Player Matchup

Ne Zha
Ne Zha
HUNTER H0LE
Ne Zha
Level 27
God Stats
1W - 4L
1,328 SR
Queue Stats
193W - 189L
1,444 Elo+
Solo
Zeus
Zeus
KentuckyFriedD4
Zeus
Level 26
God Stats
3W - 1L
1,739 SR
Queue Stats
5W - 7L
1,260 Elo+
Solo
Ares
Ares
Waldz681
Ares
Level 27
God Stats
4W - 3L
1,743 SR
Queue Stats
168W - 190L
1,344 Elo+
Solo
Fenrir
Fenrir
alastor97bP0
Fenrir
Level 8
God Stats
27W - 28L
1,301 SR
Queue Stats
89W - 84L
1,306 Elo+
Party 1
Ra
Ra
elpanarex55
Ra
Level 3
God Stats
1W - 1L
1,666 SR
Queue Stats
4W - 4L
1,351 Elo+
Party 1
Team Averages
Level 18
1,555 SR
1,341 Elo+

VS

Team Averages
Level 17
1,500 SR
1,358 Elo+
Ra
Ra
CSJunior79
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,218 Elo+
Solo
Ne Zha
Ne Zha
GIRLSHEAINTBAD
Ne Zha
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 11L
1,241 Elo+
Solo
Apollo
Apollo
Heggy2
Apollo
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Jjbroham
Poseidon
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,394 Elo+
Solo
Yemoja
Yemoja
josh15650
Yemoja
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
196W - 220L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
3 / 8 / 4
10,376
943
9,176
16,770
7,844
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
2 / 7 / 5
11,255
1,023
7,111
16,762
12,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
16
4 / 10 / 5
10,704
973
9,460
21,317
18,621
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
16
5 / 3 / 2
11,018
1,002
7,193
9,853
7,078
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 6 / 4
10,093
918
7,358
16,119
10,621
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

51

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 12
11,443
1,040
11,087
10,825
4,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 0 / 0
6,790
617
0
0
0
Apollo
Heggy2
Apollo
20
28 / 2 / 5
16,762
1,524
43,469
12,131
4,857
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
Jjbroham
Poseidon
19
0 / 6 / 20
11,421
1,038
11,306
11,608
4,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
josh15650
Yemoja
17
1 / 0 / 15
11,518
1,047
6,249
8,940
9,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
86
15
Kills
34
34
Deaths
15
20
Assists
52
Player
Kills
Deaths
Assists
KDA
W
5
7
12
1.57
W
0
0
0
0
L
Ne Zha
3
8
4
0.63
W
Apollo
Heggy2
Apollo
28
2
5
15.25
W
Poseidon
Jjbroham
Poseidon
0
6
20
1.67
L
2
7
5
0.64
L
Ares
4
10
5
0.65
L
Fenrir
5
3
2
2
L
1
6
4
0.5
W
Yemoja
josh15650
Yemoja
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,298
Damage
72,111
80,821
Taken
43,504
56,461
Mitigated
22,808
5,334
Healing
8,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,087
3,540
390
821
10,825
4,584
0
7,452
3,373
23,390
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Ne Zha
9,176
6,539
200
1,065
16,770
7,844
0
5,279
11,355
0
15,856
W
Apollo
Heggy2
Apollo
43,469
37,554
0
4,469
12,131
4,857
0
5,918
6,213
0
68,915
W
Poseidon
Jjbroham
Poseidon
11,306
1,870
0
635
11,608
4,284
0
5,803
5,805
35,986
0
L
7,111
1,539
0
1,396
16,762
12,297
0
7,130
9,400
34,485
0
L
Ares
9,460
1,195
0
1,052
21,317
18,621
0
8,874
12,207
24,473
0
L
Fenrir
7,193
1,224
0
537
9,853
7,078
0
2,893
6,840
0
20,323
L
7,358
1,492
442
642
16,119
10,621
0
3,612
12,377
20,535
0
W
Yemoja
josh15650
Yemoja
6,249
621
1,146
1,127
8,940
9,083
0
4,756
4,184
22,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,446
Gold Earned
57,934
162
Minions Killed
162
8
Camps Cleared
6
814,247
Distance Traveled
663,062
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,443
1,040
39
4
0
150,200
0
W
Ne Zha
6,790
617
0
0
0
0
0
L
Ne Zha
10,376
943
26
2
2
198,149
0
W
Apollo
16,762
1,524
49
4
5
180,819
1
W
Poseidon
11,421
1,038
56
5
1
145,223
1
L
Zeus
11,255
1,023
61
6
0
130,936
0
L
Ares
10,704
973
30
3
0
145,821
0
L
Fenrir
11,018
1,002
18
2
4
177,912
0
L
Ra
10,093
918
27
2
2
161,429
0
W
Yemoja
11,518
1,047
18
2
0
186,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role