Player Matchup

Tiamat
Tiamat
Cybersurge
Tiamat
Level 26
God Stats
30W - 11L
1,637 SR
Queue Stats
63W - 46L
1,523 Elo+
Solo
Bellona
Bellona
ImajinWagons96
Bellona
Level 5
God Stats
7W - 6L
1,500 SR
Queue Stats
41W - 46L
1,399 Elo+
Party 1
Xbalanque
Xbalanque
Tendolious
Xbalanque
Level 49
God Stats
1W - 3L
1,174 SR
Queue Stats
181W - 177L
1,429 Elo+
Party 1
Ares
Ares
homendeferropv
Ares
Level 28
God Stats
6W - 5L
1,847 SR
Queue Stats
98W - 116L
1,436 Elo+
Solo
Hel
Hel
tameem_987h
Hel
Level 28
God Stats
77W - 91L
1,471 SR
Queue Stats
79W - 98L
1,387 Elo+
Solo
Team Averages
Level 27
1,526 SR
1,435 Elo+

VS

Team Averages
Level 17
1,411 SR
1,266 Elo+
Sol
Sol
ApexGemini
Sol
Level 29
God Stats
9W - 10L
1,405 SR
Queue Stats
15W - 23L
1,367 Elo+
Solo
Tiamat
Tiamat
Bell Cranel5914
Tiamat
Level 8
God Stats
2W - 2L
1,715 SR
Queue Stats
6W - 9L
1,370 Elo+
Solo
King Arthur
King Arthur
Matesamu
King Arthur
Level 22
God Stats
2W - 7L
1,239 SR
Queue Stats
33W - 66L
1,222 Elo+
Party 2
The Morrigan
The Morrigan
Mx donaldz
The Morrigan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,180 Elo+
Solo
Vamana
Vamana
QUEv_c9
Vamana
Level 17
God Stats
0W - 2L
1,198 SR
Queue Stats
23W - 50L
1,190 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cybersurge
Tiamat
13
7 / 5 / 10
9,547
530
13,874
11,834
8,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
7 / 5 / 9
9,877
549
8,689
13,511
10,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
Tendolious
Xbalanque
15
14 / 0 / 7
10,623
590
11,787
7,933
3,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
8 / 3 / 15
10,441
580
11,522
13,541
7,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 3
8,502
472
5,337
10,385
11,993
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 5 / 3
10,107
562
16,166
17,053
6,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 10 / 4
6,262
348
895
9,478
3,990
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
Matesamu
King Arthur
12
2 / 13 / 7
7,936
441
7,763
20,329
10,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Mx donaldz
The Morrigan
4
0 / 1 / 2
5,316
295
132
547
130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Vamana
QUEv_c9
Vamana
13
3 / 9 / 4
8,149
453
5,130
19,057
8,297
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
34
38
Kills
14
15
Deaths
38
44
Assists
20
Player
Kills
Deaths
Assists
KDA
L
9
5
3
2.1
L
0
10
4
0.2
W
Tiamat
Cybersurge
Tiamat
7
5
10
2.4
W
7
5
9
2.3
L
King Arthur
Matesamu
King Arthur
2
13
7
0.42
L
The Morrigan
Mx donaldz
The Morrigan
0
1
2
1
L
Vamana
QUEv_c9
Vamana
3
9
4
0.56
W
Xbalanque
Tendolious
Xbalanque
14
0
7
17.5
W
8
3
15
5.17
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,209
Damage
30,086
57,204
Taken
66,464
41,766
Mitigated
29,877
15,860
Healing
11,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,166
5,983
0
8,249
17,053
6,551
0
9,727
7,010
59,078
3,188
L
895
107
0
486
9,478
3,990
0
2,264
7,168
10,360
0
W
Tiamat
Cybersurge
Tiamat
13,874
1,615
0
4,171
11,834
8,855
1,798
3,942
7,892
52,155
0
W
8,689
2,815
0
2,958
13,511
10,425
2,697
1,073
12,438
0
55,461
L
King Arthur
Matesamu
King Arthur
7,763
2,722
0
0
20,329
10,909
0
9,267
10,671
0
27,845
L
The Morrigan
Mx donaldz
The Morrigan
132
132
0
0
547
130
0
324
195
935
0
L
Vamana
QUEv_c9
Vamana
5,130
2,897
0
2,700
19,057
8,297
0
8,218
10,687
0
24,987
W
Xbalanque
Tendolious
Xbalanque
11,787
8,618
0
2,675
7,933
3,370
3,776
2,742
5,191
0
54,502
W
11,522
534
0
3,256
13,541
7,123
108
3,625
9,916
41,924
0
W
5,337
143
613
2,187
10,385
11,993
2,732
5,115
5,270
37,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,990
Gold Earned
37,770
415
Minions Killed
206
0
Camps Cleared
0
1,494,782
Distance Traveled
1,109,029
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,107
562
89
5
0
318,580
0
L
Tiamat
6,262
348
23
1
0
196,041
0
W
Tiamat
9,547
530
89
5
0
286,814
3
W
Bellona
9,877
549
108
6
0
307,793
0
L
King Arthur
7,936
441
47
3
0
267,556
1
L
The Morrigan
5,316
295
2
0
0
36,795
0
L
Vamana
8,149
453
45
3
0
290,057
0
W
Xbalanque
10,623
590
84
5
0
325,953
5
W
Ares
10,441
580
71
4
0
292,650
0
W
Hel
8,502
472
63
4
0
281,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role