W - 107L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Archangel8598
Sun Wukong
10
4 / 0 / 2
6,392
639
3,959
4,656
1,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
Aχαks
Jing Wei
10
2 / 0 / 4
6,075
608
5,565
5,861
1,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
5 / 1 / 2
7,080
708
4,223
6,620
1,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Yemoja
Lescanth
Yemoja
9
2 / 2 / 3
5,644
564
2,808
5,423
2,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
3 / 2 / 1
5,978
598
3,210
6,689
2,085
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fo0D
Kukulkan
8
1 / 3 / 1
4,981
498
4,126
5,652
1,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
6
0 / 5 / 0
4,051
405
1,223
4,897
1,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
1 / 4 / 2
5,378
538
4,136
7,279
4,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
7
1 / 4 / 0
4,907
491
1,315
6,210
1,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
8
2 / 1 / 0
5,186
519
4,097
4,497
1,052
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
16
Kills
5
5
Deaths
17
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Archangel8598
Sun Wukong
4
0
2
5
W
Jing Wei
Aχαks
Jing Wei
2
0
4
4
L
Kukulkan
Fo0D
Kukulkan
1
3
1
0.5
W
5
1
2
6
W
Yemoja
Lescanth
Yemoja
2
2
3
1.75
L
Fenrir
0
5
0
0
W
3
2
1
1.75
L
1
4
2
0.5
L
Thor
1
4
0
0.25
L
Cupid
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,765
Damage
14,897
29,249
Taken
28,535
9,630
Mitigated
9,286
10,501
Healing
4,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Archangel8598
Sun Wukong
3,959
1,216
0
1,813
4,656
1,782
536
190
4,400
0
28,198
W
Jing Wei
Aχαks
Jing Wei
5,565
4,460
0
2,456
5,861
1,685
0
1,729
4,132
0
34,633
L
Kukulkan
Fo0D
Kukulkan
4,126
721
0
0
5,652
1,329
160
0
5,652
20,363
0
W
4,223
1,809
0
3,038
6,620
1,972
536
883
5,665
0
34,799
W
Yemoja
Lescanth
Yemoja
2,808
994
316
1,451
5,423
2,106
0
2,753
2,630
11,702
0
L
Fenrir
1,223
623
0
226
4,897
1,171
0
0
4,897
0
7,378
W
3,210
1,094
0
1,427
6,689
2,085
992
2,337
4,160
0
31,136
L
4,136
996
0
1,054
7,279
4,257
0
1,417
5,862
14,558
0
L
Thor
1,315
573
0
1,704
6,210
1,477
0
0
6,210
0
19,619
L
Cupid
4,097
2,085
133
1,648
4,497
1,052
0
1,391
3,106
0
20,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,169
Gold Earned
24,503
290
Minions Killed
156
0
Camps Cleared
0
938,909
Distance Traveled
856,403
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,392
639
50
5
0
195,720
1
W
Jing Wei
6,075
608
78
8
0
182,850
1
L
Kukulkan
4,981
498
27
3
0
179,199
0
W
Pele
7,080
708
89
9
0
208,935
0
W
Yemoja
5,644
564
11
1
0
182,677
0
L
Fenrir
4,051
405
15
2
0
161,226
0
W
Anhur
5,978
598
62
6
0
168,727
1
L
Athena
5,378
538
14
1
0
194,611
1
L
Thor
4,907
491
54
5
0
160,373
0
L
Cupid
5,186
519
46
5
0
160,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role