Player Matchup

Nemesis
Nemesis
SantiAbyss
Nemesis
Level 25
God Stats
9W - 7L
1,579 SR
Queue Stats
90W - 101L
1,384 Elo+
Party 1
Hachiman
Hachiman
SantiDeadly
Hachiman
Level 6
God Stats
0W - 2L
1,236 SR
Queue Stats
5W - 11L
1,068 Elo+
Party 1
Ymir
Ymir
Twitch-shoXz
Ymir
Level 12
God Stats
5W - 4L
1,750 SR
Queue Stats
8W - 11L
1,205 Elo+
Party 1
Anubis
Anubis
franzxzxzx
Anubis
Level 23
God Stats
10W - 9L
1,408 SR
Queue Stats
49W - 82L
1,234 Elo+
Party 1
Gilgamesh
Gilgamesh
galaxy-salvaje
Gilgamesh
Level 44
God Stats
3W - 8L
1,208 SR
Queue Stats
95W - 147L
1,231 Elo+
Party 1
Team Averages
Level 22
1,436 SR
1,225 Elo+

VS

Team Averages
Level 27
1,500 SR
1,320 Elo+
Arachne
Arachne
AtilIaThePun
Arachne
Level 27
God Stats
40W - 17L
1,686 SR
Queue Stats
122W - 148L
1,297 Elo+
Solo
Sol
Sol
BombitaMasiv
Sol
Level 26
God Stats
17W - 15L
1,323 SR
Queue Stats
97W - 118L
1,263 Elo+
Solo
Nemesis
Nemesis
Hide-the-Manic
Nemesis
Level 28
God Stats
21W - 15L
1,516 SR
Queue Stats
90W - 88L
1,296 Elo+
Solo
Sun Wukong
Sun Wukong
VordtKs
Sun Wukong
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,389 Elo+
Solo
Izanami
Izanami
el uno leggo
Izanami
Level 29
God Stats
51W - 53L
1,473 SR
Queue Stats
70W - 76L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
SantiAbyss
Nemesis
20
7 / 3 / 9
16,991
485
14,036
30,525
13,774
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
SantiDeadly
Hachiman
20
0 / 9 / 11
14,930
427
18,030
29,872
11,153
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
2 / 15 / 8
13,202
377
13,129
34,255
29,118
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anubis
franzxzxzx
Anubis
20
14 / 11 / 3
17,429
498
25,285
24,394
11,128
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
galaxy-salvaje
Gilgamesh
20
7 / 11 / 8
15,683
448
17,106
31,638
14,734
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AtilIaThePun
Arachne
20
22 / 11 / 13
20,230
578
36,603
37,287
21,386
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
14 / 9 / 17
18,985
542
40,082
31,631
14,020
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

8
0 / 3 / 1
11,167
319
903
5,908
1,165
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
VordtKs
Sun Wukong
20
4 / 4 / 15
16,177
462
9,338
24,389
24,648
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
el uno leggo
Izanami
20
9 / 7 / 18
18,546
530
28,799
27,757
12,725
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
113
30
Kills
49
49
Deaths
34
39
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Arachne
AtilIaThePun
Arachne
22
11
13
2.59
W
14
9
17
2.5
W
0
3
1
0.17
L
Nemesis
SantiAbyss
Nemesis
7
3
9
3.83
L
Hachiman
SantiDeadly
Hachiman
0
9
11
0.61
L
2
15
8
0.4
W
Sun Wukong
VordtKs
Sun Wukong
4
4
15
2.88
W
Izanami
el uno leggo
Izanami
9
7
18
2.57
L
Anubis
franzxzxzx
Anubis
14
11
3
1.41
L
Gilgamesh
galaxy-salvaje
Gilgamesh
7
11
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,586
Damage
115,725
150,684
Taken
126,972
79,907
Mitigated
73,944
30,981
Healing
47,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AtilIaThePun
Arachne
36,603
24,387
0
14,171
37,287
21,386
140
12,171
25,036
0
147,666
W
40,082
10,009
0
16,075
31,631
14,020
4,969
11,787
19,844
114,362
2,073
W
903
50
0
2,379
5,908
1,165
390
1,702
4,206
0
11,713
L
Nemesis
SantiAbyss
Nemesis
14,036
6,059
0
3,546
30,525
13,774
184
8,217
22,308
0
113,843
L
Hachiman
SantiDeadly
Hachiman
18,030
12,542
0
11,852
29,872
11,153
2,076
7,120
22,752
0
126,481
L
13,129
2,356
369
1,315
34,255
29,118
540
12,637
21,618
43,712
0
W
Sun Wukong
VordtKs
Sun Wukong
9,338
1,876
0
2,879
24,389
24,648
4,330
9,844
14,465
0
56,501
W
Izanami
el uno leggo
Izanami
28,799
21,012
0
12,194
27,757
12,725
10,579
6,632
21,125
0
149,326
L
Anubis
franzxzxzx
Anubis
25,285
1,996
693
7,213
24,394
11,128
813
5,191
19,203
74,549
0
L
Gilgamesh
galaxy-salvaje
Gilgamesh
17,106
4,353
1,207
4,786
31,638
14,734
1,151
6,289
25,349
0
69,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,235
Gold Earned
85,105
592
Minions Killed
573
0
Camps Cleared
0
2,882,824
Distance Traveled
2,646,937
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
20,230
578
139
4
0
617,300
0
W
Sol
18,985
542
130
4
0
596,461
5
W
Nemesis
11,167
319
26
1
0
177,922
0
L
Nemesis
16,991
485
154
4
0
743,819
3
L
Hachiman
14,930
427
168
5
0
534,242
3
L
Ymir
13,202
377
55
2
0
554,332
0
W
Sun Wukong
16,177
462
77
2
0
654,834
0
W
Izanami
18,546
530
201
6
0
600,420
0
L
Anubis
17,429
498
109
3
0
530,437
0
L
Gilgamesh
15,683
448
106
3
0
519,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role