Player Matchup

Bacchus
Bacchus
Silver I
BODE_L123
Bacchus
Silver I
Level 68
God Stats
7W - 5L
1,301 SR
Queue Stats
247W - 257L
1,270 MMR
Solo
Poseidon
Poseidon
Gold IV
Bennansss
Poseidon
Gold IV
Level 95
God Stats
215W - 199L
1,590 SR
Queue Stats
1,051W - 1,069L
1,365 MMR
Solo
Bellona
Bellona
Bronze III
Max_Thiel
Bellona
Bronze III
Level 39
God Stats
1W - 0L
1,667 SR
Queue Stats
4W - 9L
1,354 MMR
Solo
Chaac
Chaac
Gold V
WAYTH1M
Chaac
Gold V
Level 84
God Stats
33W - 23L
1,663 SR
Queue Stats
139W - 131L
1,264 MMR
Party 2
Heimdallr
Heimdallr
Gold III
lorddeadpool44
Heimdallr
Gold III
Level 126
God Stats
4W - 0L
1,461 SR
Queue Stats
161W - 169L
1,373 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 82
1,537 SR
1,325 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 67
1,512 SR
1,312 MMR
Sol
Sol
Gold IV
Buelat
Sol
Gold IV
Level 66
God Stats
13W - 11L
1,536 SR
Queue Stats
145W - 149L
1,379 MMR
Party 1
Nemesis
Nemesis
Bronze IV
Iskandarkun
Nemesis
Bronze IV
Level 33
God Stats
0W - 3L
1,330 SR
Queue Stats
2W - 13L
1,259 MMR
Party 3
Sun Wukong
Sun Wukong
Gold IV
KidanLP
Sun Wukong
Gold IV
Level 83
God Stats
18W - 8L
1,677 SR
Queue Stats
89W - 91L
1,385 MMR
Party 1
Vulcan
Vulcan
Silver II
Ser-ve
Vulcan
Silver II
Level 109
God Stats
7W - 8L
1,547 SR
Queue Stats
59W - 95L
1,280 MMR
Solo
Aphrodite
Aphrodite
Bronze IV
TheStoryteller94
Aphrodite
Bronze IV
Level 46
God Stats
1W - 8L
1,469 SR
Queue Stats
2W - 15L
1,259 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BODE_L123
Bacchus
18
2 / 4 / 12
12,786
492
13,813
22,769
22,615
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
Bennansss
Poseidon
20
11 / 2 / 12
15,767
606
27,455
13,474
5,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Max_Thiel
Bellona
18
0 / 7 / 7
11,648
448
7,192
18,961
15,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
WAYTH1M
Chaac
20
13 / 1 / 13
15,178
584
21,413
24,295
16,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
lorddeadpool44
Heimdallr
20
5 / 3 / 4
13,021
501
14,425
13,485
5,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ScyllaTiamatGuan YuAthenaKumbhakarna

VS

Bans
DanzaburouFenrirSetTsukuyomiYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Buelat
Sol
19
6 / 4 / 6
13,563
522
28,402
25,731
9,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Iskandarkun
Nemesis
16
1 / 11 / 6
10,929
420
4,391
22,498
13,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
KidanLP
Sun Wukong
20
4 / 4 / 2
12,955
498
13,161
27,340
23,702
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
Ser-ve
Vulcan
18
3 / 6 / 2
12,458
479
9,212
14,755
6,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
17
3 / 7 / 6
11,933
459
8,016
20,474
16,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
39
31
Kills
17
17
Deaths
32
48
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BODE_L123
Bacchus
2
4
12
2
W
Poseidon
Bennansss
Poseidon
11
2
12
8.5
L
Sol
Buelat
Sol
6
4
6
2.25
L
Nemesis
Iskandarkun
Nemesis
1
11
6
0.36
L
Sun Wukong
KidanLP
Sun Wukong
4
4
2
1.25
W
Bellona
Max_Thiel
Bellona
0
7
7
0.5
L
Vulcan
Ser-ve
Vulcan
3
6
2
0.67
L
Aphrodite
3
7
6
0.86
W
Chaac
WAYTH1M
Chaac
13
1
13
19.5
W
Heimdallr
lorddeadpool44
Heimdallr
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,298
Damage
63,182
92,984
Taken
110,798
64,506
Mitigated
69,604
24,075
Healing
46,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BODE_L123
Bacchus
13,813
698
0
3,448
22,769
22,615
270
15,570
7,106
34,383
0
W
Poseidon
Bennansss
Poseidon
27,455
2,520
223
4,618
13,474
5,305
3,560
6,607
6,671
141,849
0
L
Sol
Buelat
Sol
28,402
7,690
0
13,496
25,731
9,270
1,019
8,577
17,154
119,487
0
L
Nemesis
Iskandarkun
Nemesis
4,391
1,562
302
4,908
22,498
13,268
1,973
7,165
15,333
0
53,114
L
Sun Wukong
KidanLP
Sun Wukong
13,161
2,201
0
10,440
27,340
23,702
313
8,451
18,889
0
94,727
W
Bellona
Max_Thiel
Bellona
7,192
2,699
0
1,375
18,961
15,002
538
6,613
12,250
0
60,146
L
Vulcan
Ser-ve
Vulcan
9,212
4,768
444
2,107
14,755
6,490
402
6,959
7,792
75,105
0
L
Aphrodite
8,016
265
5,271
9,277
20,474
16,874
441
10,116
10,357
28,761
0
W
Chaac
WAYTH1M
Chaac
21,413
4,561
0
10,248
24,295
16,134
1,246
8,950
15,305
0
101,756
W
Heimdallr
lorddeadpool44
Heimdallr
14,425
3,382
0
4,163
13,485
5,450
4,823
7,831
5,654
0
99,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,400
Gold Earned
61,838
648
Minions Killed
683
0
Camps Cleared
0
2,473,065
Distance Traveled
2,327,964
15
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,786
492
36
1
0
443,562
3
W
Poseidon
15,767
606
206
8
0
552,920
4
L
Sol
13,563
522
194
7
0
464,474
6
L
Nemesis
10,929
420
97
4
0
425,346
1
L
Sun Wukong
12,955
498
178
7
0
512,225
6
W
Bellona
11,648
448
101
4
0
452,147
4
L
Vulcan
12,458
479
170
7
0
436,413
7
L
Aphrodite
11,933
459
44
2
0
489,506
8
W
Chaac
15,178
584
135
5
0
549,389
2
W
Heimdallr
13,021
501
170
7
0
475,047
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role