Player Matchup

Hun Batz
Hun Batz
HEYGRrIiZzZzYy45
Hun Batz
Level 80
God Stats
1W - 6L
1,257 SR
Queue Stats
104W - 142L
1,336 Elo+
Party 2
Tyr
Tyr
I_AM_ANT_MAN_
Tyr
Level 132
God Stats
7W - 14L
1,311 SR
Queue Stats
266W - 302L
1,374 Elo+
Party 2
Zeus
Zeus
IncredOrdinary
Zeus
Level 127
God Stats
24W - 28L
1,510 SR
Queue Stats
119W - 146L
1,429 Elo+
Solo
Team Averages
Level 113
1,359 SR
1,380 Elo+

VS

Team Averages
Level 69
1,586 SR
1,382 Elo+
Ares
Ares
RagnarLothbrok49
Ares
Level 65
God Stats
15W - 13L
1,577 SR
Queue Stats
177W - 204L
1,411 Elo+
Party 1
Danzaburou
Danzaburou
bulatuvq
Danzaburou
Level 40
God Stats
44W - 60L
1,439 SR
Queue Stats
159W - 206L
1,343 Elo+
Party 1
Nu Wa
Nu Wa
j_herfield
Nu Wa
Level 103
God Stats
3W - 1L
1,744 SR
Queue Stats
86W - 107L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 6
9,806
577
4,047
12,496
4,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 2 / 3
11,198
659
6,383
13,090
11,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 3 / 4
10,658
627
11,330
7,949
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 7
10,462
615
6,609
13,669
11,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
bulatuvq
Danzaburou
15
4 / 2 / 4
11,020
648
4,249
8,918
3,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
15
5 / 3 / 4
11,592
682
16,159
9,460
3,834
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
8
Kills
11
11
Deaths
9
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
6
6
0.5
L
5
2
3
3.25
L
3
3
4
1.67
W
2
4
7
1.38
W
Danzaburou
bulatuvq
Danzaburou
4
2
4
3
W
Nu Wa
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,760
Damage
27,017
33,535
Taken
32,047
18,549
Mitigated
18,926
5,107
Healing
6,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,047
155
0
0
12,496
4,349
0
8,439
3,907
0
37,324
L
6,383
1,069
0
1,971
13,090
11,523
0
8,346
4,544
0
48,264
L
11,330
532
0
3,136
7,949
2,677
0
5,638
2,261
62,759
0
W
6,609
58
231
2,938
13,669
11,488
618
5,671
7,923
11,961
0
W
Danzaburou
bulatuvq
Danzaburou
4,249
1,692
512
1,746
8,918
3,604
234
2,660
6,183
0
48,211
W
Nu Wa
16,159
4,830
0
660
9,460
3,834
1,114
3,151
6,159
68,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,662
Gold Earned
33,074
232
Minions Killed
174
0
Camps Cleared
0
890,912
Distance Traveled
852,063
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,806
577
55
3
0
286,403
1
L
Tyr
11,198
659
79
5
0
360,802
3
L
Zeus
10,658
627
98
6
0
243,707
1
W
Ares
10,462
615
13
1
0
301,062
1
W
Danzaburou
11,020
648
80
5
0
281,465
4
W
Nu Wa
11,592
682
81
5
0
269,536
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role