Player Matchup

Gilgamesh
Gilgamesh
BigToeTheGreat
Gilgamesh
Level 124
God Stats
1W - 1L
1,747 SR
Queue Stats
164W - 154L
1,536 Elo+
Party 1
Heimdallr
Heimdallr
HaecUltimaMultis
Heimdallr
Level 127
God Stats
4W - 5L
1,428 SR
Queue Stats
468W - 463L
1,610 Elo+
Solo
Zhong Kui
Zhong Kui
MisterWalrus112
Zhong Kui
Level 139
God Stats
6W - 7L
1,325 SR
Queue Stats
585W - 573L
1,516 Elo+
Party 1
Rama
Rama
jihrstal
Rama
Level 141
God Stats
1W - 4L
1,569 SR
Queue Stats
187W - 178L
1,506 Elo+
Party 1
Scylla
Scylla
wellhung0ver
Scylla
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,415 Elo+
Solo
Team Averages
Level 127
1,514 SR
1,517 Elo+

VS

Team Averages
Level 129
1,519 SR
1,537 Elo+
Tyr
Tyr
Krunkaholik
Tyr
Level 160
God Stats
3W - 0L
1,817 SR
Queue Stats
516W - 446L
1,536 Elo+
Party 2
Cernunnos
Cernunnos
ObeliXi
Cernunnos
Level 98
God Stats
2W - 1L
1,696 SR
Queue Stats
156W - 157L
1,549 Elo+
Solo
Odin
Odin
PalmTopTiger_27
Odin
Level 153
God Stats
1W - 2L
1,308 SR
Queue Stats
76W - 69L
1,527 Elo+
Party 2
Kali
Kali
Tartarus ODST
Kali
Level 108
God Stats
1W - 2L
1,247 SR
Queue Stats
112W - 106L
1,545 Elo+
Solo
He Bo
He Bo
Umbrella 9111
He Bo
Level 127
God Stats
5W - 9L
1,526 SR
Queue Stats
668W - 679L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigToeTheGreat
Gilgamesh
14
2 / 6 / 8
8,034
730
5,932
10,968
8,761
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Boots

Boots

+6%
Movement Speed

Heimdallr
15
3 / 6 / 14
9,314
847
6,923
12,433
6,275
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
MisterWalrus112
Zhong Kui
16
9 / 6 / 7
9,917
902
15,691
14,187
13,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
15
4 / 4 / 15
8,664
788
7,960
11,835
4,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
13
3 / 4 / 7
8,369
761
7,970
6,404
3,667
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 15
9,814
892
11,605
20,353
20,227
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
ObeliXi
Cernunnos
18
8 / 2 / 13
10,891
990
11,550
10,834
4,670
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 7 / 12
8,217
747
3,801
11,121
10,588
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
6 / 4 / 8
10,309
937
7,504
14,725
8,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

17
5 / 5 / 14
9,894
899
15,902
9,304
4,147
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
88
21
Kills
26
26
Deaths
23
51
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BigToeTheGreat
Gilgamesh
2
6
8
1
L
Heimdallr
3
6
14
1.67
W
7
5
15
2.9
L
Zhong Kui
MisterWalrus112
Zhong Kui
9
6
7
2.08
W
Cernunnos
ObeliXi
Cernunnos
8
2
13
7.25
W
0
7
12
0.86
W
6
4
8
2.5
W
5
5
14
2.4
L
Rama
4
4
15
2.88
L
Scylla
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,476
Damage
50,362
55,827
Taken
66,337
37,012
Mitigated
47,830
15,461
Healing
20,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BigToeTheGreat
Gilgamesh
5,932
1,518
1,381
1,007
10,968
8,761
0
3,173
7,795
0
9,419
L
Heimdallr
6,923
1,964
597
2,960
12,433
6,275
295
3,440
8,993
0
15,281
W
11,605
1,745
621
5,294
20,353
20,227
426
5,919
14,434
0
19,149
L
Zhong Kui
MisterWalrus112
Zhong Kui
15,691
349
0
3,223
14,187
13,312
467
3,438
10,749
29,138
0
W
Cernunnos
ObeliXi
Cernunnos
11,550
4,614
1,083
4,210
10,834
4,670
2,618
5,077
5,757
0
25,472
W
3,801
861
0
0
11,121
10,588
980
3,622
7,499
0
7,624
W
7,504
3,812
1,693
6,554
14,725
8,198
1,154
7,095
7,630
0
18,529
W
15,902
838
160
1,125
9,304
4,147
41
1,948
7,356
33,654
0
L
Rama
7,960
6,288
318
3,877
11,835
4,997
640
3,711
8,124
0
15,453
L
Scylla
7,970
313
1,320
778
6,404
3,667
433
2,140
4,264
16,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,298
Gold Earned
49,125
92
Minions Killed
113
0
Camps Cleared
0
839,414
Distance Traveled
1,084,423
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,034
730
9
1
0
166,063
1
L
Heimdallr
9,314
847
22
2
0
191,696
1
W
Tyr
9,814
892
12
1
0
214,431
0
L
Zhong Kui
9,917
902
27
2
0
159,852
1
W
Cernunnos
10,891
990
32
3
0
208,929
0
W
Odin
8,217
747
13
1
0
212,485
0
W
Kali
10,309
937
19
2
0
242,324
0
W
He Bo
9,894
899
37
3
0
206,254
0
L
Rama
8,664
788
15
1
0
176,793
1
L
Scylla
8,369
761
19
2
0
145,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role