Player Matchup

Ymir
Ymir
AlphaKennnyOne
Ymir
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
80W - 51L
1,624 Elo+
Party 3
Da Ji
Da Ji
BearRiky
Da Ji
Level 114
God Stats
18W - 12L
1,475 SR
Queue Stats
893W - 843L
1,561 Elo+
Party 1
Kuzenbo
Kuzenbo
CardiacArrrest
Kuzenbo
Level 138
God Stats
2W - 0L
1,692 SR
Queue Stats
72W - 55L
1,497 Elo+
Party 3
Gilgamesh
Gilgamesh
ChilliWini
Gilgamesh
Level 120
God Stats
5W - 5L
1,381 SR
Queue Stats
130W - 130L
1,610 Elo+
Party 1
Apollo
Apollo
Echleon5250
Apollo
Level 17
God Stats
9W - 7L
1,384 SR
Queue Stats
32W - 21L
1,543 Elo+
Party 1
Team Averages
Level 80
1,487 SR
1,567 Elo+

VS

Team Averages
Level 95
1,586 SR
1,617 Elo+
Ao Kuang
Ao Kuang
Jibrules
Ao Kuang
Level 107
God Stats
2W - 1L
1,730 SR
Queue Stats
120W - 101L
1,665 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Leonidas1001
Cu Chulainn
Level 160
God Stats
11W - 11L
1,614 SR
Queue Stats
346W - 349L
1,620 Elo+
Party 2
Thoth
Thoth
Samuraifonz
Thoth
Level 20
God Stats
6W - 5L
1,554 SR
Queue Stats
27W - 17L
1,688 Elo+
Party 2
Tiamat
Tiamat
codbubbacod
Tiamat
Level 145
God Stats
4W - 6L
1,455 SR
Queue Stats
141W - 135L
1,546 Elo+
Party 2
Heimdallr
Heimdallr
ØceansAteAlaska
Heimdallr
Level 43
God Stats
1W - 3L
1,575 SR
Queue Stats
74W - 68L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
8,364
523
2,630
13,212
7,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
BearRiky
Da Ji
16
11 / 2 / 5
10,276
642
8,856
10,460
4,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
10 / 5 / 2
9,650
603
8,520
12,890
9,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilgamesh
ChilliWini
Gilgamesh
15
5 / 5 / 5
9,270
579
9,461
11,090
7,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
14
0 / 4 / 6
8,654
541
5,188
12,844
3,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Jibrules
Ao Kuang
12
2 / 5 / 3
7,450
466
5,132
12,104
3,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Leonidas1001
Cu Chulainn
13
4 / 6 / 8
8,113
507
12,868
13,785
8,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 7 / 4
7,580
474
6,074
8,427
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
13
5 / 6 / 5
8,514
532
8,347
10,063
6,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
14
4 / 2 / 1
8,791
549
7,850
8,484
2,864
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
40
26
Kills
19
19
Deaths
26
22
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
3
4
0.67
W
Da Ji
BearRiky
Da Ji
11
2
5
6.75
W
10
5
2
2.2
W
Gilgamesh
ChilliWini
Gilgamesh
5
5
5
1.5
W
Apollo
0
4
6
0.75
L
Ao Kuang
Jibrules
Ao Kuang
2
5
3
0.7
L
Cu Chulainn
Leonidas1001
Cu Chulainn
4
6
8
1.33
L
4
7
4
0.86
L
Tiamat
5
6
5
1.25
L
Heimdallr
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,655
Damage
40,271
60,496
Taken
52,863
32,443
Mitigated
24,083
8,231
Healing
11,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,630
987
0
2
13,212
7,714
0
3,205
9,965
25,821
0
W
Da Ji
BearRiky
Da Ji
8,856
1,856
0
3,600
10,460
4,141
0
3,167
7,265
0
55,705
W
8,520
2,030
0
834
12,890
9,447
256
3,127
9,735
40,571
0
W
Gilgamesh
ChilliWini
Gilgamesh
9,461
2,894
0
766
11,090
7,336
0
6,925
3,701
0
41,073
W
Apollo
5,188
2,314
0
3,029
12,844
3,805
2,808
2,465
10,277
0
60,082
L
Ao Kuang
Jibrules
Ao Kuang
5,132
1,635
0
2,030
12,104
3,873
0
1,147
10,917
45,056
0
L
Cu Chulainn
Leonidas1001
Cu Chulainn
12,868
3,404
0
2,623
13,785
8,149
0
3,622
9,983
0
38,038
L
6,074
378
0
491
8,427
2,439
1,162
2,634
5,629
33,523
0
L
Tiamat
8,347
775
0
2,695
10,063
6,758
347
1,171
8,865
32,274
0
L
Heimdallr
7,850
4,589
0
4,109
8,484
2,864
2,628
2,131
6,319
0
55,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,214
Gold Earned
40,448
414
Minions Killed
390
0
Camps Cleared
0
1,616,487
Distance Traveled
1,392,219
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,364
523
56
4
0
332,134
4
W
Da Ji
10,276
642
100
6
0
358,514
2
W
Kuzenbo
9,650
603
71
4
0
337,439
5
W
Gilgamesh
9,270
579
82
5
0
301,167
5
W
Apollo
8,654
541
105
7
0
287,233
6
L
Ao Kuang
7,450
466
93
6
0
331,035
2
L
Cu Chulainn
8,113
507
52
3
0
316,994
3
L
Thoth
7,580
474
66
4
0
262,930
1
L
Tiamat
8,514
532
69
4
0
260,646
1
L
Heimdallr
8,791
549
110
7
0
220,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role