Player Matchup

Ymir
Ymir
DWGAME1
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
901 Elo+
Solo
Fenrir
Fenrir
DarkDavid99
Fenrir
Level 29
God Stats
16W - 19L
1,566 SR
Queue Stats
437W - 499L
1,308 Elo+
Solo
Olorun
Olorun
KingMari7069
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
QueazySnail373
Cu Chulainn
Level 15
God Stats
3W - 4L
1,374 SR
Queue Stats
30W - 38L
1,405 Elo+
Solo
Izanami
Izanami
murphy422
Izanami
Level 29
God Stats
32W - 33L
1,499 SR
Queue Stats
81W - 101L
1,374 Elo+
Solo
Team Averages
Level 16
1,488 SR
1,298 Elo+

VS

Team Averages
Level 24
1,539 SR
1,369 Elo+
Neith
Neith
OceansThought
Neith
Level 18
God Stats
3W - 2L
1,673 SR
Queue Stats
5W - 7L
1,528 Elo+
Solo
Danzaburou
Danzaburou
Smubbles
Danzaburou
Level 25
God Stats
8W - 5L
1,652 SR
Queue Stats
296W - 252L
1,420 Elo+
Solo
Odin
Odin
comrademavrik
Odin
Level 29
God Stats
5W - 5L
1,651 SR
Queue Stats
48W - 73L
1,370 Elo+
Solo
Fenrir
Fenrir
elmatiasw9
Fenrir
Level 17
God Stats
2W - 3L
1,302 SR
Queue Stats
16W - 34L
1,217 Elo+
Solo
Chang'e
Chang'e
killah_bruh907
Chang'e
Level 29
God Stats
8W - 14L
1,420 SR
Queue Stats
248W - 306L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DWGAME1
Ymir
2
0 / 1 / 1
7,363
245
165
781
224
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
20
10 / 5 / 6
15,496
517
15,368
30,282
20,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
11
2 / 14 / 2
9,299
310
1,084
14,523
4,896
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
QueazySnail373
Cu Chulainn
20
9 / 9 / 5
14,161
472
21,031
39,292
42,772
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
murphy422
Izanami
20
7 / 6 / 8
15,353
512
20,725
25,016
11,185
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 7
13,269
442
8,916
8,973
2,917
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Danzaburou
Smubbles
Danzaburou
20
12 / 7 / 5
16,291
543
36,227
31,200
13,572
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 7 / 9
14,505
484
13,280
25,484
28,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
elmatiasw9
Fenrir
13
0 / 5 / 4
10,618
354
1,660
16,024
6,076
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
8 / 7 / 5
14,888
496
22,751
28,460
16,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
64
28
Kills
34
35
Deaths
30
22
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ymir
DWGAME1
Ymir
0
1
1
0.5
L
Fenrir
10
5
6
2.6
L
Olorun
2
14
2
0.21
W
4
4
7
1.88
L
Cu Chulainn
QueazySnail373
Cu Chulainn
9
9
5
1.28
W
Danzaburou
Smubbles
Danzaburou
12
7
5
2.07
W
10
7
9
2.07
W
Fenrir
elmatiasw9
Fenrir
0
5
4
0.4
W
8
7
5
1.5
L
Izanami
murphy422
Izanami
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,373
Damage
82,834
109,894
Taken
110,141
79,711
Mitigated
67,723
30,841
Healing
38,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
DWGAME1
Ymir
165
165
0
0
781
224
0
725
0
165
0
L
Fenrir
15,368
2,481
278
7,709
30,282
20,634
576
5,007
25,071
0
96,180
L
Olorun
1,084
1,084
86
937
14,523
4,896
125
2,771
11,554
12,143
0
W
8,916
5,040
0
1,345
8,973
2,917
1,967
231
8,609
0
54,168
L
Cu Chulainn
QueazySnail373
Cu Chulainn
21,031
4,203
0
11,384
39,292
42,772
548
9,055
29,802
14,857
72,558
W
Danzaburou
Smubbles
Danzaburou
36,227
19,493
0
11,615
31,200
13,572
4,470
1,176
29,300
0
112,490
W
13,280
4,813
517
7,153
25,484
28,715
2,744
1,831
21,722
0
60,047
W
Fenrir
elmatiasw9
Fenrir
1,660
268
445
1,795
16,024
6,076
942
1,525
14,424
0
23,850
W
22,751
3,689
3,868
12,160
28,460
16,443
2,798
1,075
26,899
104,797
0
L
Izanami
murphy422
Izanami
20,725
16,317
273
10,174
25,016
11,185
762
4,144
20,716
0
130,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,672
Gold Earned
69,571
511
Minions Killed
504
0
Camps Cleared
0
1,719,561
Distance Traveled
2,286,755
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,363
245
0
0
0
15,970
0
L
Fenrir
15,496
517
117
4
0
592,018
0
L
Olorun
9,299
310
23
1
0
240,292
0
W
Neith
13,269
442
84
3
0
430,978
0
L
Cu Chulainn
14,161
472
145
5
0
501,726
0
W
Danzaburou
16,291
543
126
4
0
488,207
4
W
Odin
14,505
484
82
3
0
436,969
0
W
Fenrir
10,618
354
36
1
0
467,832
1
W
Chang'e
14,888
496
176
6
0
462,769
4
L
Izanami
15,353
512
226
8
0
369,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role