Player Matchup

Sol
Sol
ACIDIC DRiPP 01
Sol
Level 118
God Stats
2W - 2L
1,285 SR
Queue Stats
168W - 166L
1,419 Elo+
Party 2
Tiamat
Tiamat
HeronSoldier
Tiamat
Level 102
God Stats
7W - 9L
1,502 SR
Queue Stats
231W - 227L
1,381 Elo+
Solo
Susano
Susano
INS8NE187VELAJR
Susano
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 82L
1,459 Elo+
Party 2
Bacchus
Bacchus
Its N8Y
Bacchus
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 122L
1,453 Elo+
Party 2
Nox
Nox
LuckyMONGO
Nox
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 95L
1,374 Elo+
Party 2
Team Averages
Level 99
1,457 SR
1,417 Elo+

VS

Team Averages
Level 92
1,318 SR
1,385 Elo+
Rama
Rama
Atomiczombie328
Rama
Level 109
God Stats
3W - 4L
1,320 SR
Queue Stats
238W - 220L
1,391 Elo+
Party 1
Anhur
Anhur
BCatastrophic
Anhur
Level 66
God Stats
2W - 11L
1,153 SR
Queue Stats
318W - 322L
1,388 Elo+
Solo
Hercules
Hercules
DarkAssassin8723
Hercules
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 31L
1,368 Elo+
Solo
Scylla
Scylla
RIMC28
Scylla
Level 124
God Stats
0W - 2L
1,296 SR
Queue Stats
306W - 329L
1,389 Elo+
Solo
Athena
Athena
jennymen18
Athena
Level 120
God Stats
11W - 11L
1,320 SR
Queue Stats
238W - 220L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 12
10,360
1,036
16,395
8,422
3,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
17
7 / 3 / 17
9,863
986
13,284
10,531
8,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
7 / 2 / 15
9,435
944
11,062
6,162
2,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Its N8Y
Bacchus
16
4 / 1 / 21
9,744
974
10,416
16,955
14,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
3 / 1 / 17
8,810
881
6,767
5,845
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 4
8,419
842
9,052
11,648
4,514
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 5 / 3
7,173
717
7,515
11,437
4,443
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 7 / 5
8,675
868
10,579
15,075
12,286
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
RIMC28
Scylla
14
2 / 7 / 3
8,540
854
3,292
9,555
3,532
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
jennymen18
Athena
12
1 / 6 / 5
7,318
732
6,905
21,095
15,465
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
28
32
Kills
8
9
Deaths
32
82
Assists
20
Player
Kills
Deaths
Assists
KDA
W
11
2
12
8.5
L
2
7
4
0.57
L
1
5
3
0.5
L
2
7
5
0.64
W
Tiamat
7
3
17
5.17
W
7
2
15
7.25
W
Bacchus
Its N8Y
Bacchus
4
1
21
14.5
W
3
1
17
11.5
L
Scylla
RIMC28
Scylla
2
7
3
0.5
L
Athena
jennymen18
Athena
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,924
Damage
37,343
47,915
Taken
68,810
30,880
Mitigated
40,240
23,550
Healing
18,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,395
3,802
257
3,299
8,422
3,284
1,127
2,869
5,553
24,028
0
L
9,052
7,305
647
2,262
11,648
4,514
0
6,169
5,479
0
18,893
L
7,515
3,656
549
2,996
11,437
4,443
0
7,801
3,636
0
17,016
L
10,579
2,654
0
2,635
15,075
12,286
0
10,276
4,799
0
19,866
W
Tiamat
13,284
2,091
1,739
5,268
10,531
8,069
1,068
1,249
9,282
32,664
0
W
11,062
1,109
1,637
1,079
6,162
2,293
804
1,056
5,106
0
17,645
W
Bacchus
Its N8Y
Bacchus
10,416
1,360
954
8,540
16,955
14,809
592
3,959
12,996
16,410
0
W
6,767
975
316
461
5,845
2,425
1,358
1,064
4,781
13,138
0
L
Scylla
RIMC28
Scylla
3,292
1,034
718
1,605
9,555
3,532
0
6,405
3,150
12,770
0
L
Athena
jennymen18
Athena
6,905
2,111
1,569
5,102
21,095
15,465
0
16,211
4,884
11,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,212
Gold Earned
40,125
100
Minions Killed
111
0
Camps Cleared
0
957,740
Distance Traveled
819,731
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,360
1,036
17
2
0
172,841
0
L
Rama
8,419
842
26
3
0
152,330
0
L
Anhur
7,173
717
27
3
0
158,442
0
L
Hercules
8,675
868
25
3
0
167,293
1
W
Tiamat
9,863
986
43
4
0
204,767
3
W
Susano
9,435
944
18
2
0
172,763
1
W
Bacchus
9,744
974
11
1
0
206,436
0
W
Nox
8,810
881
11
1
0
200,933
0
L
Scylla
8,540
854
23
2
0
157,333
0
L
Athena
7,318
732
10
1
0
184,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role