Player Matchup

Bacchus
Bacchus
DA504monster
Bacchus
Level 29
God Stats
38W - 43L
1,545 SR
Queue Stats
167W - 181L
1,517 Elo+
Solo
Anhur
Anhur
Loki Lane Bot
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 13L
1,735 Elo+
Solo
Kali
Kali
ZunlloBuller
Kali
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
54W - 83L
1,519 Elo+
Solo
Kukulkan
Kukulkan
debla00
Kukulkan
Level 18
God Stats
26W - 36L
1,487 SR
Queue Stats
216W - 273L
1,613 Elo+
Solo
Ares
Ares
premium-flamingo
Ares
Level 4
God Stats
0W - 2L
1,304 SR
Queue Stats
2W - 3L
1,499 Elo+
Solo
Team Averages
Level 17
1,467 SR
1,577 Elo+

VS

Team Averages
Level 23
1,499 SR
1,460 Elo+
Fenrir
Fenrir
Arachnophobe719
Fenrir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,629 Elo+
Solo
Scylla
Scylla
Ein Lenneth
Scylla
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 4L
1,298 Elo+
Solo
Neith
Neith
Lemuzmau5
Neith
Level 22
God Stats
10W - 9L
1,493 SR
Queue Stats
53W - 59L
1,506 Elo+
Solo
Bacchus
Bacchus
WIx BLATZ x87
Bacchus
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
125W - 133L
1,378 Elo+
Solo
Gilgamesh
Gilgamesh
kvnqhuncho
Gilgamesh
Level 27
God Stats
3W - 13L
1,500 SR
Queue Stats
109W - 132L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DA504monster
Bacchus
4
0 / 1 / 1
3,304
661
1,329
2,704
1,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
2 / 3 / 0
3,514
703
2,275
3,625
756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

2
0 / 1 / 0
2,844
569
249
918
277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Kukulkan
debla00
Kukulkan
5
0 / 2 / 0
3,133
627
463
1,403
377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 2 / 0
3,030
606
682
2,637
1,221
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 3
4,136
827
1,095
3,214
917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
7
5 / 0 / 2
4,726
945
1,816
1,244
297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
Lemuzmau5
Neith
5
0 / 2 / 1
3,188
638
1,770
2,805
453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
5
0 / 0 / 3
3,589
718
1,442
3,352
1,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
kvnqhuncho
Gilgamesh
6
1 / 0 / 0
3,735
747
233
2,170
656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
8
9
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
Bacchus
DA504monster
Bacchus
0
1
1
0.5
W
Scylla
5
0
2
6
W
Neith
Lemuzmau5
Neith
0
2
1
0.25
L
2
3
0
0.67
W
Bacchus
0
0
3
1.5
L
0
1
0
0
L
Kukulkan
debla00
Kukulkan
0
2
0
0
W
Gilgamesh
kvnqhuncho
Gilgamesh
1
0
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,998
Damage
6,356
11,287
Taken
12,785
3,827
Mitigated
3,777
2,171
Healing
6,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,095
149
0
2,112
3,214
917
0
451
2,741
0
14,787
L
Bacchus
DA504monster
Bacchus
1,329
256
0
1,253
2,704
1,196
0
901
1,787
5,353
0
W
Scylla
1,816
423
0
797
1,244
297
0
344
832
17,663
0
W
Neith
Lemuzmau5
Neith
1,770
586
210
1,080
2,805
453
0
725
2,080
0
11,483
L
2,275
1,125
0
736
3,625
756
0
832
2,753
0
12,155
W
Bacchus
1,442
301
0
1,292
3,352
1,454
493
623
2,729
5,038
0
L
249
86
0
172
918
277
0
235
647
0
3,419
L
Kukulkan
debla00
Kukulkan
463
39
0
0
1,403
377
0
553
782
8,411
0
W
Gilgamesh
kvnqhuncho
Gilgamesh
233
102
0
774
2,170
656
0
241
1,929
0
11,101
L
682
197
0
10
2,637
1,221
0
503
2,060
3,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,825
Gold Earned
19,374
64
Minions Killed
136
0
Camps Cleared
0
415,034
Distance Traveled
541,317
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,136
827
38
8
0
104,793
1
L
Bacchus
3,304
661
5
1
0
90,513
1
W
Scylla
4,726
945
35
7
0
111,640
2
W
Neith
3,188
638
20
4
0
112,279
1
L
Anhur
3,514
703
22
4
0
89,777
0
W
Bacchus
3,589
718
10
2
0
103,436
2
L
Kali
2,844
569
12
2
0
29,268
0
L
Kukulkan
3,133
627
21
4
0
94,368
0
W
Gilgamesh
3,735
747
33
7
0
109,169
1
L
Ares
3,030
606
4
1
0
111,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role