Player Matchup

Izanami
Izanami
Boogieman666816
Izanami
Level 28
God Stats
19W - 18L
1,594 SR
Queue Stats
26W - 24L
1,649 Elo+
Solo
Nu Wa
Nu Wa
MikeHawk47
Nu Wa
Level 16
God Stats
4W - 6L
1,233 SR
Queue Stats
49W - 55L
1,423 Elo+
Solo
Horus
Horus
Srium
Horus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 23L
1,500 Elo+
Party 2
Fenrir
Fenrir
born_firewood5
Fenrir
Level 8
God Stats
13W - 6L
1,614 SR
Queue Stats
13W - 12L
1,442 Elo+
Party 2
Vulcan
Vulcan
demonoftaxes
Vulcan
Level 18
God Stats
2W - 3L
1,639 SR
Queue Stats
38W - 26L
1,523 Elo+
Solo
Team Averages
Level 43
1,516 SR
1,507 Elo+

VS

Team Averages
Level 38
1,736 SR
1,626 Elo+
Ah Puch
Ah Puch
Rebar Grid
Ah Puch
Level 96
God Stats
3W - 5L
1,831 SR
Queue Stats
33W - 21L
1,694 Elo+
Party 1
Xbalanque
Xbalanque
Scottyvee
Xbalanque
Level 25
God Stats
7W - 4L
1,849 SR
Queue Stats
184W - 90L
1,667 Elo+
Party 1
Sol
Sol
TMomentum
Sol
Level 23
God Stats
35W - 20L
1,739 SR
Queue Stats
135W - 60L
1,647 Elo+
Party 1
Ganesha
Ganesha
Talonreese
Ganesha
Level 25
God Stats
45W - 31L
1,675 SR
Queue Stats
186W - 160L
1,466 Elo+
Solo
Izanami
Izanami
harvpapi
Izanami
Level 19
God Stats
5W - 3L
1,584 SR
Queue Stats
31W - 16L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 3
9,233
923
9,857
16,106
6,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
16
1 / 4 / 4
9,720
972
15,855
14,585
5,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Horus
Srium
Horus
14
1 / 4 / 6
8,937
894
7,528
12,769
8,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 8 / 5
9,365
937
5,597
12,183
6,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vulcan
15
2 / 5 / 2
9,583
958
7,315
13,310
5,144
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

123

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Rebar Grid
Ah Puch
16
4 / 1 / 12
10,331
1,033
10,885
6,396
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Scottyvee
Xbalanque
17
6 / 3 / 14
10,693
1,069
16,486
10,939
2,673
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
10 / 0 / 13
11,942
1,194
18,153
11,973
3,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ganesha
Talonreese
Ganesha
17
0 / 0 / 16
10,483
1,048
6,641
9,572
6,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
harvpapi
Izanami
16
8 / 4 / 9
10,965
1,097
14,765
11,456
3,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
92
8
Kills
28
28
Deaths
8
20
Assists
64
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
L
Nu Wa
1
4
4
0.75
W
Ah Puch
Rebar Grid
Ah Puch
4
1
12
10
W
Xbalanque
Scottyvee
Xbalanque
6
3
14
4.33
L
Horus
Srium
Horus
1
4
6
1
W
10
0
13
16.5
W
Ganesha
Talonreese
Ganesha
0
0
16
8
L
2
8
5
0.56
L
Vulcan
2
5
2
0.6
W
Izanami
harvpapi
Izanami
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,152
Damage
66,930
68,953
Taken
50,336
32,293
Mitigated
18,073
5,534
Healing
9,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,857
7,387
834
1,847
16,106
6,076
0
7,462
8,644
0
34,843
L
Nu Wa
15,855
4,492
0
499
14,585
5,377
0
7,905
6,680
43,830
0
W
Ah Puch
Rebar Grid
Ah Puch
10,885
569
842
1,760
6,396
1,896
0
3,380
3,016
38,056
0
W
Xbalanque
Scottyvee
Xbalanque
16,486
7,781
0
0
10,939
2,673
0
4,636
6,303
0
37,054
L
Horus
Srium
Horus
7,528
2,518
642
1,430
12,769
8,789
0
7,860
4,909
0
10,937
W
18,153
8,121
0
4,572
11,973
3,481
0
6,388
5,585
41,328
0
W
Ganesha
Talonreese
Ganesha
6,641
490
0
1,145
9,572
6,955
0
5,349
4,223
22,274
0
L
5,597
783
0
0
12,183
6,907
0
6,961
5,222
0
8,614
L
Vulcan
7,315
2,131
0
282
13,310
5,144
0
5,491
7,819
26,141
0
W
Izanami
harvpapi
Izanami
14,765
10,092
0
1,179
11,456
3,068
0
3,417
8,039
0
36,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,838
Gold Earned
54,414
209
Minions Killed
264
3
Camps Cleared
8
886,885
Distance Traveled
901,060
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,233
923
73
7
0
151,250
0
L
Nu Wa
9,720
972
53
5
1
174,032
0
W
Ah Puch
10,331
1,033
85
9
0
182,663
0
W
Xbalanque
10,693
1,069
62
6
2
160,723
0
L
Horus
8,937
894
9
1
0
195,766
1
W
Sol
11,942
1,194
48
5
3
197,178
0
W
Ganesha
10,483
1,048
2
0
2
203,620
1
L
Fenrir
9,365
937
4
0
2
185,946
0
L
Vulcan
9,583
958
70
7
0
179,891
0
W
Izanami
10,965
1,097
67
7
1
156,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role