Player Matchup

Cthulhu
Cthulhu
Apollo52
Cthulhu
Level 12
God Stats
12W - 17L
1,799 SR
Queue Stats
337W - 340L
1,575 Elo+
Party 3
Achilles
Achilles
Archangel8598
Achilles
Level 22
God Stats
3W - 2L
1,800 SR
Queue Stats
12W - 13L
1,360 Elo+
Solo
Mercury
Mercury
CeleryDad
Mercury
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
DeviLofNumb
Hachiman
Level 7
God Stats
1W - 6L
1,610 SR
Queue Stats
54W - 55L
1,401 Elo+
Solo
Pele
Pele
THEBIGPYZE
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,501 Elo+
Solo
Team Averages
Level 23
1,642 SR
1,467 Elo+

VS

Team Averages
Level 35
1,611 SR
1,502 Elo+
Ymir
Ymir
Condurem
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Horus
Horus
HanselRasch
Horus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Kohasuika
Yemoja
Level 21
God Stats
30W - 11L
1,848 SR
Queue Stats
141W - 134L
1,511 Elo+
Party 1
Danzaburou
Danzaburou
XxPureChaosxX5
Danzaburou
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
gravsdonttrust12
Awilix
Level 86
God Stats
2W - 0L
1,708 SR
Queue Stats
24W - 26L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Apollo52
Cthulhu
12
0 / 3 / 2
8,322
462
4,514
11,717
8,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Archangel8598
Achilles
15
2 / 1 / 0
9,235
513
4,018
7,168
6,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
CeleryDad
Mercury
14
1 / 5 / 0
9,066
504
2,675
10,546
3,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
DeviLofNumb
Hachiman
12
1 / 4 / 2
8,001
445
3,453
9,540
2,928
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 9 / 0
8,052
447
7,172
12,648
4,486
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
5 / 1 / 6
9,523
529
8,487
11,216
6,080
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 2 / 5
9,041
502
2,202
7,430
4,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
Kohasuika
Yemoja
13
1 / 2 / 12
9,268
515
3,344
10,538
6,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
XxPureChaosxX5
Danzaburou
14
6 / 0 / 8
9,913
551
10,335
7,325
2,992
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
9 / 0 / 4
10,766
598
9,626
10,620
4,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
57
5
Kills
22
22
Deaths
5
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Apollo52
Cthulhu
0
3
2
0.33
L
Achilles
Archangel8598
Achilles
2
1
0
2
L
Mercury
CeleryDad
Mercury
1
5
0
0.2
W
Ymir
5
1
6
8
L
Hachiman
DeviLofNumb
Hachiman
1
4
2
0.5
W
1
2
5
1.75
W
Yemoja
Kohasuika
Yemoja
1
2
12
3.5
L
1
9
0
0.11
W
Danzaburou
XxPureChaosxX5
Danzaburou
6
0
8
10
W
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,832
Damage
33,994
51,619
Taken
47,129
25,998
Mitigated
24,767
5,200
Healing
16,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Apollo52
Cthulhu
4,514
268
0
909
11,717
8,521
490
1,387
10,330
38,979
0
L
Achilles
Archangel8598
Achilles
4,018
1,070
0
1,452
7,168
6,211
2,316
567
6,601
0
34,908
L
Mercury
CeleryDad
Mercury
2,675
300
0
460
10,546
3,852
1,162
1,461
9,085
0
54,129
W
Ymir
8,487
2,480
0
3,541
11,216
6,080
559
0
11,216
43,196
0
L
Hachiman
DeviLofNumb
Hachiman
3,453
2,643
0
808
9,540
2,928
1,584
2,081
7,459
0
29,160
W
2,202
1,063
649
1,082
7,430
4,363
1,007
236
7,194
0
42,027
W
Yemoja
Kohasuika
Yemoja
3,344
878
4,473
2,774
10,538
6,851
539
1,297
9,241
22,027
0
L
7,172
2,142
270
1,301
12,648
4,486
559
6,335
6,313
0
30,555
W
Danzaburou
XxPureChaosxX5
Danzaburou
10,335
6,709
0
2,306
7,325
2,992
1,501
2,151
5,174
0
67,764
W
9,626
3,081
0
1,675
10,620
4,481
1,307
830
9,790
0
97,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,676
Gold Earned
48,511
378
Minions Killed
424
0
Camps Cleared
0
1,529,404
Distance Traveled
1,861,070
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,322
462
54
3
0
332,754
0
L
Achilles
9,235
513
90
5
0
324,551
4
L
Mercury
9,066
504
111
6
0
309,463
1
W
Ymir
9,523
529
71
4
0
349,596
1
L
Hachiman
8,001
445
74
4
0
322,172
1
W
Horus
9,041
502
74
4
0
392,979
2
W
Yemoja
9,268
515
35
2
0
346,577
0
L
Pele
8,052
447
49
3
0
240,464
0
W
Danzaburou
9,913
551
92
5
0
341,038
4
W
Awilix
10,766
598
152
8
0
430,880
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role