Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bruhitschuy
Ah Muzen Cab
Level 45
God Stats
3W - 7L
1,495 SR
Queue Stats
185W - 219L
1,374 Elo+
Party 1
Anubis
Anubis
Drotiac
Anubis
Level 5
God Stats
3W - 3L
1,524 SR
Queue Stats
9W - 11L
1,417 Elo+
Solo
Erlang Shen
Erlang Shen
Fallzival
Erlang Shen
Level 3
God Stats
1W - 3L
1,364 SR
Queue Stats
2W - 6L
1,142 Elo+
Party 1
Gilgamesh
Gilgamesh
Icerapta247
Gilgamesh
Level 17
God Stats
6W - 4L
1,212 SR
Queue Stats
16W - 16L
1,451 Elo+
Party 1
Hachiman
Hachiman
KhaosClown
Hachiman
Level 17
God Stats
1W - 4L
1,288 SR
Queue Stats
23W - 20L
1,405 Elo+
Solo
Team Averages
Level 17
1,377 SR
1,358 Elo+

VS

Team Averages
Level 22
1,564 SR
1,426 Elo+
Neith
Neith
BrainBlaster
Neith
Level 29
God Stats
91W - 73L
1,555 SR
Queue Stats
91W - 73L
1,511 Elo+
Solo
Gilgamesh
Gilgamesh
Jukketo
Gilgamesh
Level 17
God Stats
5W - 1L
1,916 SR
Queue Stats
40W - 47L
1,363 Elo+
Solo
Arachne
Arachne
OG-Tr3ll0
Arachne
Level 24
God Stats
9W - 10L
1,438 SR
Queue Stats
88W - 79L
1,454 Elo+
Party 2
Sol
Sol
XxbridgesxX
Sol
Level 13
God Stats
9W - 8L
1,534 SR
Queue Stats
42W - 37L
1,421 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ZackSkyarrow4125
Tsukuyomi
Level 27
God Stats
6W - 4L
1,376 SR
Queue Stats
169W - 181L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bruhitschuy
Ah Muzen Cab
20
4 / 7 / 16
15,426
1,028
31,284
22,085
9,999
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anubis
Drotiac
Anubis
20
5 / 5 / 18
15,074
1,005
21,478
21,127
11,942
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Fallzival
Erlang Shen
20
2 / 11 / 14
13,486
899
10,654
29,964
17,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gilgamesh
Icerapta247
Gilgamesh
20
11 / 9 / 13
17,259
1,151
27,856
23,325
10,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
KhaosClown
Hachiman
20
9 / 6 / 14
16,128
1,075
23,134
20,015
7,690
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

17

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 17
16,570
1,105
25,078
20,281
9,631
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
Jukketo
Gilgamesh
20
8 / 8 / 13
14,983
999
20,447
26,390
26,314
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Arachne
OG-Tr3ll0
Arachne
20
5 / 4 / 12
14,597
973
13,771
26,716
11,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 5 / 15
14,783
986
23,175
18,629
6,749
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
20
8 / 12 / 19
15,480
1,032
28,460
28,240
14,795
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
114
31
Kills
38
38
Deaths
31
75
Assists
76
Player
Kills
Deaths
Assists
KDA
W
11
2
17
9.75
L
Ah Muzen Cab
Bruhitschuy
Ah Muzen Cab
4
7
16
1.71
L
Anubis
Drotiac
Anubis
5
5
18
2.8
L
Erlang Shen
Fallzival
Erlang Shen
2
11
14
0.82
L
Gilgamesh
Icerapta247
Gilgamesh
11
9
13
1.94
W
Gilgamesh
Jukketo
Gilgamesh
8
8
13
1.81
L
Hachiman
KhaosClown
Hachiman
9
6
14
2.67
W
Arachne
OG-Tr3ll0
Arachne
5
4
12
2.75
W
6
5
15
2.7
W
Tsukuyomi
8
12
19
1.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,406
Damage
110,931
116,516
Taken
120,256
58,201
Mitigated
68,622
22,049
Healing
18,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,078
12,458
0
4,083
20,281
9,631
0
2,995
17,286
0
74,840
L
Ah Muzen Cab
Bruhitschuy
Ah Muzen Cab
31,284
12,490
558
6,342
22,085
9,999
0
4,292
17,793
0
83,349
L
Anubis
Drotiac
Anubis
21,478
791
0
5,809
21,127
11,942
0
2,492
18,635
52,808
0
L
Erlang Shen
Fallzival
Erlang Shen
10,654
6,490
80
4,066
29,964
17,817
0
7,083
22,881
0
18,916
L
Gilgamesh
Icerapta247
Gilgamesh
27,856
6,802
0
1,399
23,325
10,753
0
6,762
16,563
0
65,183
W
Gilgamesh
Jukketo
Gilgamesh
20,447
6,411
0
1,663
26,390
26,314
0
2,368
24,022
1,330
37,656
L
Hachiman
KhaosClown
Hachiman
23,134
12,581
0
3,795
20,015
7,690
0
3,858
16,157
0
56,297
W
Arachne
OG-Tr3ll0
Arachne
13,771
8,992
0
3,605
26,716
11,133
0
8,729
17,987
0
23,856
W
23,175
3,622
0
2,797
18,629
6,749
0
2,192
16,437
57,870
0
W
Tsukuyomi
28,460
5,803
0
6,071
28,240
14,795
0
5,194
23,046
0
48,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,373
Gold Earned
76,413
366
Minions Killed
320
12
Camps Cleared
5
1,313,340
Distance Traveled
1,428,063
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,570
1,105
101
7
2
269,952
0
L
Ah Muzen Cab
15,426
1,028
126
8
2
240,709
1
L
Anubis
15,074
1,005
90
6
0
240,089
0
L
Erlang Shen
13,486
899
14
1
1
283,571
3
L
Gilgamesh
17,259
1,151
76
5
6
294,836
0
W
Gilgamesh
14,983
999
48
3
1
251,562
1
L
Hachiman
16,128
1,075
60
4
3
254,135
0
W
Arachne
14,597
973
26
2
2
345,307
0
W
Sol
14,783
986
89
6
0
284,183
2
W
Tsukuyomi
15,480
1,032
56
4
0
277,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role