Player Matchup

Izanami
Izanami
Emo_D-law
Izanami
Level 28
God Stats
22W - 16L
1,583 SR
Queue Stats
401W - 409L
1,412 Elo+
Solo
Chaac
Chaac
Susanoo985
Chaac
Level 29
God Stats
30W - 31L
1,604 SR
Queue Stats
182W - 193L
1,449 Elo+
Solo
Janus
Janus
jwjwbhs
Janus
Level 8
God Stats
2W - 2L
1,494 SR
Queue Stats
91W - 79L
1,431 Elo+
Solo
Thanatos
Thanatos
manu_2_01
Thanatos
Level 28
God Stats
2W - 1L
1,638 SR
Queue Stats
46W - 46L
1,410 Elo+
Solo
Khepri
Khepri
simoskmv
Khepri
Level 29
God Stats
9W - 1L
1,642 SR
Queue Stats
53W - 51L
1,386 Elo+
Solo
Team Averages
Level 24
1,592 SR
1,418 Elo+

VS

Team Averages
Level 23
1,411 SR
1,382 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
CjdomsDaddy
Mercury
Level 21
God Stats
31W - 26L
1,484 SR
Queue Stats
54W - 45L
1,464 Elo+
Solo
Skadi
Skadi
Mariete046
Skadi
Level 22
God Stats
2W - 5L
1,097 SR
Queue Stats
27W - 43L
1,288 Elo+
Party 2
Bacchus
Bacchus
Mr_Jambrosio
Bacchus
Level 21
God Stats
1W - 5L
1,151 SR
Queue Stats
15W - 32L
1,234 Elo+
Party 2
Poseidon
Poseidon
xVapeNationxx
Poseidon
Level 25
God Stats
5W - 4L
1,824 SR
Queue Stats
413W - 452L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Emo_D-law
Izanami
16
8 / 4 / 2
9,796
516
13,568
12,843
6,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
19
4 / 1 / 0
11,639
613
13,997
20,591
20,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
jwjwbhs
Janus
16
8 / 3 / 0
10,569
556
13,431
10,099
3,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
manu_2_01
Thanatos
14
6 / 5 / 1
9,080
478
4,079
10,221
3,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
simoskmv
Khepri
14
1 / 0 / 8
9,049
476
5,195
9,640
7,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
1 / 2 / 0
9,646
508
13,520
17,987
12,498
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
CjdomsDaddy
Mercury
16
8 / 3 / 1
10,065
530
8,776
13,322
4,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Skadi
13
1 / 7 / 2
7,861
414
7,259
12,370
3,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Mr_Jambrosio
Bacchus
13
0 / 3 / 2
7,871
414
5,905
11,395
10,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
xVapeNationxx
Poseidon
14
1 / 12 / 2
8,617
454
5,728
13,740
4,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
27
Kills
11
13
Deaths
27
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
2
0
0.5
L
Mercury
CjdomsDaddy
Mercury
8
3
1
2.83
W
Izanami
Emo_D-law
Izanami
8
4
2
2.25
L
Skadi
1
7
2
0.29
L
Bacchus
Mr_Jambrosio
Bacchus
0
3
2
0.33
W
Chaac
4
1
0
4
W
Janus
jwjwbhs
Janus
8
3
0
2.67
W
Thanatos
manu_2_01
Thanatos
6
5
1
1.3
W
Khepri
simoskmv
Khepri
1
0
8
5
L
Poseidon
xVapeNationxx
Poseidon
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,270
Damage
41,188
63,394
Taken
68,814
41,873
Mitigated
35,383
28,645
Healing
10,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
13,520
3,513
0
7,326
17,987
12,498
0
333
16,839
0
70,073
L
Mercury
CjdomsDaddy
Mercury
8,776
3,202
0
877
13,322
4,938
0
4,608
8,543
0
64,894
W
Izanami
Emo_D-law
Izanami
13,568
10,417
0
3,232
12,843
6,507
2,052
4,105
8,674
0
79,735
L
Skadi
7,259
4,526
0
1,324
12,370
3,028
0
3,583
8,769
0
40,117
L
Bacchus
Mr_Jambrosio
Bacchus
5,905
231
0
790
11,395
10,787
0
2,761
8,594
29,336
0
W
Chaac
13,997
3,785
0
13,502
20,591
20,697
374
1,374
19,131
0
82,213
W
Janus
jwjwbhs
Janus
13,431
521
0
946
10,099
3,432
440
3,210
6,667
64,580
0
W
Thanatos
manu_2_01
Thanatos
4,079
888
0
6,885
10,221
3,898
1,837
371
9,756
0
36,144
W
Khepri
simoskmv
Khepri
5,195
244
462
3,618
9,640
7,339
98
2,103
7,533
23,336
0
L
Poseidon
xVapeNationxx
Poseidon
5,728
929
0
370
13,740
4,132
967
6,695
6,618
46,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,133
Gold Earned
44,060
522
Minions Killed
437
0
Camps Cleared
0
1,681,073
Distance Traveled
1,756,921
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,646
508
139
7
0
329,128
0
L
Mercury
10,065
530
90
5
0
430,158
4
W
Izanami
9,796
516
137
7
0
289,671
0
L
Skadi
7,861
414
60
3
0
310,434
1
L
Bacchus
7,871
414
64
3
0
377,400
1
W
Chaac
11,639
613
168
9
0
350,641
0
W
Janus
10,569
556
115
6
0
350,477
2
W
Thanatos
9,080
478
67
4
0
323,179
0
W
Khepri
9,049
476
35
2
0
367,105
0
L
Poseidon
8,617
454
84
4
0
309,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role