Player Matchup

Gilgamesh
Gilgamesh
Aschaal79
Gilgamesh
Level 45
God Stats
3W - 0L
1,895 SR
Queue Stats
83W - 75L
1,574 Elo+
Party 3
Xbalanque
Xbalanque
BlueyTrist
Xbalanque
Level 123
God Stats
11W - 10L
1,881 SR
Queue Stats
371W - 319L
1,575 Elo+
Party 3
Ra
Ra
Coop2Breezy
Ra
Level 55
God Stats
2W - 4L
1,276 SR
Queue Stats
224W - 272L
1,367 Elo+
Party 1
Ymir
Ymir
TheRealZ3Gaming2
Ymir
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 39L
1,370 Elo+
Party 1
Thanatos
Thanatos
feldiphenry
Thanatos
Level 133
God Stats
5W - 4L
1,513 SR
Queue Stats
283W - 226L
1,604 Elo+
Party 3
Team Averages
Level 75
1,613 SR
1,498 Elo+

VS

Team Averages
Level 64
1,572 SR
1,466 Elo+
Ymir
Ymir
BarsNStars357
Ymir
Level 109
God Stats
4W - 7L
1,543 SR
Queue Stats
57W - 47L
1,509 Elo+
Party 2
Neith
Neith
Deborella
Neith
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Gilgamesh
Gilgamesh
Fennerator5000
Gilgamesh
Level 68
God Stats
7W - 7L
1,631 SR
Queue Stats
105W - 154L
1,345 Elo+
Party 4
Hades
Hades
JediCommando
Hades
Level 26
God Stats
0W - 1L
1,571 SR
Queue Stats
4W - 7L
1,495 Elo+
Party 2
Medusa
Medusa
SavageLoveBeast
Medusa
Level 85
God Stats
158W - 147L
1,616 SR
Queue Stats
387W - 426L
1,481 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aschaal79
Gilgamesh
15
4 / 4 / 5
9,027
531
7,265
11,940
7,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xbalanque
BlueyTrist
Xbalanque
15
4 / 3 / 5
9,287
546
8,877
10,830
3,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
11 / 0 / 1
9,940
585
9,245
6,169
2,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 10
8,654
509
6,929
11,800
9,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
feldiphenry
Thanatos
18
9 / 0 / 8
10,681
628
14,012
12,885
5,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
7,914
466
6,485
13,815
8,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Neith
Deborella
Neith
12
1 / 8 / 2
7,251
427
7,640
13,307
4,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Fennerator5000
Gilgamesh
15
5 / 6 / 0
9,245
544
8,627
14,613
8,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 6 / 1
6,844
403
3,024
10,569
5,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 6 / 3
8,030
472
7,470
13,604
4,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
29
Kills
10
10
Deaths
29
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Aschaal79
Gilgamesh
4
4
5
1.63
L
2
3
2
1
W
Xbalanque
BlueyTrist
Xbalanque
4
3
5
2.17
W
11
0
1
11.5
L
Neith
Deborella
Neith
1
8
2
0.25
L
Gilgamesh
Fennerator5000
Gilgamesh
5
6
0
0.83
L
0
6
1
0.08
L
2
6
3
0.58
W
1
3
10
2
W
Thanatos
feldiphenry
Thanatos
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,328
Damage
33,246
53,624
Taken
65,908
28,529
Mitigated
31,882
25,871
Healing
13,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Aschaal79
Gilgamesh
7,265
2,852
0
2,794
11,940
7,336
386
1,260
10,680
0
39,401
L
6,485
351
0
2,550
13,815
8,890
56
5,043
8,679
17,274
0
W
Xbalanque
BlueyTrist
Xbalanque
8,877
5,133
0
3,721
10,830
3,594
4,388
1,287
9,543
0
53,511
W
9,245
933
904
2,275
6,169
2,405
234
1,338
4,831
51,203
0
L
Neith
Deborella
Neith
7,640
3,576
547
3,490
13,307
4,100
660
2,983
10,246
0
41,641
L
Gilgamesh
Fennerator5000
Gilgamesh
8,627
2,120
0
1,006
14,613
8,928
0
2,267
12,246
0
51,991
L
3,024
397
48
1,646
10,569
5,302
301
2,859
7,503
22,217
0
L
7,470
2,781
99
3,818
13,604
4,662
370
2,498
11,060
0
54,416
W
6,929
1,687
0
2,349
11,800
9,531
324
3,010
8,790
33,602
0
W
Thanatos
feldiphenry
Thanatos
14,012
4,174
0
13,828
12,885
5,663
528
2,614
10,271
0
82,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,589
Gold Earned
39,284
461
Minions Killed
331
0
Camps Cleared
0
1,593,140
Distance Traveled
1,468,102
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,027
531
69
4
0
309,576
0
L
Ymir
7,914
466
18
1
0
313,169
5
W
Xbalanque
9,287
546
90
5
0
283,418
1
W
Ra
9,940
585
117
7
0
321,553
0
L
Neith
7,251
427
78
5
0
251,810
2
L
Gilgamesh
9,245
544
112
7
0
320,117
3
L
Hades
6,844
403
39
2
0
301,146
0
L
Medusa
8,030
472
84
5
0
281,860
1
W
Ymir
8,654
509
51
3
0
298,739
0
W
Thanatos
10,681
628
134
8
0
379,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role