Player Matchup

Danzaburou
Danzaburou
ByTrafalgarLaw
Danzaburou
Level 17
God Stats
1W - 3L
1,348 SR
Queue Stats
1W - 6L
1,153 Elo+
Party 1
Tyr
Tyr
ElYeyoAE
Tyr
Level 34
God Stats
2W - 8L
1,303 SR
Queue Stats
18W - 32L
1,361 Elo+
Party 1
Cthulhu
Cthulhu
Exacalibur2
Cthulhu
Level 29
God Stats
5W - 10L
1,421 SR
Queue Stats
26W - 42L
1,392 Elo+
Party 1
Ra
Ra
blancoserenajose
Ra
Level 28
God Stats
2W - 4L
1,399 SR
Queue Stats
17W - 31L
1,394 Elo+
Party 1
Thanatos
Thanatos
megacalibur
Thanatos
Level 13
God Stats
2W - 3L
1,588 SR
Queue Stats
9W - 8L
1,442 Elo+
Party 1
Team Averages
Level 24
1,412 SR
1,349 Elo+

VS

Team Averages
Level 22
1,379 SR
1,534 Elo+
Persephone
Persephone
BloodFocus80
Persephone
Level 29
God Stats
4W - 3L
1,410 SR
Queue Stats
99W - 86L
1,430 Elo+
Party 2
Set
Set
Imaginewagonz11
Set
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 27L
1,643 Elo+
Party 2
Da Ji
Da Ji
PlainUtah96
Da Ji
Level 23
God Stats
1W - 1L
1,182 SR
Queue Stats
27W - 20L
1,595 Elo+
Party 2
Athena
Athena
Ramevimex
Athena
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,626 Elo+
Solo
Hachiman
Hachiman
TATSURObb
Hachiman
Level 23
God Stats
1W - 0L
1,304 SR
Queue Stats
10W - 15L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ByTrafalgarLaw
Danzaburou
17
1 / 8 / 6
11,030
409
9,537
18,195
8,085
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 7 / 3
9,956
369
11,257
26,075
16,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
Exacalibur2
Cthulhu
18
6 / 4 / 2
12,343
457
10,626
21,092
23,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 10 / 0
11,358
421
9,401
22,430
9,667
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
megacalibur
Thanatos
18
3 / 12 / 5
12,353
458
7,651
26,702
11,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BloodFocus80
Persephone
20
5 / 3 / 8
14,624
542
12,505
12,775
5,674
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
16 / 0 / 6
16,210
600
31,286
23,260
21,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
13 / 2 / 11
16,070
595
28,749
24,119
12,463
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
Ramevimex
Athena
18
0 / 4 / 12
11,978
444
7,927
23,950
23,502
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
TATSURObb
Hachiman
20
6 / 6 / 0
14,654
543
11,863
16,837
9,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
77
15
Kills
40
41
Deaths
15
16
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Persephone
BloodFocus80
Persephone
5
3
8
3
L
Danzaburou
ByTrafalgarLaw
Danzaburou
1
8
6
0.5
L
2
7
3
0.5
L
Cthulhu
Exacalibur2
Cthulhu
6
4
2
1.75
W
16
0
6
19
W
13
2
11
9.25
W
Athena
Ramevimex
Athena
0
4
12
1.5
W
Hachiman
TATSURObb
Hachiman
6
6
0
1
L
3
10
0
0.3
L
Thanatos
megacalibur
Thanatos
3
12
5
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,472
Damage
92,330
114,494
Taken
100,941
69,593
Mitigated
71,701
28,696
Healing
26,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
BloodFocus80
Persephone
12,505
857
0
1,952
12,775
5,674
1,950
4,629
8,145
96,758
0
L
Danzaburou
ByTrafalgarLaw
Danzaburou
9,537
4,697
0
1,861
18,195
8,085
561
3,843
14,228
0
55,496
L
11,257
1,157
0
3,081
26,075
16,642
42
3,447
22,354
0
37,062
L
Cthulhu
Exacalibur2
Cthulhu
10,626
477
803
3,281
21,092
23,457
285
4,104
16,682
56,177
0
W
31,286
14,159
0
8,052
23,260
21,024
531
4,650
18,610
112
137,355
W
28,749
9,983
0
11,995
24,119
12,463
1,854
4,189
19,930
0
143,044
W
Athena
Ramevimex
Athena
7,927
946
1,326
3,188
23,950
23,502
761
6,531
17,419
40,598
0
W
Hachiman
TATSURObb
Hachiman
11,863
9,012
0
349
16,837
9,038
5,306
2,841
13,996
0
94,065
L
9,401
1,187
973
5,371
22,430
9,667
556
6,451
15,413
71,437
0
L
Thanatos
megacalibur
Thanatos
7,651
2,540
0
13,326
26,702
11,742
0
1,909
24,513
0
69,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,040
Gold Earned
73,536
502
Minions Killed
725
0
Camps Cleared
0
2,268,693
Distance Traveled
2,513,100
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
14,624
542
153
6
0
487,469
3
L
Danzaburou
11,030
409
115
4
0
403,727
2
L
Tyr
9,956
369
53
2
0
542,553
1
L
Cthulhu
12,343
457
98
4
0
510,400
1
W
Set
16,210
600
181
7
0
538,631
0
W
Da Ji
16,070
595
157
6
0
594,488
2
W
Athena
11,978
444
50
2
0
453,329
1
W
Hachiman
14,654
543
184
7
0
439,183
0
L
Ra
11,358
421
123
5
0
401,740
4
L
Thanatos
12,353
458
113
4
0
410,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role