Player Matchup

Ah Puch
Ah Puch
CipoteMerengue
Ah Puch
Level 125
God Stats
5W - 0L
1,705 SR
Queue Stats
73W - 37L
1,719 Elo+
Party 2
Fenrir
Fenrir
Miguelmon
Fenrir
Level 28
God Stats
1W - 0L
1,535 SR
Queue Stats
3W - 2L
1,421 Elo+
Party 2
Kukulkan
Kukulkan
Perikito4thewin
Kukulkan
Level 120
God Stats
3W - 1L
1,936 SR
Queue Stats
71W - 37L
1,715 Elo+
Party 2
Achilles
Achilles
ĐΛIGΘ
Achilles
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 36L
1,712 Elo+
Party 2
Team Averages
Level 107
1,669 SR
1,642 Elo+

VS

Team Averages
Level 46
1,270 SR
1,145 Elo+
Danzaburou
Danzaburou
Aw3somePossum
Danzaburou
Level 29
God Stats
0W - 1L
1,174 SR
Queue Stats
3W - 22L
1,050 Elo+
Party 1
Sol
Sol
KrankeyBeGankin
Sol
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,242 Elo+
Party 1
Ymir
Ymir
Madmop
Ymir
Level 47
God Stats
1W - 4L
1,125 SR
Queue Stats
5W - 22L
1,136 Elo+
Party 1
Mulan
Mulan
flixee7
Mulan
Level 59
God Stats
0W - 3L
1,283 SR
Queue Stats
5W - 20L
1,154 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 12
11,866
989
16,354
7,866
3,365
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Miguelmon
Fenrir
15
1 / 2 / 3
9,429
786
4,626
8,659
7,160
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
14
2 / 4 / 2
9,453
788
8,886
6,122
2,647
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
ĐΛIGΘ
Achilles
18
14 / 0 / 6
11,797
983
14,997
13,480
17,833
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aw3somePossum
Danzaburou
13
1 / 8 / 1
8,028
669
3,400
14,947
5,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 7 / 1
8,457
705
5,598
11,876
3,809
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
Madmop
Ymir
14
2 / 4 / 3
8,520
710
4,848
14,743
13,763
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
flixee7
Mulan
15
4 / 7 / 1
9,458
788
7,243
13,249
9,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
26
Kills
7
7
Deaths
26
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Aw3somePossum
Danzaburou
1
8
1
0.19
W
9
1
12
15
L
0
7
1
0.07
L
Ymir
Madmop
Ymir
2
4
3
0.88
W
Fenrir
Miguelmon
Fenrir
1
2
3
1.25
W
Kukulkan
2
4
2
0.75
L
Mulan
flixee7
Mulan
4
7
1
0.64
W
Achilles
ĐΛIGΘ
Achilles
14
0
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,863
Damage
21,089
36,127
Taken
54,815
31,005
Mitigated
32,399
8,477
Healing
4,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Aw3somePossum
Danzaburou
3,400
1,314
0
894
14,947
5,704
624
7,531
7,180
0
24,134
W
16,354
1,551
0
3,634
7,866
3,365
2,455
2,717
5,149
44,153
0
L
5,598
738
195
1,943
11,876
3,809
2,308
5,473
6,219
25,242
0
L
Ymir
Madmop
Ymir
4,848
341
0
984
14,743
13,763
29
8,395
6,183
18,913
0
W
Fenrir
Miguelmon
Fenrir
4,626
992
0
363
8,659
7,160
1,086
2,823
5,836
0
12,691
W
Kukulkan
8,886
863
0
126
6,122
2,647
3,262
2,854
3,268
43,795
0
L
Mulan
flixee7
Mulan
7,243
2,494
0
718
13,249
9,123
225
5,892
7,149
0
21,641
W
Achilles
ĐΛIGΘ
Achilles
14,997
2,858
0
4,354
13,480
17,833
771
2,701
10,063
8,710
27,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,545
Gold Earned
34,463
222
Minions Killed
145
10
Camps Cleared
3
968,872
Distance Traveled
714,357
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,028
669
22
2
0
171,533
0
W
Ah Puch
11,866
989
68
6
3
250,140
0
L
Sol
8,457
705
52
4
1
184,223
0
L
Ymir
8,520
710
34
3
0
192,036
1
W
Fenrir
9,429
786
26
2
1
248,298
0
W
Kukulkan
9,453
788
80
7
3
216,968
1
L
Mulan
9,458
788
37
3
2
166,565
0
W
Achilles
11,797
983
48
4
3
253,466
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role