Player Matchup

Athena
Athena
Chaosb3aver
Athena
Level 20
God Stats
7W - 11L
1,384 SR
Queue Stats
83W - 111L
1,356 Elo+
Solo
Nike
Nike
Hairyman619
Nike
Level 27
God Stats
8W - 4L
1,494 SR
Queue Stats
336W - 269L
1,545 Elo+
Solo
Yemoja
Yemoja
Lunamah
Yemoja
Level 5
God Stats
3W - 2L
1,162 SR
Queue Stats
3W - 2L
976 Elo+
Party 2
Danzaburou
Danzaburou
Vaince
Danzaburou
Level 28
God Stats
12W - 6L
1,634 SR
Queue Stats
50W - 41L
1,474 Elo+
Party 2
Thor
Thor
vMantle_
Thor
Level 27
God Stats
5W - 1L
1,712 SR
Queue Stats
17W - 17L
1,358 Elo+
Party 2
Team Averages
Level 21
1,477 SR
1,342 Elo+

VS

Team Averages
Level 23
1,610 SR
1,444 Elo+
Raijin
Raijin
AwesomeFeline
Raijin
Level 29
God Stats
15W - 10L
1,543 SR
Queue Stats
161W - 191L
1,365 Elo+
Solo
Gilgamesh
Gilgamesh
ClaymoreAfgana
Gilgamesh
Level 7
God Stats
7W - 3L
1,500 SR
Queue Stats
28W - 32L
1,536 Elo+
Solo
Cerberus
Cerberus
ErasmusFreak
Cerberus
Level 25
God Stats
2W - 1L
1,765 SR
Queue Stats
194W - 192L
1,492 Elo+
Party 1
Arachne
Arachne
JON-RAMBO-72
Arachne
Level 26
God Stats
8W - 8L
1,744 SR
Queue Stats
63W - 109L
1,311 Elo+
Solo
Artemis
Artemis
travelbushes07
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 28L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
3 / 1 / 4
9,155
482
3,563
11,619
11,025
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
5 / 3 / 5
10,937
576
24,540
14,738
11,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yemoja
Lunamah
Yemoja
13
1 / 1 / 3
8,902
469
3,651
7,224
3,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Vaince
Danzaburou
14
1 / 2 / 4
8,921
470
6,232
14,401
4,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
15
6 / 2 / 4
9,679
509
7,524
12,502
5,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
8,554
450
3,793
10,055
3,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ClaymoreAfgana
Gilgamesh
17
4 / 1 / 0
9,708
511
9,175
26,079
17,657
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
ErasmusFreak
Cerberus
12
1 / 4 / 2
7,437
391
8,011
13,351
10,470
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arachne
JON-RAMBO-72
Arachne
14
2 / 4 / 2
8,313
438
5,054
16,227
6,793
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
0 / 4 / 3
7,340
386
6,573
8,298
2,947
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
16
Kills
8
9
Deaths
16
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Athena
3
1
4
5
L
Gilgamesh
ClaymoreAfgana
Gilgamesh
4
1
0
4
L
Cerberus
ErasmusFreak
Cerberus
1
4
2
0.5
W
5
3
5
2.5
L
Arachne
JON-RAMBO-72
Arachne
2
4
2
0.75
W
Yemoja
Lunamah
Yemoja
1
1
3
2.5
W
Danzaburou
Vaince
Danzaburou
1
2
4
1.5
L
0
4
3
0.38
W
Thor
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,510
Damage
32,606
60,484
Taken
74,010
34,889
Mitigated
41,649
18,198
Healing
24,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,793
270
0
3,046
10,055
3,782
480
1,769
8,286
55,122
0
W
Athena
3,563
1,503
0
940
11,619
11,025
488
2,662
8,733
28,183
0
L
Gilgamesh
ClaymoreAfgana
Gilgamesh
9,175
1,874
0
9,639
26,079
17,657
0
346
25,733
2,106
64,416
L
Cerberus
ErasmusFreak
Cerberus
8,011
378
0
2,865
13,351
10,470
0
2,464
10,887
32,397
0
W
24,540
6,363
0
4,164
14,738
11,044
269
470
14,268
0
81,839
L
Arachne
JON-RAMBO-72
Arachne
5,054
2,674
691
7,556
16,227
6,793
320
792
15,435
0
43,394
W
Yemoja
Lunamah
Yemoja
3,651
1,127
4,177
1,029
7,224
3,169
84
2,412
4,662
18,460
0
W
Danzaburou
Vaince
Danzaburou
6,232
2,539
305
3,289
14,401
4,023
673
4,581
9,818
0
58,455
L
6,573
2,230
258
258
8,298
2,947
165
1,843
6,455
0
31,687
W
Thor
7,524
2,831
0
4,294
12,502
5,628
0
1,820
10,642
0
58,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,594
Gold Earned
41,352
416
Minions Killed
454
0
Camps Cleared
0
1,786,784
Distance Traveled
1,615,016
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,554
450
106
6
0
266,748
0
W
Athena
9,155
482
62
3
0
377,047
5
L
Gilgamesh
9,708
511
134
7
0
369,722
3
L
Cerberus
7,437
391
72
4
0
336,930
2
W
Nike
10,937
576
137
7
0
399,033
2
L
Arachne
8,313
438
79
4
0
319,729
0
W
Yemoja
8,902
469
18
1
0
303,376
0
W
Danzaburou
8,921
470
94
5
0
329,151
0
L
Artemis
7,340
386
63
3
0
321,887
0
W
Thor
9,679
509
105
6
0
378,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role