Player Matchup

Horus
Horus
DanilaFacT
Horus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,165 Elo+
Party 1
Kukulkan
Kukulkan
FUSIO9510
Kukulkan
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 23L
1,673 Elo+
Solo
Artio
Artio
IXSolI
Artio
Level 15
God Stats
4W - 3L
1,743 SR
Queue Stats
25W - 31L
1,367 Elo+
Party 1
Susano
Susano
TNTwhYNOT
Susano
Level 6
God Stats
0W - 2L
1,263 SR
Queue Stats
0W - 3L
1,226 Elo+
Solo
Hachiman
Hachiman
YellowSaga
Hachiman
Level 18
God Stats
10W - 8L
1,666 SR
Queue Stats
119W - 118L
1,369 Elo+
Solo
Team Averages
Level 10
1,535 SR
1,360 Elo+

VS

Team Averages
Level 21
1,511 SR
1,388 Elo+
The Morrigan
The Morrigan
Arlouro
The Morrigan
Level 27
God Stats
6W - 7L
1,403 SR
Queue Stats
151W - 167L
1,473 Elo+
Party 2
Guan Yu
Guan Yu
Dragonighter633
Guan Yu
Level 28
God Stats
2W - 0L
1,651 SR
Queue Stats
185W - 189L
1,468 Elo+
Party 2
Thor
Thor
Fintalik
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,229 Elo+
Solo
Ne Zha
Ne Zha
HonestlyDK
Ne Zha
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 31L
1,465 Elo+
Solo
Izanami
Izanami
d33pppp
Izanami
Level 28
God Stats
16W - 5L
1,500 SR
Queue Stats
181W - 201L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
1 / 11 / 3
8,825
368
3,727
17,859
12,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
FUSIO9510
Kukulkan
16
1 / 13 / 2
9,944
414
8,781
16,982
5,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artio
IXSolI
Artio
14
5 / 8 / 7
9,853
411
8,718
20,564
18,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Susano
TNTwhYNOT
Susano
10
0 / 15 / 0
7,975
332
1,675
16,449
4,580
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
YellowSaga
Hachiman
20
10 / 10 / 6
13,141
548
16,357
25,967
9,007
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Arlouro
The Morrigan
19
8 / 3 / 12
13,832
576
15,049
10,548
4,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
16 / 1 / 8
14,818
617
16,018
17,141
20,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
18
7 / 7 / 9
13,159
548
8,412
15,772
6,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
HonestlyDK
Ne Zha
20
16 / 2 / 10
15,181
633
19,457
15,969
9,579
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
d33pppp
Izanami
19
7 / 9 / 6
14,013
584
11,752
17,971
6,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
99
17
Kills
54
57
Deaths
22
18
Assists
45
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Arlouro
The Morrigan
8
3
12
4.67
L
Horus
1
11
3
0.23
W
16
1
8
20
L
Kukulkan
FUSIO9510
Kukulkan
1
13
2
0.15
W
Thor
7
7
9
1.64
W
Ne Zha
HonestlyDK
Ne Zha
16
2
10
10.5
L
Artio
IXSolI
Artio
5
8
7
1.06
L
Susano
TNTwhYNOT
Susano
0
15
0
0
L
Hachiman
YellowSaga
Hachiman
10
10
6
1.3
W
Izanami
d33pppp
Izanami
7
9
6
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,258
Damage
70,688
97,821
Taken
77,401
50,071
Mitigated
47,081
15,392
Healing
23,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Arlouro
The Morrigan
15,049
3,436
0
1,896
10,548
4,364
406
3,430
7,098
79,582
0
L
Horus
3,727
1,641
0
1,363
17,859
12,549
218
4,632
12,868
0
27,996
W
16,018
3,319
1,942
7,393
17,141
20,242
1,221
7,128
9,683
0
79,929
L
Kukulkan
FUSIO9510
Kukulkan
8,781
1,145
0
0
16,982
5,409
733
4,410
12,165
51,879
0
W
Thor
8,412
1,235
0
3,736
15,772
6,558
2,495
2,426
13,278
0
69,527
W
Ne Zha
HonestlyDK
Ne Zha
19,457
8,953
0
3,202
15,969
9,579
4,531
3,538
12,383
0
102,398
L
Artio
IXSolI
Artio
8,718
814
653
3,933
20,564
18,526
258
2,667
17,579
27,399
0
L
Susano
TNTwhYNOT
Susano
1,675
287
0
560
16,449
4,580
308
376
15,979
0
35,427
L
Hachiman
YellowSaga
Hachiman
16,357
9,827
0
8,883
25,967
9,007
1,092
2,298
23,556
0
102,971
W
Izanami
d33pppp
Izanami
11,752
8,399
0
4,962
17,971
6,338
7,336
6,091
11,818
0
84,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,738
Gold Earned
71,003
372
Minions Killed
603
0
Camps Cleared
0
1,827,870
Distance Traveled
2,146,892
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
13,832
576
129
5
0
387,278
5
L
Horus
8,825
368
40
2
0
351,263
1
W
Guan Yu
14,818
617
128
5
0
481,709
2
L
Kukulkan
9,944
414
103
4
0
361,334
1
W
Thor
13,159
548
99
4
0
424,734
1
W
Ne Zha
15,181
633
117
5
0
459,117
6
L
Artio
9,853
411
24
1
0
399,992
0
L
Susano
7,975
332
50
2
0
332,384
0
L
Hachiman
13,141
548
155
6
0
382,897
1
W
Izanami
14,013
584
130
5
0
394,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role