Player Matchup

Geb
Geb
JCamiloMoya
Geb
Level 29
God Stats
2W - 0L
1,656 SR
Queue Stats
34W - 31L
1,537 Elo+
Solo
Serqet
Serqet
W33bTr4sh
Serqet
Level 18
God Stats
4W - 1L
1,701 SR
Queue Stats
69W - 59L
1,619 Elo+
Solo
Apollo
Apollo
necroscope918
Apollo
Level 24
God Stats
47W - 44L
1,594 SR
Queue Stats
176W - 169L
1,586 Elo+
Solo
Ra
Ra
remixmoon
Ra
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
339W - 351L
1,578 Elo+
Solo
Hades
Hades
xXTranThanhXx
Hades
Level 22
God Stats
266W - 211L
1,584 SR
Queue Stats
301W - 235L
1,608 Elo+
Solo
Team Averages
Level 24
1,607 SR
1,586 Elo+

VS

Team Averages
Level 14
1,407 SR
1,551 Elo+
Anhur
Anhur
Rehinherz
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 81L
1,601 Elo+
Solo
Fenrir
Fenrir
Sn0wG
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,558 Elo+
Solo
Achilles
Achilles
anillo_negable
Achilles
Level 14
God Stats
0W - 2L
1,306 SR
Queue Stats
26W - 22L
1,531 Elo+
Solo
Tiamat
Tiamat
eUnited_Variety
Tiamat
Level 17
God Stats
2W - 6L
1,420 SR
Queue Stats
40W - 43L
1,515 Elo+
Solo
Ymir
Ymir
fghj240
Ymir
Level 11
God Stats
1W - 4L
1,309 SR
Queue Stats
38W - 61L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 12
8,956
527
4,463
13,343
8,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
W33bTr4sh
Serqet
16
10 / 3 / 8
10,282
605
10,836
12,070
6,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
1 / 2 / 6
9,252
544
5,137
10,941
3,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
4 / 2 / 4
10,911
642
6,874
10,384
4,387
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
10 / 0 / 3
10,902
641
15,538
16,166
10,225
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Rehinherz
Anhur
12
3 / 6 / 3
7,946
467
6,766
11,865
3,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Sn0wG
Fenrir
7
0 / 5 / 5
6,028
355
2,929
7,910
2,657
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
13
1 / 5 / 0
7,520
442
5,431
15,790
10,719
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 4 / 1
9,475
557
13,323
12,020
10,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
fghj240
Ymir
10
1 / 6 / 2
6,520
384
5,134
13,421
8,596
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
26
Kills
10
10
Deaths
26
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
3
12
2.33
L
Anhur
Rehinherz
Anhur
3
6
3
0.75
L
Fenrir
Sn0wG
Fenrir
0
5
5
0.5
W
Serqet
W33bTr4sh
Serqet
10
3
8
4.67
L
Achilles
1
5
0
0.2
L
5
4
1
1.38
L
Ymir
fghj240
Ymir
1
6
2
0.33
W
1
2
6
2
W
4
2
4
3
W
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,848
Damage
33,583
62,904
Taken
61,006
32,720
Mitigated
35,835
27,995
Healing
10,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,463
966
0
750
13,343
8,571
478
4,307
8,904
11,072
0
L
Anhur
Rehinherz
Anhur
6,766
3,628
0
2,403
11,865
3,115
443
2,814
8,780
0
40,310
L
Fenrir
Sn0wG
Fenrir
2,929
727
0
1,333
7,910
2,657
0
3,560
4,350
0
16,976
W
Serqet
W33bTr4sh
Serqet
10,836
3,608
0
2,266
12,070
6,203
382
3,897
8,009
0
44,480
L
Achilles
5,431
1,258
0
3,835
15,790
10,719
0
8,799
6,661
0
39,171
L
13,323
770
0
2,572
12,020
10,748
156
5,790
5,671
68,599
0
L
Ymir
fghj240
Ymir
5,134
1,770
0
663
13,421
8,596
383
5,912
7,306
28,422
0
W
5,137
3,092
0
5,787
10,941
3,334
2,690
1,806
9,123
0
62,922
W
6,874
454
2,964
4,115
10,384
4,387
597
6,195
3,919
98,353
0
W
15,538
2,540
307
11,806
16,166
10,225
1,374
1,592
14,492
87,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,303
Gold Earned
37,489
587
Minions Killed
368
0
Camps Cleared
0
1,585,992
Distance Traveled
1,330,265
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,956
527
12
1
0
325,391
6
L
Anhur
7,946
467
64
4
0
271,188
4
L
Fenrir
6,028
355
35
2
0
230,949
2
W
Serqet
10,282
605
71
4
0
368,594
4
L
Achilles
7,520
442
78
5
0
238,828
2
L
Tiamat
9,475
557
140
8
0
307,564
4
L
Ymir
6,520
384
51
3
0
281,736
0
W
Apollo
9,252
544
124
7
0
265,435
1
W
Ra
10,911
642
217
13
0
313,512
5
W
Hades
10,902
641
163
10
0
313,060
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role