Player Matchup

Fenrir
Fenrir
Gold II
ClintStevens
Fenrir
Gold II
Level 148
God Stats
2W - 1L
1,557 SR
Queue Stats
25W - 18L
1,896 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
MauricioR9
Cu Chulainn
Platinum II
Level 160
God Stats
16W - 16L
1,653 SR
Queue Stats
361W - 362L
1,898 MMR
Solo
Kukulkan
Kukulkan
Platinum IV
Radzôr
Kukulkan
Platinum IV
Level 153
God Stats
1W - 0L
1,880 SR
Queue Stats
82W - 73L
1,903 MMR
Solo
Anhur
Anhur
Diamond V
VastLake
Anhur
Diamond V
Level 159
God Stats
15W - 7L
1,644 SR
Queue Stats
347W - 326L
1,907 MMR
Solo
Geb
Geb
Platinum IV
pollolocasas
Geb
Platinum IV
Level 152
God Stats
5W - 8L
1,744 SR
Queue Stats
472W - 459L
1,857 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 154
1,696 SR
1,892 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,557 SR
1,808 MMR
Artio
Artio
Diamond V
AforApple
Artio
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum III
UFOhh
Thor
Platinum III
Level 107
God Stats
5W - 11L
1,477 SR
Queue Stats
242W - 237L
1,900 MMR
Solo
Ullr
Ullr
Platinum III
icoltus
Ullr
Platinum III
Level 156
God Stats
4W - 4L
1,656 SR
Queue Stats
98W - 107L
1,841 MMR
Solo
Janus
Janus
Platinum I
Ρanda
Janus
Platinum I
Level 148
God Stats
24W - 30L
1,604 SR
Queue Stats
100W - 90L
1,916 MMR
Party 1
Tyr
Tyr
Platinum II
Ρinkie
Tyr
Platinum II
Level 157
God Stats
5W - 8L
1,547 SR
Queue Stats
212W - 198L
1,883 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
3 / 9 / 5
12,612
467
11,478
26,302
14,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
MauricioR9
Cu Chulainn
20
2 / 4 / 6
15,304
567
21,124
23,844
21,561
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Radzôr
Kukulkan
20
3 / 4 / 5
14,207
526
19,480
11,898
5,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
VastLake
Anhur
20
9 / 2 / 5
18,006
667
20,870
22,158
10,278
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 3 / 13
13,132
486
10,422
27,233
29,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
TiamatPersephoneSetAthenaGuan Yu

VS

Bans
ApolloYemojaHeimdallrSylvanusChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AforApple
Artio
18
3 / 5 / 13
12,813
475
16,293
28,766
32,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thor
UFOhh
Thor
18
4 / 5 / 10
12,835
475
13,172
18,560
9,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ullr
icoltus
Ullr
20
3 / 6 / 6
13,201
489
17,817
24,578
10,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Ρanda
Janus
20
5 / 2 / 5
14,264
528
15,601
13,675
5,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tyr
20
7 / 2 / 5
13,940
516
16,823
28,160
37,385
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
61
19
Kills
22
22
Deaths
20
34
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Artio
AforApple
Artio
3
5
13
1.9
W
Fenrir
3
9
5
0.61
W
Cu Chulainn
MauricioR9
Cu Chulainn
2
4
6
1.25
W
Kukulkan
Radzôr
Kukulkan
3
4
5
1.38
L
Thor
UFOhh
Thor
4
5
10
1.8
W
Anhur
VastLake
Anhur
9
2
5
5.75
L
Ullr
icoltus
Ullr
3
6
6
1
W
2
3
13
2.83
L
Janus
Ρanda
Janus
5
2
5
3.75
L
Tyr
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,374
Damage
79,706
111,435
Taken
113,739
80,524
Mitigated
95,370
33,180
Healing
33,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
AforApple
Artio
16,293
1,515
3,340
9,792
28,766
32,311
0
9,149
19,617
45,788
0
W
Fenrir
11,478
4,136
0
9,152
26,302
14,025
529
6,238
19,892
0
87,709
W
Cu Chulainn
MauricioR9
Cu Chulainn
21,124
4,813
0
5,084
23,844
21,561
1,346
4,134
19,626
17,839
108,452
W
Kukulkan
Radzôr
Kukulkan
19,480
1,919
0
1,616
11,898
5,272
3,203
4,538
7,306
137,629
0
L
Thor
UFOhh
Thor
13,172
2,904
0
5,340
18,560
9,851
0
5,514
13,046
0
99,113
W
Anhur
VastLake
Anhur
20,870
15,467
0
11,803
22,158
10,278
6,502
4,228
17,930
0
141,158
L
Ullr
icoltus
Ullr
17,817
8,313
0
933
24,578
10,312
964
7,473
17,105
0
123,418
W
10,422
1,703
0
5,525
27,233
29,388
432
12,953
13,904
21,964
0
L
Janus
Ρanda
Janus
15,601
711
578
2,870
13,675
5,511
0
4,294
9,381
113,271
0
L
Tyr
16,823
3,243
0
10,900
28,160
37,385
0
7,921
20,239
0
98,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,261
Gold Earned
67,053
775
Minions Killed
757
0
Camps Cleared
0
2,577,562
Distance Traveled
2,720,403
38
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
12,813
475
48
2
0
530,090
8
W
Fenrir
12,612
467
120
4
0
510,960
11
W
Cu Chulainn
15,304
567
221
8
0
530,264
2
W
Kukulkan
14,207
526
217
8
0
494,040
11
L
Thor
12,835
475
146
5
0
514,692
8
W
Anhur
18,006
667
199
7
0
479,606
7
L
Ullr
13,201
489
167
6
0
474,024
5
W
Geb
13,132
486
18
1
0
562,692
7
L
Janus
14,264
528
217
8
0
629,147
8
L
Tyr
13,940
516
179
7
0
572,450
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role