Player Matchup

Hercules
Hercules
FirePheasant
Hercules
Level 139
God Stats
2W - 2L
1,366 SR
Queue Stats
206W - 193L
1,537 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Jagsicus
Tsukuyomi
Level 64
God Stats
4W - 6L
1,482 SR
Queue Stats
61W - 53L
1,592 Elo+
Party 2
Sol
Sol
SquadyGaurd5life
Sol
Level 100
God Stats
21W - 24L
1,524 SR
Queue Stats
504W - 519L
1,467 Elo+
Party 2
Team Averages
Level 101
1,457 SR
1,532 Elo+

VS

Team Averages
Level 94
1,646 SR
1,597 Elo+
Ra
Ra
Osiris1757
Ra
Level 49
God Stats
8W - 9L
1,591 SR
Queue Stats
148W - 106L
1,551 Elo+
Party 1
Athena
Athena
Sad Boi Crim
Athena
Level 129
God Stats
21W - 20L
1,636 SR
Queue Stats
209W - 163L
1,647 Elo+
Party 1
Chaac
Chaac
Sad Boi Ry
Chaac
Level 103
God Stats
10W - 8L
1,711 SR
Queue Stats
300W - 243L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FirePheasant
Hercules
15
8 / 4 / 7
11,938
796
17,991
15,924
13,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Jagsicus
Tsukuyomi
15
4 / 6 / 10
11,484
766
10,902
14,430
5,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
6 / 6 / 9
12,005
800
18,661
17,094
5,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 6
10,819
721
9,474
15,049
5,381
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
13
6 / 5 / 7
10,698
713
12,334
18,661
11,713
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
14
4 / 7 / 8
10,655
710
13,290
21,669
17,606
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
37
18
Kills
16
16
Deaths
18
26
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hercules
FirePheasant
Hercules
8
4
7
2.88
W
Tsukuyomi
Jagsicus
Tsukuyomi
4
6
10
1.5
L
6
6
6
1.5
L
Athena
6
5
7
1.9
L
Chaac
4
7
8
1.14
W
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,554
Damage
35,098
47,448
Taken
55,379
25,109
Mitigated
34,700
18,200
Healing
14,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
FirePheasant
Hercules
17,991
5,244
0
3,484
15,924
13,856
95
7,358
8,566
0
34,059
W
Tsukuyomi
Jagsicus
Tsukuyomi
10,902
3,550
1,023
5,651
14,430
5,687
606
6,132
8,298
0
55,413
L
9,474
1,231
1,152
5,429
15,049
5,381
0
4,530
10,519
45,294
0
L
Athena
12,334
3,265
0
1,633
18,661
11,713
0
6,879
11,782
37,154
0
L
Chaac
13,290
3,744
0
6,367
21,669
17,606
0
7,276
14,393
0
35,117
W
18,661
6,360
437
7,605
17,094
5,566
2,358
8,384
8,710
61,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,427
Gold Earned
32,172
162
Minions Killed
148
0
Camps Cleared
0
845,243
Distance Traveled
839,879
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,938
796
31
2
0
284,080
3
W
Tsukuyomi
11,484
766
67
4
0
305,721
0
L
Ra
10,819
721
79
5
0
249,314
2
L
Athena
10,698
713
42
3
0
309,409
3
L
Chaac
10,655
710
27
2
0
281,156
5
W
Sol
12,005
800
64
4
0
255,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role