Player Matchup

Bakasura
Bakasura
GR1zelele
Bakasura
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 39L
1,547 Elo+
Party 2
Achilles
Achilles
HumphreyYT
Achilles
Level 106
God Stats
7W - 0L
1,821 SR
Queue Stats
50W - 39L
1,547 Elo+
Party 2
Apollo
Apollo
Radnatus
Apollo
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 81L
1,559 Elo+
Solo
Sol
Sol
StormBulwark
Sol
Level 103
God Stats
8W - 7L
1,665 SR
Queue Stats
294W - 269L
1,542 Elo+
Solo
Athena
Athena
Thatsmybanana
Athena
Level 66
God Stats
23W - 18L
1,645 SR
Queue Stats
133W - 131L
1,494 Elo+
Solo
Team Averages
Level 97
1,626 SR
1,538 Elo+

VS

Team Averages
Level 111
1,384 SR
1,594 Elo+
Persephone
Persephone
Jeansyy
Persephone
Level 106
God Stats
3W - 8L
1,323 SR
Queue Stats
119W - 108L
1,524 Elo+
Party 1
Thor
Thor
LeroyBean
Thor
Level 107
God Stats
83W - 85L
1,088 SR
Queue Stats
1,166W - 1,075L
1,511 Elo+
Solo
Chaac
Chaac
Maccadelic
Chaac
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,834 Elo+
Party 1
Sol
Sol
Obetwo1
Sol
Level 103
God Stats
9W - 17L
1,401 SR
Queue Stats
78W - 78L
1,525 Elo+
Party 1
Rama
Rama
RiftoTV
Rama
Level 135
God Stats
2W - 3L
1,605 SR
Queue Stats
110W - 98L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GR1zelele
Bakasura
11
1 / 2 / 0
6,285
629
1,614
5,123
2,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
HumphreyYT
Achilles
11
8 / 0 / 1
6,954
695
4,533
5,464
1,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Radnatus
Apollo
10
2 / 2 / 5
5,900
590
4,283
6,605
1,849
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 0 / 4
6,332
633
4,119
3,969
1,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 1 / 4
5,894
589
4,127
6,892
2,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Jeansyy
Persephone
9
0 / 3 / 0
5,312
531
1,308
4,769
1,234
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
10
1 / 3 / 1
5,672
567
3,038
6,331
1,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
8
0 / 3 / 1
4,793
479
2,943
6,649
2,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sol
11
1 / 1 / 1
6,403
640
2,526
3,414
719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rama
RiftoTV
Rama
10
3 / 3 / 0
6,091
609
5,165
6,070
1,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
13
Kills
5
5
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
GR1zelele
Bakasura
1
2
0
0.5
W
Achilles
HumphreyYT
Achilles
8
0
1
8.5
L
Persephone
Jeansyy
Persephone
0
3
0
0
L
Thor
1
3
1
0.5
L
Chaac
0
3
1
0.17
L
Sol
1
1
1
1.5
W
Apollo
Radnatus
Apollo
2
2
5
2.25
L
Rama
RiftoTV
Rama
3
3
0
1
W
1
0
4
3
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,676
Damage
14,980
28,053
Taken
27,233
8,959
Mitigated
7,398
9,564
Healing
8,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
GR1zelele
Bakasura
1,614
1,241
0
1,735
5,123
2,123
0
2,236
2,887
0
25,050
W
Achilles
HumphreyYT
Achilles
4,533
798
0
2,370
5,464
1,815
0
773
4,691
0
32,732
L
Persephone
Jeansyy
Persephone
1,308
102
0
1,332
4,769
1,234
0
2,206
2,388
24,992
0
L
Thor
3,038
1,415
0
1,860
6,331
1,836
0
1,932
4,329
0
29,059
L
Chaac
2,943
544
0
1,697
6,649
2,221
0
2,294
4,310
0
17,306
L
Sol
2,526
522
0
1,967
3,414
719
1,182
0
3,340
38,452
0
W
Apollo
Radnatus
Apollo
4,283
2,487
0
1,470
6,605
1,849
767
0
6,605
0
30,169
L
Rama
RiftoTV
Rama
5,165
4,044
0
2,115
6,070
1,388
68
1,479
4,545
0
28,665
W
4,119
663
0
2,202
3,969
1,016
0
763
3,206
33,487
0
W
4,127
1,229
0
1,787
6,892
2,156
177
62
6,830
20,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,365
Gold Earned
28,271
326
Minions Killed
314
0
Camps Cleared
0
1,117,572
Distance Traveled
959,574
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,285
629
86
9
0
220,974
3
W
Achilles
6,954
695
67
7
0
260,500
0
L
Persephone
5,312
531
63
6
0
179,006
2
L
Thor
5,672
567
62
6
0
200,153
3
L
Chaac
4,793
479
44
4
0
211,251
3
L
Sol
6,403
640
93
9
0
189,418
4
W
Apollo
5,900
590
58
6
0
195,943
1
L
Rama
6,091
609
52
5
0
179,746
2
W
Sol
6,332
633
77
8
0
209,161
5
W
Athena
5,894
589
38
4
0
230,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role