Player Matchup

Tsukuyomi
Tsukuyomi
Silver IV
DaddyNeptune
Tsukuyomi
Silver IV
Level 88
God Stats
6W - 4L
1,717 SR
Queue Stats
26W - 34L
1,464 MMR
Solo
Anhur
Anhur
Gold IV
Goldteamroolz
Anhur
Gold IV
Level 79
God Stats
6W - 6L
1,800 SR
Queue Stats
129W - 154L
1,505 MMR
Solo
Amaterasu
Amaterasu
Gold V
Jingleberries
Amaterasu
Gold V
Level 122
God Stats
4W - 2L
1,583 SR
Queue Stats
171W - 177L
1,426 MMR
Solo
Hel
Hel
Gold IV
Srbindy
Hel
Gold IV
Level 104
God Stats
42W - 30L
1,698 SR
Queue Stats
160W - 156L
1,513 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
slykorrea
Kumbhakarna
Gold II
Level 160
God Stats
0W - 1L
1,315 SR
Queue Stats
172W - 166L
1,478 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,622 SR
1,477 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 98
1,509 SR
1,475 MMR
Arachne
Arachne
Silver I
AngeLaQui
Arachne
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold III
DaycareDropout
Ares
Gold III
Level 79
God Stats
58W - 48L
1,547 SR
Queue Stats
398W - 390L
1,421 MMR
Solo
Scylla
Scylla
Bronze III
Elempanado
Scylla
Bronze III
Level 44
God Stats
6W - 2L
1,500 SR
Queue Stats
71W - 53L
1,541 MMR
Party 1
Ne Zha
Ne Zha
Bronze III
Zapapi
Ne Zha
Bronze III
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,413 MMR
Party 1
Hachiman
Hachiman
Bronze III
Óslów
Hachiman
Bronze III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DaddyNeptune
Tsukuyomi
15
3 / 10 / 5
10,064
438
8,711
19,529
8,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
0 / 8 / 2
10,632
462
9,486
20,106
6,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Jingleberries
Amaterasu
17
3 / 6 / 2
10,781
469
9,301
23,763
15,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hel
17
5 / 6 / 3
11,072
481
16,361
17,929
7,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kumbhakarna
slykorrea
Kumbhakarna
15
2 / 5 / 5
10,015
435
5,792
20,792
17,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ApolloTiamatJanusSet

VS

Bans
AthenaGuan YuKing ArthurSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AngeLaQui
Arachne
19
11 / 1 / 8
13,466
585
9,232
21,256
9,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 3 / 6
14,433
628
16,125
19,912
23,396
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Elempanado
Scylla
20
10 / 4 / 8
14,363
624
21,519
9,796
3,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
Zapapi
Ne Zha
19
3 / 4 / 11
11,894
517
11,268
23,062
18,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
Óslów
Hachiman
20
6 / 1 / 6
13,730
597
18,518
13,079
4,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
74
13
Kills
35
35
Deaths
13
17
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Arachne
AngeLaQui
Arachne
11
1
8
15
L
Tsukuyomi
DaddyNeptune
Tsukuyomi
3
10
5
0.55
W
5
3
6
2.67
W
Scylla
Elempanado
Scylla
10
4
8
3.5
L
0
8
2
0.13
L
Amaterasu
Jingleberries
Amaterasu
3
6
2
0.67
L
Hel
5
6
3
1.08
W
Ne Zha
Zapapi
Ne Zha
3
4
11
2.13
L
Kumbhakarna
slykorrea
Kumbhakarna
2
5
5
0.9
W
Hachiman
Óslów
Hachiman
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,651
Damage
76,662
102,119
Taken
87,105
55,365
Mitigated
58,986
34,159
Healing
40,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AngeLaQui
Arachne
9,232
5,781
0
14,080
21,256
9,191
1,810
6,500
14,756
0
73,344
L
Tsukuyomi
DaddyNeptune
Tsukuyomi
8,711
1,903
0
3,758
19,529
8,653
418
7,781
11,748
0
58,567
W
16,125
2,334
0
8,140
19,912
23,396
865
0
19,912
85,411
0
W
Scylla
Elempanado
Scylla
21,519
1,773
178
2,255
9,796
3,711
3,165
5,456
4,340
117,550
0
L
9,486
3,437
0
6,021
20,106
6,896
0
529
19,577
0
82,976
L
Amaterasu
Jingleberries
Amaterasu
9,301
4,192
0
10,409
23,763
15,032
528
15,429
8,334
0
66,040
L
Hel
16,361
2,365
4,303
8,068
17,929
7,406
0
6,453
11,108
76,038
0
W
Ne Zha
Zapapi
Ne Zha
11,268
3,398
0
6,522
23,062
18,153
192
8,954
14,108
0
59,188
L
Kumbhakarna
slykorrea
Kumbhakarna
5,792
652
0
1,600
20,792
17,378
58
7,452
13,340
32,270
0
W
Hachiman
Óslów
Hachiman
18,518
12,303
0
9,186
13,079
4,535
5,856
2,649
10,430
0
102,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,564
Gold Earned
67,886
577
Minions Killed
649
0
Camps Cleared
0
2,012,483
Distance Traveled
2,208,582
29
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,466
585
86
4
0
475,290
7
L
Tsukuyomi
10,064
438
106
5
0
379,813
3
W
Ares
14,433
628
145
6
0
391,827
5
W
Scylla
14,363
624
194
8
0
427,466
7
L
Anhur
10,632
462
147
6
0
351,299
0
L
Amaterasu
10,781
469
139
6
0
395,753
7
L
Hel
11,072
481
135
6
0
427,124
8
W
Ne Zha
11,894
517
64
3
0
488,829
3
L
Kumbhakarna
10,015
435
50
2
0
458,494
11
W
Hachiman
13,730
597
160
7
0
425,170
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role