Player Matchup

Medusa
Medusa
DevilDenver92
Medusa
Level 28
God Stats
51W - 42L
1,561 SR
Queue Stats
134W - 149L
1,390 Elo+
Party 2
Neith
Neith
MarinMo
Neith
Level 28
God Stats
35W - 47L
1,498 SR
Queue Stats
129W - 148L
1,373 Elo+
Party 2
Bacchus
Bacchus
TSRDesign
Bacchus
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,709 Elo+
Party 1
Amaterasu
Amaterasu
WeissCooon
Amaterasu
Level 5
God Stats
1W - 3L
1,713 SR
Queue Stats
2W - 3L
1,709 Elo+
Party 1
Agni
Agni
paracetamolazul
Agni
Level 17
God Stats
1W - 5L
1,204 SR
Queue Stats
58W - 49L
1,524 Elo+
Solo
Team Averages
Level 18
1,495 SR
1,541 Elo+

VS

Team Averages
Level 12
1,548 SR
1,451 Elo+
Fenrir
Fenrir
Bludger__
Fenrir
Level 8
God Stats
1W - 0L
1,275 SR
Queue Stats
6W - 6L
1,302 Elo+
Party 3
Sol
Sol
TheSexierSeagull
Sol
Level 11
God Stats
8W - 4L
1,500 SR
Queue Stats
131W - 84L
1,748 Elo+
Solo
Cthulhu
Cthulhu
WizAlexGames
Cthulhu
Level 13
God Stats
2W - 1L
1,907 SR
Queue Stats
7W - 9L
1,302 Elo+
Party 3
Ra
Ra
rage0kevin
Ra
Level 27
God Stats
2W - 2L
1,560 SR
Queue Stats
32W - 21L
1,649 Elo+
Solo
Yemoja
Yemoja
samuhp12
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 27L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 2
7,483
499
8,126
9,534
3,121
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
MarinMo
Neith
8
2 / 9 / 2
6,226
415
7,118
11,196
3,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
TSRDesign
Bacchus
11
2 / 5 / 3
7,330
489
3,340
10,112
6,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
WeissCooon
Amaterasu
11
0 / 4 / 1
6,351
423
2,403
8,655
3,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
2 / 2 / 1
7,860
524
7,255
8,986
2,771
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bludger__
Fenrir
11
3 / 1 / 3
7,494
500
2,859
9,075
3,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
11 / 3 / 6
10,086
672
16,771
14,928
5,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
WizAlexGames
Cthulhu
13
2 / 2 / 5
7,992
533
4,034
9,502
7,645
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
11 / 0 / 3
10,155
677
9,655
10,235
5,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
samuhp12
Yemoja
10
0 / 4 / 10
6,851
457
1,849
5,809
4,206
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
9
Kills
27
27
Deaths
10
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bludger__
Fenrir
3
1
3
4.5
L
3
7
2
0.57
L
Neith
MarinMo
Neith
2
9
2
0.33
L
Bacchus
TSRDesign
Bacchus
2
5
3
0.7
W
11
3
6
4.67
L
Amaterasu
WeissCooon
Amaterasu
0
4
1
0.13
W
Cthulhu
WizAlexGames
Cthulhu
2
2
5
2.25
L
2
2
1
1.25
W
11
0
3
12.5
W
Yemoja
samuhp12
Yemoja
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,242
Damage
35,168
48,483
Taken
49,549
19,092
Mitigated
25,337
5,329
Healing
17,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bludger__
Fenrir
2,859
1,669
0
2,798
9,075
3,066
0
586
8,489
0
35,447
L
8,126
5,690
0
0
9,534
3,121
717
5,992
3,446
0
33,244
L
Neith
MarinMo
Neith
7,118
4,327
0
1,454
11,196
3,259
23
8,945
2,229
0
20,471
L
Bacchus
TSRDesign
Bacchus
3,340
426
0
1,588
10,112
6,143
0
7,638
2,454
16,025
0
W
16,771
8,281
0
8,254
14,928
5,332
5,280
4,603
10,325
73,869
0
L
Amaterasu
WeissCooon
Amaterasu
2,403
630
0
1,566
8,655
3,798
216
3,486
5,037
0
25,571
W
Cthulhu
WizAlexGames
Cthulhu
4,034
1,107
108
0
9,502
7,645
644
191
9,311
30,139
0
L
7,255
238
0
721
8,986
2,771
0
5,846
3,008
52,960
0
W
9,655
965
680
4,599
10,235
5,088
844
3,307
6,928
67,508
0
W
Yemoja
samuhp12
Yemoja
1,849
381
556
138
5,809
4,206
256
1,908
3,901
8,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,250
Gold Earned
42,578
277
Minions Killed
375
0
Camps Cleared
0
1,295,297
Distance Traveled
1,364,289
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,494
500
58
4
0
307,370
0
L
Medusa
7,483
499
61
4
0
221,549
0
L
Neith
6,226
415
35
2
0
231,099
0
L
Bacchus
7,330
489
22
1
0
288,090
0
W
Sol
10,086
672
122
8
0
252,293
0
L
Amaterasu
6,351
423
58
4
0
279,889
3
W
Cthulhu
7,992
533
52
3
0
253,673
1
L
Agni
7,860
524
101
7
0
274,670
7
W
Ra
10,155
677
133
9
0
331,489
2
W
Yemoja
6,851
457
10
1
0
219,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role