Player Matchup

Hel
Hel
BrushySenpai
Hel
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 64L
1,405 Elo+
Solo
King Arthur
King Arthur
Redsiph23
King Arthur
Level 110
God Stats
1W - 3L
1,736 SR
Queue Stats
176W - 186L
1,313 Elo+
Party 1
Neith
Neith
Shimly
Neith
Level 158
God Stats
2W - 6L
1,391 SR
Queue Stats
330W - 343L
1,412 Elo+
Solo
Bastet
Bastet
asianbirdemperor
Bastet
Level 95
God Stats
2W - 2L
1,500 SR
Queue Stats
136W - 132L
1,438 Elo+
Solo
Anubis
Anubis
hyperares
Anubis
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 58L
1,147 Elo+
Party 1
Team Averages
Level 104
1,525 SR
1,343 Elo+

VS

Team Averages
Level 93
1,566 SR
1,440 Elo+
Cerberus
Cerberus
BLOCKILLER
Cerberus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Val1787
Hera
Level 84
God Stats
7W - 5L
1,521 SR
Queue Stats
259W - 280L
1,362 Elo+
Solo
Athena
Athena
livesparke
Athena
Level 48
God Stats
3W - 3L
1,500 SR
Queue Stats
88W - 83L
1,538 Elo+
Solo
Chang'e
Chang'e
ramblr
Chang'e
Level 63
God Stats
1W - 1L
1,715 SR
Queue Stats
15W - 16L
1,360 Elo+
Solo
He Bo
He Bo
slyredpanda
He Bo
Level 123
God Stats
5W - 4L
1,594 SR
Queue Stats
188W - 203L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 14
10,991
733
20,224
23,639
13,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Redsiph23
King Arthur
18
4 / 6 / 13
10,628
709
11,002
21,752
26,917
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Shimly
Neith
16
2 / 6 / 11
10,109
674
13,056
10,929
4,035
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
5 / 5 / 14
12,036
802
15,044
15,002
5,477
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
hyperares
Anubis
18
4 / 6 / 15
11,006
734
16,055
20,384
10,651
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BLOCKILLER
Cerberus
18
3 / 5 / 17
11,670
778
16,782
30,068
39,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hera
Val1787
Hera
20
5 / 3 / 20
12,249
817
20,393
13,725
6,790
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
livesparke
Athena
19
3 / 3 / 17
11,304
754
8,582
18,295
23,283
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
ramblr
Chang'e
17
3 / 4 / 15
11,200
747
12,473
10,775
8,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
15 / 5 / 9
13,113
874
20,351
17,580
8,817
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
107
20
Kills
29
29
Deaths
20
67
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BLOCKILLER
Cerberus
3
5
17
2.3
L
5
6
14
2
L
King Arthur
Redsiph23
King Arthur
4
6
13
1.75
L
Neith
Shimly
Neith
2
6
11
1.25
W
Hera
Val1787
Hera
5
3
20
5
L
5
5
14
2.4
L
Anubis
hyperares
Anubis
4
6
15
1.92
W
Athena
livesparke
Athena
3
3
17
3.83
W
Chang'e
ramblr
Chang'e
3
4
15
2.63
W
15
5
9
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,381
Damage
78,581
91,706
Taken
90,443
60,935
Mitigated
86,906
44,197
Healing
40,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BLOCKILLER
Cerberus
16,782
656
1,644
8,878
30,068
39,718
105
10,482
19,136
35,985
0
L
20,224
2,075
14,278
12,504
23,639
13,855
395
20,472
3,167
36,137
0
L
King Arthur
Redsiph23
King Arthur
11,002
2,121
2,022
2,842
21,752
26,917
117
16,493
5,259
606
25,574
L
Neith
Shimly
Neith
13,056
5,814
1,822
1,331
10,929
4,035
1,013
9,803
1,126
0
30,110
W
Hera
Val1787
Hera
20,393
3,243
5,790
3,433
13,725
6,790
2,190
5,958
7,497
46,870
0
L
15,044
3,518
1,372
2,587
15,002
5,477
823
12,631
2,371
0
21,659
L
Anubis
hyperares
Anubis
16,055
2,828
1,686
3,753
20,384
10,651
820
19,182
1,202
34,516
0
W
Athena
livesparke
Athena
8,582
1,535
2,698
1,331
18,295
23,283
443
7,582
10,503
14,924
0
W
Chang'e
ramblr
Chang'e
12,473
736
8,489
2,680
10,775
8,298
1,110
4,925
5,756
29,433
0
W
20,351
1,131
1,783
4,261
17,580
8,817
1,337
6,640
10,736
35,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,770
Gold Earned
59,536
137
Minions Killed
197
0
Camps Cleared
0
1,274,437
Distance Traveled
1,287,677
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,670
778
63
4
0
284,908
3
L
Hel
10,991
733
24
2
0
265,631
0
L
King Arthur
10,628
709
35
2
0
240,402
0
L
Neith
10,109
674
24
2
0
222,428
2
W
Hera
12,249
817
49
3
0
305,871
1
L
Bastet
12,036
802
18
1
0
325,116
0
L
Anubis
11,006
734
36
2
0
220,860
0
W
Athena
11,304
754
6
0
0
224,565
4
W
Chang'e
11,200
747
35
2
0
207,117
6
W
He Bo
13,113
874
44
3
0
265,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role