Player Matchup

Izanami
Izanami
Not-A-Sauce
Izanami
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Osirus812
Sobek
Level 25
God Stats
12W - 9L
1,531 SR
Queue Stats
41W - 38L
1,584 Elo+
Solo
Scylla
Scylla
Redhead511
Scylla
Level 28
God Stats
40W - 47L
1,533 SR
Queue Stats
179W - 195L
1,531 Elo+
Solo
Thor
Thor
Selphie4LYFE
Thor
Level 19
God Stats
12W - 14L
1,168 SR
Queue Stats
94W - 82L
1,468 Elo+
Solo
Ymir
Ymir
guerrero_gaps
Ymir
Level 20
God Stats
4W - 4L
1,720 SR
Queue Stats
173W - 199L
1,506 Elo+
Solo
Team Averages
Level 21
1,491 SR
1,518 Elo+

VS

Team Averages
Level 15
1,529 SR
1,551 Elo+
Bellona
Bellona
AkrasiaCloudly
Bellona
Level 24
God Stats
4W - 1L
1,901 SR
Queue Stats
78W - 65L
1,577 Elo+
Solo
Geb
Geb
Baenerys
Geb
Level 24
God Stats
17W - 8L
1,242 SR
Queue Stats
289W - 199L
1,590 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KillShoT_GiraO
Ah Muzen Cab
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,403 Elo+
Solo
Hachiman
Hachiman
SrPopo1395
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 48L
1,652 Elo+
Solo
Ares
Ares
StuckLemming421
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Not-A-Sauce
Izanami
11
1 / 5 / 4
6,967
435
6,270
8,069
2,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Osirus812
Sobek
15
12 / 0 / 3
9,191
574
8,809
12,401
9,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Redhead511
Scylla
15
9 / 0 / 6
9,242
578
13,299
7,128
2,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 1 / 4
8,537
534
6,420
10,888
4,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 4 / 3
7,165
448
4,415
12,036
5,513
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 0
6,910
432
5,609
11,873
6,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 2 / 8
7,950
497
6,860
13,668
6,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
KillShoT_GiraO
Ah Muzen Cab
11
3 / 3 / 4
6,936
434
5,198
5,893
2,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
SrPopo1395
Hachiman
11
4 / 7 / 4
7,055
441
8,715
12,650
3,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 9 / 2
5,388
337
1,727
10,072
4,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
29
Kills
10
10
Deaths
29
20
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
L
2
2
8
3
L
Ah Muzen Cab
KillShoT_GiraO
Ah Muzen Cab
3
3
4
1.67
W
Izanami
Not-A-Sauce
Izanami
1
5
4
0.6
W
Sobek
Osirus812
Sobek
12
0
3
13.5
W
Scylla
Redhead511
Scylla
9
0
6
12
W
5
1
4
7
L
Hachiman
SrPopo1395
Hachiman
4
7
4
0.86
L
0
9
2
0.11
W
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,213
Damage
28,109
50,522
Taken
54,156
24,681
Mitigated
23,574
17,814
Healing
8,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,609
2,670
0
807
11,873
6,771
67
5,884
5,473
0
44,070
L
6,860
763
0
3,303
13,668
6,538
0
4,408
9,160
20,750
0
L
Ah Muzen Cab
KillShoT_GiraO
Ah Muzen Cab
5,198
3,637
0
1,587
5,893
2,042
672
3,311
2,398
0
26,173
W
Izanami
Not-A-Sauce
Izanami
6,270
4,234
0
1,411
8,069
2,912
552
1,943
6,126
0
34,847
W
Sobek
Osirus812
Sobek
8,809
926
0
8,378
12,401
9,355
0
1,441
10,960
46,699
0
W
Scylla
Redhead511
Scylla
13,299
1,459
0
1,431
7,128
2,680
551
778
6,350
51,420
0
W
6,420
1,439
0
4,434
10,888
4,221
0
2,078
8,810
0
52,009
L
Hachiman
SrPopo1395
Hachiman
8,715
5,095
0
2,509
12,650
3,911
616
5,508
6,982
0
36,292
L
1,727
176
0
0
10,072
4,312
96
6,060
3,620
11,976
0
W
4,415
724
0
2,160
12,036
5,513
0
2,347
9,689
27,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,102
Gold Earned
34,239
407
Minions Killed
230
0
Camps Cleared
0
1,527,489
Distance Traveled
1,317,323
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,910
432
84
5
0
265,605
0
L
Geb
7,950
497
18
1
0
291,353
3
L
Ah Muzen Cab
6,936
434
55
3
0
280,225
0
W
Izanami
6,967
435
69
4
0
288,161
4
W
Sobek
9,191
574
85
5
0
311,422
2
W
Scylla
9,242
578
104
7
0
314,435
7
W
Thor
8,537
534
109
7
0
335,729
1
L
Hachiman
7,055
441
62
4
0
241,476
2
L
Ares
5,388
337
11
1
0
238,664
2
W
Ymir
7,165
448
40
3
0
277,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role