Player Matchup

Guan Yu
Guan Yu
Diamond IV
RazaKus
Guan Yu
Diamond IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
RedKâ
Tsukuyomi
Diamond IV
Level 121
God Stats
6W - 4L
1,696 SR
Queue Stats
203W - 193L
2,084 MMR
Solo
Scylla
Scylla
Diamond V
Snailork
Scylla
Diamond V
Level 117
God Stats
2W - 5L
1,663 SR
Queue Stats
174W - 163L
2,044 MMR
Solo
Xing Tian
Xing Tian
Diamond III
Teratron
Xing Tian
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Diamond IV
Vitiαte
Medusa
Diamond IV
Level 157
God Stats
10W - 10L
1,727 SR
Queue Stats
136W - 127L
2,279 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,617 SR
1,881 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 128
1,608 SR
2,122 MMR
Da Ji
Da Ji
Diamond V
Agelriz
Da Ji
Diamond V
Level 104
God Stats
6W - 3L
1,500 SR
Queue Stats
426W - 410L
2,049 MMR
Solo
Thoth
Thoth
Masters
Anazar
Thoth
Masters
Level 153
God Stats
41W - 33L
1,605 SR
Queue Stats
866W - 843L
2,109 MMR
Solo
Sobek
Sobek
Diamond III
ManuMartin
Sobek
Diamond III
Level 155
God Stats
80W - 52L
1,724 SR
Queue Stats
423W - 409L
2,199 MMR
Party 1
Izanami
Izanami
Diamond IV
Sopionco
Izanami
Diamond IV
Level 143
God Stats
1W - 0L
1,846 SR
Queue Stats
25W - 20L
2,018 MMR
Solo
King Arthur
King Arthur
Diamond IV
xCatarsys
King Arthur
Diamond IV
Level 84
God Stats
2W - 6L
1,367 SR
Queue Stats
327W - 306L
2,234 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
RazaKus
Guan Yu
16
0 / 5 / 3
10,542
422
11,913
29,062
33,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
RedKâ
Tsukuyomi
17
3 / 8 / 3
11,506
460
10,667
19,515
9,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
Snailork
Scylla
18
0 / 6 / 5
11,406
456
11,515
21,009
7,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Teratron
Xing Tian
17
4 / 4 / 3
11,601
464
16,089
27,634
31,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
Vitiαte
Medusa
20
7 / 7 / 2
14,421
577
25,481
25,304
10,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
SetTiamatAthenaNemesis

VS

Bans
ApolloGaneshaAnhurYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Agelriz
Da Ji
20
6 / 3 / 15
13,837
553
18,432
20,098
10,865
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Anazar
Thoth
20
8 / 0 / 8
14,640
586
22,419
9,724
3,802
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
18
2 / 2 / 14
12,903
516
10,889
31,283
44,568
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Sopionco
Izanami
20
1 / 5 / 10
14,881
595
17,769
17,073
6,708
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
xCatarsys
King Arthur
20
13 / 4 / 7
15,344
614
30,717
37,496
39,963
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
84
14
Kills
30
30
Deaths
14
16
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Agelriz
Da Ji
6
3
15
4.5
W
Thoth
Anazar
Thoth
8
0
8
12
W
Sobek
2
2
14
4.5
L
Guan Yu
RazaKus
Guan Yu
0
5
3
0.3
L
Tsukuyomi
RedKâ
Tsukuyomi
3
8
3
0.56
L
Scylla
Snailork
Scylla
0
6
5
0.42
W
Izanami
Sopionco
Izanami
1
5
10
1.2
L
Xing Tian
Teratron
Xing Tian
4
4
3
1.38
L
Medusa
Vitiαte
Medusa
7
7
2
1.14
W
King Arthur
xCatarsys
King Arthur
13
4
7
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,665
Damage
100,226
122,524
Taken
115,674
92,991
Mitigated
105,906
35,036
Healing
34,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Agelriz
Da Ji
18,432
4,933
0
280
20,098
10,865
588
4,569
15,529
0
111,509
W
Thoth
Anazar
Thoth
22,419
546
0
3,811
9,724
3,802
3,428
2,635
7,089
148,296
0
W
Sobek
10,889
859
0
6,974
31,283
44,568
387
8,792
22,491
25,605
0
L
Guan Yu
RazaKus
Guan Yu
11,913
713
3,689
10,876
29,062
33,820
0
5,963
23,099
0
69,618
L
Tsukuyomi
RedKâ
Tsukuyomi
10,667
3,157
0
3,703
19,515
9,334
0
5,261
14,254
0
85,293
L
Scylla
Snailork
Scylla
11,515
1,532
344
4,475
21,009
7,618
0
8,897
12,112
95,404
0
W
Izanami
Sopionco
Izanami
17,769
13,433
0
7,110
17,073
6,708
6,802
4,458
12,615
0
140,455
L
Xing Tian
Teratron
Xing Tian
16,089
1,163
0
4,467
27,634
31,345
0
8,066
19,568
39,600
0
L
Medusa
Vitiαte
Medusa
25,481
12,424
0
7,482
25,304
10,874
0
5,383
19,921
0
125,940
W
King Arthur
xCatarsys
King Arthur
30,717
3,665
0
16,244
37,496
39,963
49
8,036
29,460
127
120,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,476
Gold Earned
71,605
683
Minions Killed
807
0
Camps Cleared
0
2,319,422
Distance Traveled
2,453,200
33
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,837
553
136
5
0
521,228
3
W
Thoth
14,640
586
233
9
0
481,479
8
W
Sobek
12,903
516
27
1
0
516,714
6
L
Guan Yu
10,542
422
134
5
0
519,364
6
L
Tsukuyomi
11,506
460
126
5
0
439,536
3
L
Scylla
11,406
456
181
7
0
432,940
6
W
Izanami
14,881
595
217
9
0
432,682
5
L
Xing Tian
11,601
464
41
2
0
498,742
12
L
Medusa
14,421
577
201
8
0
428,840
6
W
King Arthur
15,344
614
194
8
0
501,097
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role