Player Matchup

Anubis
Anubis
Entonao
Anubis
Level 29
God Stats
26W - 40L
1,299 SR
Queue Stats
226W - 310L
1,254 Elo+
Party 3
Neith
Neith
ItsVega222
Neith
Level 29
God Stats
14W - 21L
1,420 SR
Queue Stats
361W - 421L
1,253 Elo+
Party 3
Sun Wukong
Sun Wukong
OsNiiuM
Sun Wukong
Level 48
God Stats
13W - 9L
1,428 SR
Queue Stats
120W - 134L
1,240 Elo+
Party 2
Ymir
Ymir
alexcrack3203
Ymir
Level 49
God Stats
3W - 1L
1,807 SR
Queue Stats
329W - 404L
1,234 Elo+
Party 3
Set
Set
romain91405
Set
Level 27
God Stats
2W - 2L
1,296 SR
Queue Stats
236W - 276L
1,231 Elo+
Party 2
Team Averages
Level 36
1,450 SR
1,242 Elo+

VS

Team Averages
Level 35
1,400 SR
1,246 Elo+
Cerberus
Cerberus
Bisse89
Cerberus
Level 23
God Stats
62W - 83L
1,362 SR
Queue Stats
294W - 350L
1,210 Elo+
Party 1
Izanami
Izanami
HandsomeBandits
Izanami
Level 49
God Stats
7W - 11L
1,397 SR
Queue Stats
274W - 343L
1,278 Elo+
Party 1
Amaterasu
Amaterasu
MasterOBlindfish
Amaterasu
Level 14
God Stats
3W - 5L
1,500 SR
Queue Stats
54W - 106L
1,187 Elo+
Party 4
Kukulkan
Kukulkan
PoorlyBranch823
Kukulkan
Level 28
God Stats
42W - 81L
1,297 SR
Queue Stats
65W - 120L
1,262 Elo+
Party 1
Thor
Thor
Trishula2020
Thor
Level 63
God Stats
27W - 39L
1,444 SR
Queue Stats
279W - 375L
1,295 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Entonao
Anubis
20
4 / 0 / 4
13,750
598
6,675
6,050
3,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
19
5 / 0 / 6
12,185
530
13,642
9,416
3,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
OsNiiuM
Sun Wukong
19
6 / 0 / 0
14,107
613
12,619
16,646
10,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 0 / 3
11,628
506
8,558
16,858
17,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 1 / 4
11,011
479
5,265
15,860
6,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bisse89
Cerberus
14
0 / 4 / 0
8,618
375
9,366
15,046
9,449
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
1 / 7 / 0
10,048
437
9,911
21,559
8,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
12
0 / 6 / 0
7,295
317
2,516
15,716
9,950
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Kukulkan
16
0 / 4 / 1
9,491
413
5,988
7,986
3,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 3 / 0
7,968
346
3,944
13,192
4,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
23
Kills
1
1
Deaths
24
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Bisse89
Cerberus
0
4
0
0
W
Anubis
Entonao
Anubis
4
0
4
6
L
1
7
0
0.14
W
Neith
5
0
6
8
L
Amaterasu
0
6
0
0
W
Sun Wukong
OsNiiuM
Sun Wukong
6
0
0
6
L
Kukulkan
0
4
1
0.13
L
0
3
0
0
W
6
0
3
7.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,759
Damage
31,725
64,830
Taken
73,499
41,671
Mitigated
34,708
29,675
Healing
18,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Bisse89
Cerberus
9,366
952
0
4,062
15,046
9,449
117
3,258
11,738
44,167
0
W
Anubis
Entonao
Anubis
6,675
0
0
4,840
6,050
3,388
1,119
731
5,269
108,684
0
L
9,911
5,954
0
6,068
21,559
8,012
69
6,241
14,918
0
93,163
W
Neith
13,642
5,446
0
3,991
9,416
3,640
3,735
3,894
5,406
0
87,825
L
Amaterasu
2,516
837
0
3,246
15,716
9,950
240
1,087
14,629
0
16,538
W
Sun Wukong
OsNiiuM
Sun Wukong
12,619
3,894
279
6,701
16,646
10,726
1,328
4,733
11,873
0
74,306
L
Kukulkan
5,988
235
0
310
7,986
3,166
0
1,270
6,691
58,838
0
L
3,944
425
0
5,065
13,192
4,131
0
2,852
10,290
0
44,129
W
8,558
1,142
0
4,285
16,858
17,854
1,060
4,300
12,424
47,608
0
W
5,265
3,040
1,161
8,418
15,860
6,063
498
1,356
14,504
0
75,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,681
Gold Earned
43,420
665
Minions Killed
478
0
Camps Cleared
0
2,153,696
Distance Traveled
2,017,309
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,618
375
84
4
0
389,607
0
W
Anubis
13,750
598
209
9
0
410,669
0
L
Izanami
10,048
437
166
7
0
362,764
2
W
Neith
12,185
530
145
6
0
399,791
4
L
Amaterasu
7,295
317
27
1
0
413,858
0
W
Sun Wukong
14,107
613
120
5
0
462,642
0
L
Kukulkan
9,491
413
118
5
0
431,698
1
L
Thor
7,968
346
83
4
0
419,382
1
W
Ymir
11,628
506
75
3
0
439,743
5
W
Set
11,011
479
116
5
0
440,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role