Player Matchup

Anubis
Anubis
BlubberBuddy115
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,541 Elo+
Solo
Chaac
Chaac
Rebar Grid
Chaac
Level 96
God Stats
7W - 4L
1,810 SR
Queue Stats
321W - 324L
1,420 Elo+
Party 1
Thoth
Thoth
Reiterative
Thoth
Level 29
God Stats
7W - 12L
1,500 SR
Queue Stats
391W - 427L
1,494 Elo+
Solo
Raijin
Raijin
Scottyvee
Raijin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,429 Elo+
Party 1
Cerberus
Cerberus
TMomentum
Cerberus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,482 Elo+
Party 1
Team Averages
Level 38
1,562 SR
1,473 Elo+

VS

Team Averages
Level 30
1,698 SR
1,603 Elo+
Zeus
Zeus
Lubrijosh
Zeus
Level 29
God Stats
27W - 8L
2,017 SR
Queue Stats
715W - 540L
1,752 Elo+
Party 2
Chaac
Chaac
MedicinalHunter
Chaac
Level 49
God Stats
14W - 4L
1,849 SR
Queue Stats
979W - 719L
1,686 Elo+
Party 2
Bacchus
Bacchus
Tohuvabohu
Bacchus
Level 29
God Stats
6W - 1L
1,858 SR
Queue Stats
387W - 223L
1,693 Elo+
Party 2
Cabrakan
Cabrakan
bobbyboy131231
Cabrakan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,500 Elo+
Solo
Hou Yi
Hou Yi
btrainZ
Hou Yi
Level 28
God Stats
1W - 1L
1,268 SR
Queue Stats
40W - 63L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 7 / 3
9,129
913
6,010
11,133
5,648
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
17
5 / 3 / 8
9,250
925
13,098
20,316
16,236
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
0 / 2 / 6
7,006
701
5,571
4,017
1,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
Scottyvee
Raijin
13
0 / 6 / 7
7,487
749
5,158
9,022
5,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
TMomentum
Cerberus
16
4 / 4 / 9
9,144
914
8,530
18,991
9,401
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
11 / 3 / 7
10,058
1,006
16,717
6,211
2,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 4 / 13
8,267
827
12,800
12,710
11,586
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Bacchus
Tohuvabohu
Bacchus
17
7 / 3 / 12
9,208
921
8,300
10,009
14,540
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cabrakan
15
2 / 4 / 10
8,100
810
6,169
10,399
12,621
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
btrainZ
Hou Yi
13
1 / 4 / 9
7,660
766
11,892
7,414
3,212
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
73
17
Kills
22
22
Deaths
18
33
Assists
51
Player
Kills
Deaths
Assists
KDA
L
8
7
3
1.36
W
Zeus
11
3
7
4.83
W
1
4
13
1.88
L
Chaac
5
3
8
3
L
0
2
6
1.5
L
Raijin
Scottyvee
Raijin
0
6
7
0.58
L
Cerberus
TMomentum
Cerberus
4
4
9
2.13
W
Bacchus
Tohuvabohu
Bacchus
7
3
12
4.33
W
Cabrakan
2
4
10
1.75
W
Hou Yi
btrainZ
Hou Yi
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,367
Damage
55,878
63,479
Taken
46,743
37,981
Mitigated
44,302
25,029
Healing
10,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,010
128
812
2,112
11,133
5,648
583
4,695
6,438
12,706
0
W
Zeus
16,717
1,674
42
488
6,211
2,343
518
3,091
3,120
28,184
0
W
12,800
2,804
464
3,463
12,710
11,586
66
7,504
5,206
0
28,245
L
Chaac
13,098
3,357
909
9,085
20,316
16,236
356
9,982
10,334
401
27,893
L
5,571
301
805
894
4,017
1,209
0
2,081
1,936
13,419
0
L
Raijin
Scottyvee
Raijin
5,158
809
837
905
9,022
5,487
0
5,295
3,727
13,739
0
L
Cerberus
TMomentum
Cerberus
8,530
1,468
1,296
7,374
18,991
9,401
568
9,133
9,858
16,554
0
W
Bacchus
Tohuvabohu
Bacchus
8,300
1,437
2,149
1,548
10,009
14,540
619
5,344
4,665
12,242
0
W
Cabrakan
6,169
485
99
43
10,399
12,621
54
5,927
4,472
12,761
0
W
Hou Yi
btrainZ
Hou Yi
11,892
7,688
1,211
839
7,414
3,212
738
3,790
3,624
0
20,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,016
Gold Earned
43,293
108
Minions Killed
104
0
Camps Cleared
0
801,118
Distance Traveled
902,343
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,129
913
14
1
0
132,709
0
W
Zeus
10,058
1,006
32
3
0
169,287
1
W
Chaac
8,267
827
33
3
0
175,920
3
L
Chaac
9,250
925
22
2
0
182,954
0
L
Thoth
7,006
701
13
1
0
184,822
0
L
Raijin
7,487
749
32
3
0
139,771
0
L
Cerberus
9,144
914
27
3
0
160,862
0
W
Bacchus
9,208
921
9
1
0
199,548
1
W
Cabrakan
8,100
810
13
1
0
172,130
0
W
Hou Yi
7,660
766
17
2
0
185,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role