Player Matchup

Sol
Sol
by_eduu
Sol
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,540 Elo+
Party 2
Hou Yi
Hou Yi
carrasco1998
Hou Yi
Level 48
God Stats
12W - 4L
1,715 SR
Queue Stats
55W - 30L
1,779 Elo+
Party 2
Nemesis
Nemesis
chuflaguer
Nemesis
Level 17
God Stats
1W - 0L
1,793 SR
Queue Stats
7W - 3L
1,736 Elo+
Party 2
Gilgamesh
Gilgamesh
danimesias
Gilgamesh
Level 122
God Stats
2W - 1L
1,693 SR
Queue Stats
27W - 13L
1,720 Elo+
Party 2
Kumbhakarna
Kumbhakarna
tiiirii
Kumbhakarna
Level 124
God Stats
3W - 4L
1,500 SR
Queue Stats
9W - 14L
1,330 Elo+
Party 2
Team Averages
Level 93
1,640 SR
1,621 Elo+

VS

Team Averages
Level 77
1,497 SR
1,535 Elo+
Xing Tian
Xing Tian
Bazookapig
Xing Tian
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Arachne
Arachne
ConnorFlynn182
Arachne
Level 126
God Stats
7W - 2L
1,673 SR
Queue Stats
245W - 224L
1,565 Elo+
Party 1
Achilles
Achilles
EthanColeman212
Achilles
Level 125
God Stats
4W - 5L
1,568 SR
Queue Stats
128W - 105L
1,567 Elo+
Party 1
Danzaburou
Danzaburou
Haufraufwa
Danzaburou
Level 31
God Stats
19W - 35L
1,272 SR
Queue Stats
519W - 594L
1,479 Elo+
Solo
Olorun
Olorun
Raspion
Olorun
Level 89
God Stats
5W - 8L
1,469 SR
Queue Stats
330W - 307L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
5 / 2 / 12
12,214
643
20,678
13,352
5,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
19
14 / 4 / 8
12,161
640
20,844
14,519
6,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
chuflaguer
Nemesis
19
22 / 0 / 3
13,082
689
23,475
13,835
7,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
danimesias
Gilgamesh
17
0 / 0 / 6
11,515
606
9,612
11,246
11,194
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
tiiirii
Kumbhakarna
15
5 / 1 / 15
9,827
517
5,744
12,260
11,511
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bazookapig
Xing Tian
9
0 / 11 / 1
6,739
355
4,265
18,085
9,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
3 / 11 / 1
9,478
499
5,624
18,954
8,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
14
0 / 3 / 1
8,516
448
7,930
23,598
16,354
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Haufraufwa
Danzaburou
12
3 / 11 / 1
8,450
445
10,210
18,829
6,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
Raspion
Olorun
14
0 / 11 / 2
8,287
436
5,795
20,275
7,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
12
46
Kills
6
7
Deaths
47
44
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Bazookapig
Xing Tian
0
11
1
0.05
L
3
11
1
0.32
L
Achilles
0
3
1
0.17
L
Danzaburou
Haufraufwa
Danzaburou
3
11
1
0.32
L
Olorun
Raspion
Olorun
0
11
2
0.09
W
Sol
5
2
12
5.5
W
Hou Yi
14
4
8
4.5
W
Nemesis
chuflaguer
Nemesis
22
0
3
23.5
W
Gilgamesh
danimesias
Gilgamesh
0
0
6
3
W
Kumbhakarna
tiiirii
Kumbhakarna
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,353
Damage
33,824
65,212
Taken
99,741
42,987
Mitigated
48,040
16,759
Healing
19,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Bazookapig
Xing Tian
4,265
623
0
1,330
18,085
9,442
0
3,975
14,042
10,879
0
L
5,624
3,528
0
4,419
18,954
8,467
135
5,552
13,174
0
50,583
L
Achilles
7,930
2,643
0
6,361
23,598
16,354
0
4,743
18,769
0
53,632
L
Danzaburou
Haufraufwa
Danzaburou
10,210
5,311
0
3,772
18,829
6,124
0
4,580
14,189
0
37,374
L
Olorun
Raspion
Olorun
5,795
3,998
0
4,075
20,275
7,653
257
7,941
11,976
52,190
0
W
Sol
20,678
6,634
0
6,577
13,352
5,879
7,108
3,987
9,365
94,643
0
W
Hou Yi
20,844
13,210
0
4,388
14,519
6,594
4,236
1,986
12,533
0
92,958
W
Nemesis
chuflaguer
Nemesis
23,475
15,615
0
1,007
13,835
7,809
451
2,203
11,632
0
88,241
W
Gilgamesh
danimesias
Gilgamesh
9,612
1,349
0
499
11,246
11,194
1,446
288
10,958
8,187
66,429
W
Kumbhakarna
tiiirii
Kumbhakarna
5,744
812
1,158
3,130
12,260
11,511
1,881
1,596
10,664
22,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,799
Gold Earned
41,470
604
Minions Killed
342
0
Camps Cleared
0
1,823,422
Distance Traveled
1,540,972
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,739
355
8
0
0
295,791
2
L
Arachne
9,478
499
91
5
0
338,502
5
L
Achilles
8,516
448
95
5
0
363,858
0
L
Danzaburou
8,450
445
61
3
0
258,532
0
L
Olorun
8,287
436
87
5
0
284,289
1
W
Sol
12,214
643
163
9
0
311,313
2
W
Hou Yi
12,161
640
132
7
0
294,462
3
W
Nemesis
13,082
689
121
6
0
463,016
1
W
Gilgamesh
11,515
606
151
8
0
394,389
0
W
Kumbhakarna
9,827
517
37
2
0
360,242
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role