Player Matchup

Artemis
Artemis
Platinum III
JOLUDELLA
Artemis
Platinum III
Level 157
God Stats
15W - 16L
1,826 SR
Queue Stats
297W - 310L
1,796 MMR
Solo
Guan Yu
Guan Yu
Platinum I
KЯIS
Guan Yu
Platinum I
Level 122
God Stats
2W - 3L
1,817 SR
Queue Stats
102W - 86L
1,726 MMR
Party 1
Cabrakan
Cabrakan
Platinum IV
NoahTheGe
Cabrakan
Platinum IV
Level 87
God Stats
0W - 2L
1,744 SR
Queue Stats
294W - 282L
1,792 MMR
Solo
Kukulkan
Kukulkan
Platinum V
PitchSteel
Kukulkan
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold I
zepps24
Pele
Gold I
Level 106
God Stats
30W - 26L
1,653 SR
Queue Stats
127W - 120L
1,772 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,708 SR
1,717 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 119
1,414 SR
1,648 MMR
Ares
Ares
Gold V
Cardav
Ares
Gold V
Level 89
God Stats
1W - 1L
1,293 SR
Queue Stats
21W - 18L
1,605 MMR
Party 3
Fenrir
Fenrir
Platinum V
Guzmeme
Fenrir
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Platinum I
LiebeKZ
Chaac
Platinum I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ullr
Ullr
Platinum V
Minimesi
Ullr
Platinum V
Level 144
God Stats
1W - 1L
1,303 SR
Queue Stats
69W - 66L
1,744 MMR
Solo
Thoth
Thoth
Platinum III
guzmanator
Thoth
Platinum III
Level 55
God Stats
3W - 3L
1,476 SR
Queue Stats
118W - 103L
1,893 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JOLUDELLA
Artemis
20
3 / 3 / 1
12,714
578
7,815
12,857
4,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
KЯIS
Guan Yu
18
0 / 3 / 2
10,461
476
10,443
18,076
17,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
NoahTheGe
Cabrakan
11
1 / 12 / 5
8,220
374
10,345
26,213
22,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
PitchSteel
Kukulkan
18
2 / 4 / 4
11,585
527
17,900
9,961
2,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pele
zepps24
Pele
17
7 / 4 / 4
11,402
518
13,459
17,079
6,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
SetTsukuyomiTiamatAthenaScylla

VS

Bans
ApolloGebSobekKhepriGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Cardav
Ares
16
3 / 4 / 13
11,761
535
8,019
18,747
12,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Guzmeme
Fenrir
18
11 / 3 / 8
12,187
554
10,973
18,515
9,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
LiebeKZ
Chaac
20
5 / 2 / 6
13,449
611
18,212
20,858
16,539
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ullr
20
2 / 3 / 2
12,346
561
6,558
14,095
6,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
20
5 / 1 / 9
12,764
580
19,850
11,290
4,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
64
13
Kills
26
26
Deaths
13
16
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ares
Cardav
Ares
3
4
13
2.38
W
Fenrir
Guzmeme
Fenrir
11
3
8
5
L
Artemis
JOLUDELLA
Artemis
3
3
1
1.17
L
Guan Yu
KЯIS
Guan Yu
0
3
2
0.33
W
Chaac
LiebeKZ
Chaac
5
2
6
4
W
Ullr
2
3
2
1
L
Cabrakan
NoahTheGe
Cabrakan
1
12
5
0.29
L
Kukulkan
PitchSteel
Kukulkan
2
4
4
1
W
Thoth
5
1
9
9.5
L
Pele
zepps24
Pele
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,962
Damage
63,612
84,186
Taken
83,505
54,189
Mitigated
49,474
16,166
Healing
30,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Cardav
Ares
8,019
636
0
3,870
18,747
12,832
172
10,438
8,094
19,404
0
W
Fenrir
Guzmeme
Fenrir
10,973
2,488
0
6,621
18,515
9,967
348
8,795
9,542
0
79,676
L
Artemis
JOLUDELLA
Artemis
7,815
3,652
0
4,709
12,857
4,775
3,364
1,994
10,833
0
96,630
L
Guan Yu
KЯIS
Guan Yu
10,443
1,647
278
6,294
18,076
17,881
392
717
17,359
0
70,239
W
Chaac
LiebeKZ
Chaac
18,212
5,468
0
10,002
20,858
16,539
51
2,896
17,859
0
105,759
W
Ullr
6,558
3,268
0
5,494
14,095
6,107
2,958
2,494
11,571
0
102,871
L
Cabrakan
NoahTheGe
Cabrakan
10,345
1,575
264
2,850
26,213
22,425
0
12,432
13,348
33,169
0
L
Kukulkan
PitchSteel
Kukulkan
17,900
1,414
0
500
9,961
2,906
0
5,639
4,068
92,155
0
W
Thoth
19,850
328
0
4,365
11,290
4,029
1,076
4,553
6,691
103,695
0
L
Pele
zepps24
Pele
13,459
2,653
0
1,271
17,079
6,202
0
6,167
10,709
0
92,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,382
Gold Earned
62,507
672
Minions Killed
687
0
Camps Cleared
0
2,052,349
Distance Traveled
2,250,296
27
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,761
535
14
1
0
436,327
7
W
Fenrir
12,187
554
119
5
0
500,181
3
L
Artemis
12,714
578
173
8
0
365,431
2
L
Guan Yu
10,461
476
141
6
0
478,311
4
W
Chaac
13,449
611
186
8
0
478,063
5
W
Ullr
12,346
561
166
8
0
399,672
7
L
Cabrakan
8,220
374
44
2
0
360,421
3
L
Kukulkan
11,585
527
191
9
0
392,340
11
W
Thoth
12,764
580
202
9
0
436,053
9
L
Pele
11,402
518
123
6
0
455,846
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role