Player Matchup

Ymir
Ymir
DeathByLight01
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
NOSTEPBROOO
Nu Wa
Level 89
God Stats
1W - 2L
1,745 SR
Queue Stats
1W - 5L
1,179 Elo+
Party 2
Thanatos
Thanatos
ReD TragiiKz
Thanatos
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,257 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ScifiSensei97
Cu Chulainn
Level 46
God Stats
11W - 14L
1,347 SR
Queue Stats
17W - 27L
1,189 Elo+
Solo
Danzaburou
Danzaburou
ll GRIMMZ II
Danzaburou
Level 89
God Stats
0W - 1L
1,908 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 64
1,600 SR
1,325 Elo+

VS

Team Averages
Level 70
1,557 SR
1,483 Elo+
Tiamat
Tiamat
 
Tiamat
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Partia1
Apollo
Level 85
God Stats
24W - 11L
1,659 SR
Queue Stats
389W - 382L
1,561 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Trinity Clap
Kumbhakarna
Level 88
God Stats
25W - 23L
1,514 SR
Queue Stats
646W - 642L
1,462 Elo+
Party 1
Chaac
Chaac
Trinity Surge
Chaac
Level 45
God Stats
13W - 16L
1,661 SR
Queue Stats
297W - 361L
1,473 Elo+
Party 1
Ne Zha
Ne Zha
avoidkatsu
Ne Zha
Level 41
God Stats
8W - 5L
1,452 SR
Queue Stats
154W - 192L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 2
4,833
439
2,338
6,575
3,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 2 / 1
5,585
508
4,620
3,595
938
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
ReD TragiiKz
Thanatos
8
1 / 5 / 2
5,188
472
4,004
8,555
2,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
ScifiSensei97
Cu Chulainn
10
1 / 5 / 1
5,456
496
3,407
8,552
4,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
ll GRIMMZ II
Danzaburou
9
1 / 1 / 1
5,269
479
4,016
4,514
1,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
9 / 0 / 0
8,197
745
7,421
5,839
4,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Partia1
Apollo
11
2 / 0 / 1
6,380
580
3,523
4,030
1,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
Trinity Clap
Kumbhakarna
9
1 / 2 / 4
5,700
518
4,564
8,807
3,006
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 0 / 2
6,508
592
2,661
7,218
3,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
avoidkatsu
Ne Zha
10
1 / 4 / 4
6,074
552
3,129
7,594
2,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
6
Kills
15
15
Deaths
6
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
9
0
0
9
L
1
2
2
1
L
2
2
1
1.25
W
Apollo
Partia1
Apollo
2
0
1
2.5
L
Thanatos
ReD TragiiKz
Thanatos
1
5
2
0.4
L
Cu Chulainn
ScifiSensei97
Cu Chulainn
1
5
1
0.3
W
Kumbhakarna
Trinity Clap
Kumbhakarna
1
2
4
1.5
W
2
0
2
3
W
Ne Zha
avoidkatsu
Ne Zha
1
4
4
0.75
L
Danzaburou
ll GRIMMZ II
Danzaburou
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,385
Damage
21,298
31,791
Taken
33,488
12,802
Mitigated
14,199
9,529
Healing
14,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
7,421
1,037
0
3,538
5,839
4,035
340
521
5,284
50,084
0
L
2,338
602
246
983
6,575
3,381
0
3,062
3,513
13,335
0
L
4,620
1,677
222
718
3,595
938
0
556
2,914
20,480
0
W
Apollo
Partia1
Apollo
3,523
2,102
0
2,002
4,030
1,245
47
1,187
2,813
0
37,900
L
Thanatos
ReD TragiiKz
Thanatos
4,004
1,662
0
4,608
8,555
2,695
0
1,908
6,572
0
21,750
L
Cu Chulainn
ScifiSensei97
Cu Chulainn
3,407
1,131
0
358
8,552
4,542
17
4,872
3,680
0
26,704
W
Kumbhakarna
Trinity Clap
Kumbhakarna
4,564
994
256
1,919
8,807
3,006
0
941
7,836
17,766
0
W
2,661
406
0
4,635
7,218
3,690
67
2,840
4,134
0
33,957
W
Ne Zha
avoidkatsu
Ne Zha
3,129
1,295
0
2,424
7,594
2,223
0
1,065
6,463
0
25,659
L
Danzaburou
ll GRIMMZ II
Danzaburou
4,016
2,439
123
2,271
4,514
1,246
0
1,587
2,927
0
22,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,331
Gold Earned
32,859
222
Minions Killed
359
0
Camps Cleared
0
1,022,215
Distance Traveled
1,142,938
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,197
745
98
9
0
237,639
4
L
Ymir
4,833
439
23
2
0
215,330
5
L
Nu Wa
5,585
508
39
4
0
202,645
3
W
Apollo
6,380
580
87
8
0
221,008
1
L
Thanatos
5,188
472
48
4
0
197,714
0
L
Cu Chulainn
5,456
496
71
6
0
196,555
1
W
Kumbhakarna
5,700
518
37
3
0
237,168
4
W
Chaac
6,508
592
58
5
0
223,565
1
W
Ne Zha
6,074
552
79
7
0
223,558
3
L
Danzaburou
5,269
479
41
4
0
209,971
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role